Player Matchup

Hun Batz
Hun Batz
DooBYZz
Hun Batz
Level 12
God Stats
7W - 16L
1,256 SR
Queue Stats
95W - 97L
1,196 Elo+
Solo
Discordia
Discordia
Maleditu
Discordia
Level 2
God Stats
2W - 4L
1,305 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
MixMatchSocks
Neith
Level 27
God Stats
15W - 19L
1,387 SR
Queue Stats
53W - 64L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
NovaAPache
Guan Yu
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
139W - 165L
1,371 Elo+
Party 1
Yemoja
Yemoja
VinnyNox
Yemoja
Level 4
God Stats
3W - 4L
1,305 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 14
1,351 SR
1,393 Elo+

VS

Team Averages
Level 15
1,464 SR
1,329 Elo+
Yemoja
Yemoja
Alligator509
Yemoja
Level 12
God Stats
1W - 1L
1,140 SR
Queue Stats
24W - 39L
1,277 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pherfin
Tsukuyomi
Level 29
God Stats
9W - 9L
1,693 SR
Queue Stats
572W - 540L
1,491 Elo+
Solo
Izanami
Izanami
Zeseffes
Izanami
Level 8
God Stats
8W - 9L
1,419 SR
Queue Stats
11W - 17L
1,285 Elo+
Solo
Guan Yu
Guan Yu
elfrax11
Guan Yu
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 49L
1,192 Elo+
Solo
Janus
Janus
hosh1no
Janus
Level 18
God Stats
21W - 15L
1,570 SR
Queue Stats
43W - 40L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DooBYZz
Hun Batz
20
5 / 10 / 1
13,680
526
9,156
23,888
10,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Maleditu
Discordia
12
0 / 9 / 1
9,022
347
3,699
10,280
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 7 / 2
13,254
510
22,762
24,077
10,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
NovaAPache
Guan Yu
18
2 / 4 / 4
12,163
468
5,415
22,693
16,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
VinnyNox
Yemoja
11
1 / 9 / 4
9,842
379
4,060
18,973
19,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 0 / 0
7,999
308
545
491
176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Pherfin
Tsukuyomi
20
11 / 2 / 10
14,029
540
15,993
15,632
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Zeseffes
Izanami
20
16 / 8 / 10
15,408
593
36,372
33,269
13,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
elfrax11
Guan Yu
18
1 / 3 / 7
11,476
441
3,113
16,769
12,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
hosh1no
Janus
20
9 / 3 / 8
14,711
566
14,244
12,397
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
16
Kills
37
39
Deaths
16
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
0
0
L
Hun Batz
DooBYZz
Hun Batz
5
10
1
0.55
L
Discordia
Maleditu
Discordia
0
9
1
0.06
L
8
7
2
1.29
L
Guan Yu
NovaAPache
Guan Yu
2
4
4
1
W
Tsukuyomi
Pherfin
Tsukuyomi
11
2
10
8
L
Yemoja
VinnyNox
Yemoja
1
9
4
0.33
W
Izanami
Zeseffes
Izanami
16
8
10
2.63
W
Guan Yu
elfrax11
Guan Yu
1
3
7
1.5
W
Janus
hosh1no
Janus
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,092
Damage
70,267
99,911
Taken
78,558
59,935
Mitigated
37,449
26,750
Healing
33,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
545
351
283
132
491
176
137
0
491
5,880
0
L
Hun Batz
DooBYZz
Hun Batz
9,156
5,207
0
6,352
23,888
10,408
661
3,905
19,983
0
112,017
L
Discordia
Maleditu
Discordia
3,699
221
0
0
10,280
3,166
475
1,485
8,795
19,954
0
L
22,762
14,161
0
9,422
24,077
10,227
3,263
2,679
21,398
0
72,072
L
Guan Yu
NovaAPache
Guan Yu
5,415
239
140
8,136
22,693
16,383
1,035
4,255
18,438
0
54,850
W
Tsukuyomi
Pherfin
Tsukuyomi
15,993
4,007
0
5,592
15,632
6,785
3,335
820
14,812
0
80,312
L
Yemoja
VinnyNox
Yemoja
4,060
1,090
1,552
1,148
18,973
19,751
228
2,465
16,508
15,638
0
W
Izanami
Zeseffes
Izanami
36,372
26,287
788
19,639
33,269
13,359
2,746
3,814
29,455
0
127,466
W
Guan Yu
elfrax11
Guan Yu
3,113
517
567
4,588
16,769
12,681
595
1,157
15,612
0
47,444
W
Janus
hosh1no
Janus
14,244
649
0
1,475
12,397
4,448
1,746
1,968
10,429
102,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,961
Gold Earned
63,623
448
Minions Killed
501
0
Camps Cleared
0
1,914,498
Distance Traveled
1,957,590
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,999
308
14
1
0
70,323
0
L
Hun Batz
13,680
526
161
6
0
445,996
0
L
Discordia
9,022
347
44
2
0
321,466
3
L
Neith
13,254
510
118
5
0
396,664
0
L
Guan Yu
12,163
468
109
4
0
424,704
0
W
Tsukuyomi
14,029
540
123
5
0
525,269
0
L
Yemoja
9,842
379
16
1
0
325,668
0
W
Izanami
15,408
593
152
6
0
412,605
1
W
Guan Yu
11,476
441
60
2
0
450,015
0
W
Janus
14,711
566
152
6
0
499,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role