Player Matchup

Set
Set
AHime96
Set
Level 46
God Stats
5W - 6L
1,497 SR
Queue Stats
47W - 44L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
KingPJE96
Danzaburou
Level 42
God Stats
36W - 20L
1,645 SR
Queue Stats
77W - 70L
1,439 Elo+
Party 2
Vulcan
Vulcan
Shadowmore182
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 105L
1,262 Elo+
Party 3
Cthulhu
Cthulhu
SticksFPC
Cthulhu
Level 17
God Stats
29W - 16L
1,654 SR
Queue Stats
33W - 24L
1,583 Elo+
Party 2
Cerberus
Cerberus
hajdulisztdaralo
Cerberus
Level 25
God Stats
8W - 15L
1,397 SR
Queue Stats
33W - 75L
1,249 Elo+
Party 3
Team Averages
Level 35
1,539 SR
1,395 Elo+

VS

Team Averages
Level 79
1,552 SR
1,656 Elo+
Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Hatsune_Mikolash
Guan Yu
Level 25
God Stats
4W - 0L
1,851 SR
Queue Stats
130W - 26L
1,796 Elo+
Party 1
Sylvanus
Sylvanus
nilowh
Sylvanus
Level 63
God Stats
19W - 13L
1,584 SR
Queue Stats
725W - 258L
1,817 Elo+
Party 1
Athena
Athena
yCythraul
Athena
Level 160
God Stats
8W - 0L
1,500 SR
Queue Stats
1,048W - 389L
1,818 Elo+
Party 1
Serqet
Serqet
zak__75__13
Serqet
Level 80
God Stats
28W - 30L
1,324 SR
Queue Stats
284W - 299L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
8
1 / 6 / 3
5,250
525
3,847
8,913
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Danzaburou
KingPJE96
Danzaburou
9
4 / 6 / 0
5,805
581
3,672
6,612
1,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 1
4,212
421
914
4,101
1,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
SticksFPC
Cthulhu
8
1 / 7 / 3
5,572
557
3,834
8,326
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,374
437
2,578
4,812
3,519
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
7 / 1 / 4
6,762
676
4,236
4,037
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 0 / 2
5,813
581
2,879
4,688
1,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
nilowh
Sylvanus
12
7 / 0 / 6
7,298
730
9,181
6,984
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
yCythraul
Athena
12
6 / 1 / 6
6,865
687
4,522
5,799
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
9
5 / 4 / 8
6,437
644
4,097
7,349
2,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
25
25
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
4
9
L
Set
1
6
3
0.42
W
0
0
2
1
L
Danzaburou
KingPJE96
Danzaburou
4
6
0
0.67
L
0
5
1
0.1
L
Cthulhu
SticksFPC
Cthulhu
1
7
3
0.36
L
0
1
0
0
W
Sylvanus
nilowh
Sylvanus
7
0
6
10
W
Athena
yCythraul
Athena
6
1
6
9
W
Serqet
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,845
Damage
24,915
32,764
Taken
28,857
12,398
Mitigated
14,496
5,100
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,236
923
0
1,730
4,037
3,086
138
387
3,650
29,208
0
L
Set
3,847
2,083
0
2,992
8,913
3,783
0
4,218
4,515
0
19,264
W
2,879
655
0
2,254
4,688
1,811
424
2,561
2,127
0
26,807
L
Danzaburou
KingPJE96
Danzaburou
3,672
803
111
806
6,612
1,228
0
4,587
1,890
0
15,118
L
914
563
0
530
4,101
1,035
0
2,601
1,104
9,846
0
L
Cthulhu
SticksFPC
Cthulhu
3,834
450
0
217
8,326
2,833
0
4,788
3,508
14,828
0
L
2,578
222
0
444
4,812
3,519
0
568
4,240
14,452
0
W
Sylvanus
nilowh
Sylvanus
9,181
3,328
664
3,422
6,984
4,577
322
2,569
4,415
40,021
7,670
W
Athena
yCythraul
Athena
4,522
1,734
0
1,940
5,799
2,302
57
944
4,855
34,513
0
W
Serqet
4,097
1,747
0
1,035
7,349
2,720
0
865
6,484
0
12,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
33,175
156
Minions Killed
281
0
Camps Cleared
0
843,669
Distance Traveled
990,295
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,762
676
54
5
0
201,901
3
L
Set
5,250
525
47
5
0
168,911
4
W
Guan Yu
5,813
581
54
5
0
180,896
0
L
Danzaburou
5,805
581
37
4
0
188,044
3
L
Vulcan
4,212
421
23
2
0
113,225
0
L
Cthulhu
5,572
557
15
2
0
195,816
0
L
Cerberus
4,374
437
34
3
0
177,673
0
W
Sylvanus
7,298
730
75
8
0
172,966
3
W
Athena
6,865
687
81
8
0
212,376
0
W
Serqet
6,437
644
17
2
0
222,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role