Player Matchup

Hachiman
Hachiman
CrAzY LEGS 64
Hachiman
Level 95
God Stats
5W - 6L
1,500 SR
Queue Stats
176W - 181L
1,473 Elo+
Party 3
Bacchus
Bacchus
MrBigBossMan
Bacchus
Level 103
God Stats
6W - 4L
1,500 SR
Queue Stats
348W - 347L
1,429 Elo+
Party 3
Da Ji
Da Ji
cozydani3l
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
qt twisty8787
Cthulhu
Level 60
God Stats
2W - 7L
1,194 SR
Queue Stats
18W - 23L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
qtmoco
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 77
1,439 SR
1,435 Elo+

VS

Team Averages
Level 79
1,596 SR
1,471 Elo+
Chernobog
Chernobog
 
Chernobog
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AverageWave5940
Ra
Level 67
God Stats
101W - 101L
1,570 SR
Queue Stats
516W - 466L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
dyslexik_boi
Sun Wukong
Level 59
God Stats
2W - 3L
1,670 SR
Queue Stats
107W - 114L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
fulltdy
Aphrodite
Level 87
God Stats
15W - 5L
1,742 SR
Queue Stats
169W - 145L
1,451 Elo+
Solo
Ravana
Ravana
xKush Tha Godx
Ravana
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
132W - 130L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CrAzY LEGS 64
Hachiman
9
0 / 2 / 0
5,479
421
5,123
8,562
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
MrBigBossMan
Bacchus
9
0 / 0 / 0
5,694
438
3,564
7,543
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
11
2 / 2 / 0
6,767
521
1,532
7,030
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
12
0 / 1 / 1
6,606
508
4,937
6,551
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
qtmoco
Nu Wa
13
2 / 3 / 0
7,265
559
7,759
5,839
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 0 / 3
7,115
547
7,831
8,208
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 2
8,207
631
3,559
9,091
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
dyslexik_boi
Sun Wukong
12
0 / 1 / 2
6,767
521
4,347
8,178
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
fulltdy
Aphrodite
11
1 / 0 / 3
6,274
483
3,988
6,565
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 0 / 2
7,436
572
3,274
5,963
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
8
8
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
3
2.5
W
2
3
2
1
L
Hachiman
CrAzY LEGS 64
Hachiman
0
2
0
0
L
Bacchus
MrBigBossMan
Bacchus
0
0
0
0
L
Da Ji
2
2
0
1
W
Sun Wukong
dyslexik_boi
Sun Wukong
0
1
2
1
W
Aphrodite
fulltdy
Aphrodite
1
0
3
2.5
L
Cthulhu
0
1
1
0.5
L
Nu Wa
qtmoco
Nu Wa
2
3
0
0.67
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,915
Damage
22,999
35,525
Taken
38,005
19,294
Mitigated
14,647
9,439
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,831
4,896
0
1,720
8,208
2,550
0
2,348
5,780
0
53,367
W
3,559
0
549
4,851
9,091
2,900
472
4,202
4,511
68,567
0
L
Hachiman
CrAzY LEGS 64
Hachiman
5,123
1,022
0
3,587
8,562
2,253
0
2,129
6,433
0
32,540
L
Bacchus
MrBigBossMan
Bacchus
3,564
265
395
1,924
7,543
4,454
0
1,667
5,876
13,735
0
L
Da Ji
1,532
380
0
670
7,030
4,464
0
909
6,121
0
36,598
W
Sun Wukong
dyslexik_boi
Sun Wukong
4,347
1,070
0
2,237
8,178
4,501
0
4,193
3,525
0
37,335
W
Aphrodite
fulltdy
Aphrodite
3,988
429
3,216
4,754
6,565
2,616
222
2,469
4,018
23,002
0
L
Cthulhu
4,937
525
0
1,920
6,551
6,101
0
360
5,761
36,627
0
L
Nu Wa
qtmoco
Nu Wa
7,759
860
0
943
5,839
2,022
0
2,482
3,357
49,256
0
W
3,274
1,153
0
708
5,963
2,080
0
1,879
3,911
0
38,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
35,799
343
Minions Killed
432
0
Camps Cleared
0
1,184,508
Distance Traveled
1,251,579
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,115
547
94
7
0
217,067
3
W
Ra
8,207
631
129
10
0
249,592
0
L
Hachiman
5,479
421
65
5
0
227,414
4
L
Bacchus
5,694
438
23
2
0
275,722
3
L
Da Ji
6,767
521
81
6
0
219,519
0
W
Sun Wukong
6,767
521
90
7
0
262,683
4
W
Aphrodite
6,274
483
47
4
0
265,407
7
L
Cthulhu
6,606
508
69
5
0
229,018
2
L
Nu Wa
7,265
559
105
8
0
232,835
5
W
Ravana
7,436
572
72
6
0
256,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role