Player Matchup

Khepri
Khepri
Griskus
Khepri
Level 59
God Stats
10W - 5L
1,731 SR
Queue Stats
322W - 331L
1,435 Elo+
Party 1
Discordia
Discordia
R4VEmachine
Discordia
Level 76
God Stats
37W - 13L
1,370 SR
Queue Stats
96W - 103L
1,444 Elo+
Solo
King Arthur
King Arthur
SamSimJon
King Arthur
Level 94
God Stats
29W - 29L
1,425 SR
Queue Stats
437W - 423L
1,476 Elo+
Party 1
Thanatos
Thanatos
SchmockOnFire
Thanatos
Level 45
God Stats
21W - 6L
1,424 SR
Queue Stats
234W - 218L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
proffesors
Ah Muzen Cab
Level 105
God Stats
2W - 3L
1,771 SR
Queue Stats
329W - 353L
1,429 Elo+
Party 1
Team Averages
Level 76
1,544 SR
1,462 Elo+

VS

Team Averages
Level 39
1,494 SR
1,431 Elo+
Heimdallr
Heimdallr
BLUENOOB56
Heimdallr
Level 17
God Stats
4W - 4L
1,370 SR
Queue Stats
17W - 22L
1,383 Elo+
Party 3
Guan Yu
Guan Yu
EndlessDoor3281
Guan Yu
Level 23
God Stats
8W - 12L
1,373 SR
Queue Stats
105W - 99L
1,446 Elo+
Party 2
Arachne
Arachne
Flipppz
Arachne
Level 85
God Stats
12W - 18L
1,606 SR
Queue Stats
98W - 117L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
Swimmoney
Kukulkan
Level 21
God Stats
12W - 14L
1,671 SR
Queue Stats
76W - 92L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
vHyze6876
Cthulhu
Level 49
God Stats
0W - 2L
1,452 SR
Queue Stats
15W - 18L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Griskus
Khepri
16
1 / 2 / 17
12,067
503
10,775
20,865
30,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
R4VEmachine
Discordia
20
2 / 3 / 12
13,529
564
17,422
11,045
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SamSimJon
King Arthur
20
7 / 5 / 5
13,772
574
14,807
22,355
26,085
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SchmockOnFire
Thanatos
19
15 / 5 / 10
14,405
600
22,366
19,254
8,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
proffesors
Ah Muzen Cab
20
11 / 0 / 3
15,487
645
23,027
22,009
10,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BLUENOOB56
Heimdallr
17
5 / 6 / 3
10,598
442
9,460
17,387
8,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 3 / 3
10,075
420
7,857
20,963
20,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Flipppz
Arachne
16
4 / 9 / 8
10,263
428
11,908
24,811
8,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Swimmoney
Kukulkan
13
1 / 12 / 3
8,496
354
7,431
16,195
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
vHyze6876
Cthulhu
12
2 / 7 / 4
9,142
381
8,707
31,035
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
36
Kills
15
15
Deaths
37
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BLUENOOB56
Heimdallr
5
6
3
1.08
L
3
3
3
1.5
L
Arachne
Flipppz
Arachne
4
9
8
0.89
W
Khepri
Griskus
Khepri
1
2
17
4.75
W
Discordia
R4VEmachine
Discordia
2
3
12
2.67
W
King Arthur
SamSimJon
King Arthur
7
5
5
1.9
W
Thanatos
SchmockOnFire
Thanatos
15
5
10
4
L
Kukulkan
Swimmoney
Kukulkan
1
12
3
0.21
W
Ah Muzen Cab
proffesors
Ah Muzen Cab
11
0
3
12.5
L
Cthulhu
vHyze6876
Cthulhu
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,397
Damage
45,363
95,528
Taken
110,391
80,187
Mitigated
57,653
49,769
Healing
32,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BLUENOOB56
Heimdallr
9,460
4,991
0
4,066
17,387
8,445
0
2,967
14,309
0
53,565
L
7,857
546
936
10,270
20,963
20,924
0
6,281
13,798
0
54,221
L
Arachne
Flipppz
Arachne
11,908
7,052
0
7,104
24,811
8,227
0
6,738
17,683
0
47,319
W
Khepri
Griskus
Khepri
10,775
1,331
0
3,107
20,865
30,203
568
5,318
14,972
35,853
0
W
Discordia
R4VEmachine
Discordia
17,422
1,069
352
3,184
11,045
4,653
2,493
2,023
8,867
94,703
0
W
King Arthur
SamSimJon
King Arthur
14,807
1,796
0
8,266
22,355
26,085
551
3,683
18,055
377
94,667
W
Thanatos
SchmockOnFire
Thanatos
22,366
6,949
0
15,989
19,254
8,362
1,106
3,722
15,407
0
72,048
L
Kukulkan
Swimmoney
Kukulkan
7,431
1,029
0
617
16,195
4,727
0
3,867
11,979
33,980
0
W
Ah Muzen Cab
proffesors
Ah Muzen Cab
23,027
14,145
0
18,871
22,009
10,884
6,756
3,166
18,554
0
179,128
L
Cthulhu
vHyze6876
Cthulhu
8,707
471
471
9,253
31,035
15,330
0
7,245
23,467
29,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,260
Gold Earned
48,574
706
Minions Killed
391
0
Camps Cleared
0
2,366,058
Distance Traveled
2,032,106
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,598
442
109
5
0
386,381
2
L
Guan Yu
10,075
420
98
4
0
475,523
8
L
Arachne
10,263
428
70
3
0
432,736
1
W
Khepri
12,067
503
46
2
0
500,327
0
W
Discordia
13,529
564
164
7
0
421,882
9
W
King Arthur
13,772
574
183
8
0
460,502
5
W
Thanatos
14,405
600
102
4
0
495,329
0
L
Kukulkan
8,496
354
74
3
0
321,128
1
W
Ah Muzen Cab
15,487
645
211
9
0
488,018
5
L
Cthulhu
9,142
381
40
2
0
416,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role