Player Matchup

Neith
Neith
ElGanzoMx
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
LuisAC2828
Ares
Level 104
God Stats
31W - 21L
1,592 SR
Queue Stats
286W - 324L
1,450 Elo+
Party 2
Merlin
Merlin
Rocky5533
Merlin
Level 25
God Stats
5W - 5L
1,582 SR
Queue Stats
201W - 170L
1,343 Elo+
Solo
Team Averages
Level 95
1,558 SR
1,431 Elo+

VS

Team Averages
Level 84
1,435 SR
1,600 Elo+
Cerberus
Cerberus
Alligator
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 36L
1,824 Elo+
Party 1
Pele
Pele
Tectus17
Pele
Level 99
God Stats
3W - 6L
1,500 SR
Queue Stats
107W - 118L
1,475 Elo+
Solo
Izanami
Izanami
XdAqua
Izanami
Level 4
God Stats
1W - 3L
1,305 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElGanzoMx
Neith
14
10 / 1 / 3
10,405
867
16,266
9,349
3,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 1 / 10
9,597
800
5,096
9,828
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Rocky5533
Merlin
11
1 / 2 / 6
8,231
686
8,681
5,036
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alligator
Cerberus
12
3 / 2 / 1
9,260
772
8,826
16,369
13,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
11
1 / 5 / 1
7,421
618
4,340
10,036
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
XdAqua
Izanami
9
0 / 6 / 2
6,956
580
2,578
8,818
2,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
4
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alligator
Cerberus
3
2
1
1.75
W
Neith
ElGanzoMx
Neith
10
1
3
11.5
W
2
1
10
7
W
Merlin
Rocky5533
Merlin
1
2
6
2
L
Pele
1
5
1
0.3
L
Izanami
XdAqua
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,043
Damage
15,744
24,213
Taken
35,223
13,502
Mitigated
20,303
4,073
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alligator
Cerberus
8,826
206
0
2,961
16,369
13,293
0
7,201
9,168
28,600
0
W
Neith
ElGanzoMx
Neith
16,266
8,571
0
1,353
9,349
3,722
1,702
3,233
6,116
0
69,061
W
5,096
386
0
2,390
9,828
8,102
433
2,942
6,886
12,394
0
W
Merlin
Rocky5533
Merlin
8,681
635
212
118
5,036
1,678
488
2,723
2,313
33,806
0
L
Pele
4,340
391
0
1,288
10,036
4,275
0
4,258
5,778
0
30,315
L
Izanami
XdAqua
Izanami
2,578
1,233
0
272
8,818
2,735
0
2,356
6,462
0
14,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
23,637
163
Minions Killed
132
0
Camps Cleared
0
684,300
Distance Traveled
673,896
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,260
772
54
5
0
246,557
4
W
Neith
10,405
867
104
9
0
227,972
5
W
Ares
9,597
800
12
1
0
246,613
2
W
Merlin
8,231
686
47
4
0
209,715
1
L
Pele
7,421
618
48
4
0
219,915
4
L
Izanami
6,956
580
30
3
0
207,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role