Player Matchup

Olorun
Olorun
AceBOOMbaby77
Olorun
Level 66
God Stats
0W - 3L
1,198 SR
Queue Stats
24W - 26L
1,505 Elo+
Party 1
Ullr
Ullr
Crayon Eater244
Ullr
Level 83
God Stats
2W - 5L
1,560 SR
Queue Stats
189W - 234L
1,339 Elo+
Solo
Nemesis
Nemesis
MSG907
Nemesis
Level 68
God Stats
4W - 16L
1,290 SR
Queue Stats
56W - 53L
1,482 Elo+
Solo
Merlin
Merlin
NOSOYVEGETTA
Merlin
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 232L
1,398 Elo+
Solo
Sobek
Sobek
tristzook
Sobek
Level 83
God Stats
0W - 1L
1,267 SR
Queue Stats
32W - 34L
1,528 Elo+
Party 1
Team Averages
Level 74
1,363 SR
1,450 Elo+

VS

Team Averages
Level 110
1,494 SR
1,462 Elo+
Chronos
Chronos
ChudStudley394
Chronos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KamuiRL
Artemis
Level 81
God Stats
1W - 3L
1,442 SR
Queue Stats
171W - 158L
1,416 Elo+
Solo
Thor
Thor
Marvjok13
Thor
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
MistressEroticka
Eset
Level 127
God Stats
22W - 20L
1,640 SR
Queue Stats
566W - 528L
1,491 Elo+
Solo
Aphrodite
Aphrodite
joodirt
Aphrodite
Level 156
God Stats
7W - 11L
1,387 SR
Queue Stats
325W - 390L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,039
541
4,687
6,416
3,351
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 2 / 0
4,180
322
352
1,754
310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
MSG907
Nemesis
8
1 / 2 / 3
5,745
442
2,513
8,333
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
13
0 / 0 / 0
6,919
532
1,428
4,474
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
tristzook
Sobek
11
1 / 3 / 0
6,079
468
2,127
6,968
6,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
7,776
598
4,356
5,712
3,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
KamuiRL
Artemis
12
3 / 0 / 3
7,515
578
4,194
4,167
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
8
1 / 2 / 3
5,439
418
1,623
6,165
1,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 5
6,810
524
4,544
5,547
1,730
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
joodirt
Aphrodite
9
0 / 2 / 3
5,861
451
1,606
5,275
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
9
9
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
2
0
1
2.5
L
0
2
0
0
W
Artemis
KamuiRL
Artemis
3
0
3
4.5
L
Nemesis
MSG907
Nemesis
1
2
3
1.25
W
Thor
1
2
3
1.25
W
3
1
5
5.5
L
Merlin
0
0
0
0
W
Aphrodite
joodirt
Aphrodite
0
2
3
0.75
L
Sobek
tristzook
Sobek
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,107
Damage
16,323
27,945
Taken
26,866
13,690
Mitigated
9,503
9,432
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,687
2,723
0
2,028
6,416
3,351
852
2,724
3,692
45,564
0
W
4,356
483
0
2,931
5,712
3,179
252
1,440
4,100
45,635
0
L
352
61
0
210
1,754
310
0
627
1,127
0
3,314
W
Artemis
KamuiRL
Artemis
4,194
3,032
0
2,342
4,167
1,295
588
1,076
3,091
0
34,508
L
Nemesis
MSG907
Nemesis
2,513
1,130
0
4,496
8,333
2,473
0
3,158
5,175
0
27,202
W
Thor
1,623
555
0
1,770
6,165
1,671
0
1,284
4,881
0
19,822
W
4,544
540
415
1,117
5,547
1,730
58
2,399
3,148
20,696
0
L
Merlin
1,428
37
0
907
4,474
1,348
0
2,688
1,786
40,977
0
W
Aphrodite
joodirt
Aphrodite
1,606
0
1,685
3,070
5,275
1,628
90
1,839
3,404
34,843
0
L
Sobek
tristzook
Sobek
2,127
49
0
1,791
6,968
6,208
0
1,309
5,659
25,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
33,401
293
Minions Killed
314
0
Camps Cleared
0
975,536
Distance Traveled
1,073,853
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,039
541
75
6
0
201,768
0
W
Chronos
7,776
598
106
8
0
215,550
1
L
Ullr
4,180
322
11
1
0
55,680
0
W
Artemis
7,515
578
72
6
0
196,111
0
L
Nemesis
5,745
442
48
4
0
253,439
5
W
Thor
5,439
418
27
2
0
188,375
0
W
Eset
6,810
524
32
2
0
252,715
7
L
Merlin
6,919
532
107
8
0
237,045
3
W
Aphrodite
5,861
451
77
6
0
221,102
5
L
Sobek
6,079
468
52
4
0
227,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role