Player Matchup

Yemoja
Yemoja
BrockenHyena
Yemoja
Level 87
God Stats
3W - 5L
1,549 SR
Queue Stats
208W - 271L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Clxmps RU
Sun Wukong
Level 105
God Stats
5W - 8L
1,563 SR
Queue Stats
184W - 233L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
Griffilator
Danzaburou
Level 155
God Stats
8W - 4L
1,654 SR
Queue Stats
66W - 50L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
HelloCopter
Nu Wa
Level 159
God Stats
1W - 2L
1,225 SR
Queue Stats
135W - 119L
1,481 Elo+
Party 1
Izanami
Izanami
LifeAlertUwU
Izanami
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,370 Elo+
Party 1
Team Averages
Level 121
1,498 SR
1,464 Elo+

VS

Team Averages
Level 110
1,579 SR
1,545 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bevelue
Fenrir
Level 133
God Stats
4W - 3L
1,653 SR
Queue Stats
580W - 499L
1,600 Elo+
Party 2
Ra
Ra
McMagic96
Ra
Level 103
God Stats
4W - 6L
1,612 SR
Queue Stats
93W - 70L
1,546 Elo+
Party 2
Hades
Hades
TH3GRiMREAPERR
Hades
Level 84
God Stats
473W - 321L
1,629 SR
Queue Stats
821W - 742L
1,579 Elo+
Solo
Serqet
Serqet
cardellparmer
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 2 / 4
6,926
495
3,959
8,724
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Clxmps RU
Sun Wukong
12
2 / 2 / 1
7,367
526
4,769
10,478
4,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Griffilator
Danzaburou
14
4 / 2 / 4
8,053
575
9,679
8,736
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 1 / 5
8,070
576
9,251
6,476
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
LifeAlertUwU
Izanami
13
0 / 1 / 0
7,474
534
1,921
6,508
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 0 / 1
7,757
554
3,416
5,987
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Bevelue
Fenrir
13
2 / 1 / 1
6,976
498
7,038
9,452
6,101
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 2 / 1
7,661
547
5,310
8,346
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 6 / 1
6,350
454
7,414
11,024
5,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 4
5,819
416
3,944
9,502
4,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
8
8
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Fenrir
Bevelue
Fenrir
2
1
1
2.5
W
Yemoja
2
2
4
2
W
Sun Wukong
Clxmps RU
Sun Wukong
2
2
1
1.25
W
Danzaburou
Griffilator
Danzaburou
4
2
4
3
W
5
1
5
7.5
W
Izanami
LifeAlertUwU
Izanami
0
1
0
0
L
3
2
1
1.75
L
2
6
1
0.42
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,579
Damage
27,122
40,922
Taken
44,311
14,710
Mitigated
20,831
15,367
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,416
1,161
0
3,832
5,987
1,818
0
1,344
4,643
0
62,042
L
Fenrir
Bevelue
Fenrir
7,038
1,141
0
3,547
9,452
6,101
0
1,314
8,138
6,309
28,439
W
Yemoja
3,959
1,036
1,322
2,223
8,724
3,736
292
3,127
5,310
15,615
0
W
Sun Wukong
Clxmps RU
Sun Wukong
4,769
1,322
0
2,601
10,478
4,535
0
2,295
7,972
0
35,867
W
Danzaburou
Griffilator
Danzaburou
9,679
4,581
0
4,085
8,736
2,942
1,777
3,278
5,265
0
47,997
W
9,251
1,652
0
750
6,476
1,968
1,681
4,925
1,551
49,038
0
W
Izanami
LifeAlertUwU
Izanami
1,921
749
0
4,386
6,508
1,529
0
0
6,390
0
52,815
L
5,310
446
135
4,232
8,346
2,986
0
2,427
5,919
57,896
0
L
7,414
191
34
4,499
11,024
5,077
160
5,421
5,603
37,046
0
L
3,944
491
0
1,320
9,502
4,849
0
2,704
6,798
0
14,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
34,563
379
Minions Killed
415
0
Camps Cleared
0
1,303,816
Distance Traveled
1,228,784
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,757
554
133
10
0
233,897
1
L
Fenrir
6,976
498
74
5
0
255,621
4
W
Yemoja
6,926
495
33
2
0
256,533
1
W
Sun Wukong
7,367
526
70
5
0
274,001
0
W
Danzaburou
8,053
575
80
6
0
264,102
2
W
Nu Wa
8,070
576
84
6
0
262,986
6
W
Izanami
7,474
534
112
8
0
246,194
3
L
Ra
7,661
547
120
9
0
261,447
0
L
Hades
6,350
454
70
5
0
178,287
4
L
Serqet
5,819
416
18
1
0
299,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role