Player Matchup

Bellona
Bellona
AbMe
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Chaoticwiz1508
Anubis
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
465W - 405L
1,749 Elo+
Solo
Ymir
Ymir
DeadMoneyGizmo
Ymir
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Da Ji
Da Ji
XarturoX09
Da Ji
Level 35
God Stats
11W - 13L
1,352 SR
Queue Stats
249W - 273L
1,413 Elo+
Solo
Neith
Neith
chucktesta45
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 48
1,470 SR
1,532 Elo+

VS

Team Averages
Level 71
1,522 SR
1,540 Elo+
Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FaK3 MaTFROM
Tsukuyomi
Level 82
God Stats
7W - 3L
1,264 SR
Queue Stats
104W - 115L
1,417 Elo+
Party 3
Tiamat
Tiamat
JxCaaL
Tiamat
Level 22
God Stats
183W - 42L
1,848 SR
Queue Stats
405W - 192L
1,823 Elo+
Party 1
Izanami
Izanami
L1LT0R0
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbMe
Bellona
8
0 / 2 / 1
5,044
459
3,311
6,878
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
5,115
465
3,475
5,405
2,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 3 / 1
4,748
432
2,916
7,711
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
7
2 / 0 / 0
5,001
455
2,535
4,525
1,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,515
410
1,790
2,042
531
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
3 / 0 / 3
6,082
553
3,968
4,882
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
 
Loki
11
1 / 0 / 0
5,919
538
2,320
6,541
2,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
FaK3 MaTFROM
Tsukuyomi
8
1 / 2 / 1
5,118
465
2,103
5,273
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
JxCaaL
Tiamat
12
3 / 1 / 3
6,658
605
5,725
6,020
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
L1LT0R0
Izanami
9
1 / 1 / 1
5,414
492
1,293
4,595
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
3
4.5
W
Loki
 
Loki
1
0
0
1
L
Bellona
AbMe
Bellona
0
2
1
0.25
L
0
4
1
0.13
L
1
3
1
0.5
W
Tsukuyomi
FaK3 MaTFROM
Tsukuyomi
1
2
1
0.75
W
Tiamat
JxCaaL
Tiamat
3
1
3
4.5
W
Izanami
L1LT0R0
Izanami
1
1
1
1.5
L
Da Ji
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,027
Damage
15,409
26,561
Taken
27,311
10,723
Mitigated
11,897
6,012
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,968
955
0
1,465
4,882
2,641
0
1,490
3,392
22,941
0
W
Loki
 
Loki
2,320
161
0
4,048
6,541
2,768
0
235
6,306
0
31,802
L
Bellona
AbMe
Bellona
3,311
1,226
0
2,154
6,878
3,521
0
2,294
4,174
0
26,117
L
3,475
379
0
1,538
5,405
2,410
120
3,910
1,233
30,094
0
L
2,916
959
111
1,050
7,711
3,070
0
1,722
5,980
13,597
0
W
Tsukuyomi
FaK3 MaTFROM
Tsukuyomi
2,103
824
0
1,910
5,273
1,383
0
1,158
4,115
0
21,287
W
Tiamat
JxCaaL
Tiamat
5,725
488
0
1,784
6,020
3,794
100
2,284
3,736
37,653
0
W
Izanami
L1LT0R0
Izanami
1,293
737
0
1,193
4,595
1,311
0
1,224
3,371
0
21,621
L
Da Ji
2,535
246
0
0
4,525
1,191
0
516
3,924
0
14,725
L
1,790
858
111
1,048
2,042
531
75
885
1,157
0
11,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
29,191
192
Minions Killed
269
0
Camps Cleared
0
928,891
Distance Traveled
1,051,837
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,082
553
38
3
0
220,297
2
W
Loki
5,919
538
57
5
0
209,406
3
L
Bellona
5,044
459
51
5
0
190,069
5
L
Anubis
5,115
465
65
6
0
177,947
1
L
Ymir
4,748
432
19
2
0
192,172
2
W
Tsukuyomi
5,118
465
51
5
0
205,938
3
W
Tiamat
6,658
605
75
7
0
195,824
0
W
Izanami
5,414
492
48
4
0
220,372
0
L
Da Ji
5,001
455
36
3
0
217,280
3
L
Neith
4,515
410
21
2
0
151,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role