Player Matchup

Khepri
Khepri
BigRobMoney
Khepri
Level 14
God Stats
5W - 1L
2,027 SR
Queue Stats
5W - 5L
1,657 Elo+
Solo
Izanami
Izanami
Elfumafuma
Izanami
Level 11
God Stats
10W - 7L
1,500 SR
Queue Stats
36W - 32L
1,577 Elo+
Party 2
Bellona
Bellona
FNEX_QUANTUM
Bellona
Level 26
God Stats
6W - 5L
1,944 SR
Queue Stats
16W - 13L
1,914 Elo+
Solo
Scylla
Scylla
NutmegWizard
Scylla
Level 29
God Stats
40W - 27L
1,620 SR
Queue Stats
188W - 192L
1,531 Elo+
Party 2
Cupid
Cupid
freepoetry
Cupid
Level 24
God Stats
25W - 12L
1,721 SR
Queue Stats
166W - 144L
1,642 Elo+
Solo
Team Averages
Level 21
1,762 SR
1,664 Elo+

VS

Team Averages
Level 19
1,503 SR
1,622 Elo+
Kukulkan
Kukulkan
Bakubaku8752
Kukulkan
Level 6
God Stats
15W - 11L
1,390 SR
Queue Stats
24W - 19L
1,453 Elo+
Solo
Loki
Loki
Callme_GODplz
Loki
Level 22
God Stats
19W - 17L
1,452 SR
Queue Stats
57W - 52L
1,520 Elo+
Solo
Ymir
Ymir
DAMOLayhe
Ymir
Level 27
God Stats
158W - 110L
1,709 SR
Queue Stats
168W - 124L
1,711 Elo+
Party 1
Thor
Thor
DonnieBird85
Thor
Level 13
God Stats
2W - 1L
1,789 SR
Queue Stats
97W - 46L
1,737 Elo+
Party 1
Cupid
Cupid
potpotpie20
Cupid
Level 29
God Stats
10W - 3L
1,174 SR
Queue Stats
813W - 613L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 3 / 5
10,376
1,038
6,563
13,659
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Elfumafuma
Izanami
16
1 / 5 / 5
9,628
963
6,417
10,720
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
FNEX_QUANTUM
Bellona
16
3 / 7 / 5
10,134
1,013
15,132
15,828
10,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
15
4 / 6 / 3
10,294
1,029
5,477
13,510
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
15
1 / 5 / 5
9,428
943
7,171
9,144
3,644
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

173

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bakubaku8752
Kukulkan
17
4 / 1 / 12
10,868
1,087
13,646
4,506
2,581
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 2 / 11
10,903
1,090
6,612
7,602
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
2 / 2 / 15
11,122
1,112
7,783
11,747
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 4 / 8
10,261
1,026
8,902
11,849
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
9 / 0 / 10
12,225
1,223
22,604
8,297
3,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
9
Kills
26
26
Deaths
9
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bakubaku8752
Kukulkan
4
1
12
10
L
Khepri
0
3
5
0.83
W
5
2
11
5.25
W
Ymir
2
2
15
4.75
W
6
4
8
2.5
L
Izanami
Elfumafuma
Izanami
1
5
5
0.7
L
Bellona
FNEX_QUANTUM
Bellona
3
7
5
0.79
L
Scylla
4
6
3
0.92
L
Cupid
1
5
5
0.7
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,760
Damage
59,547
62,861
Taken
44,001
36,094
Mitigated
27,512
5,976
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bakubaku8752
Kukulkan
13,646
858
485
613
4,506
2,581
0
2,053
2,453
37,223
0
L
Khepri
6,563
310
599
2,088
13,659
13,536
0
5,690
7,969
26,368
0
W
6,612
1,673
0
438
7,602
3,084
0
993
6,609
0
24,180
W
Ymir
7,783
1,133
0
739
11,747
11,965
0
3,650
8,097
25,498
0
W
8,902
1,694
0
396
11,849
6,211
0
3,149
8,700
0
14,477
L
Izanami
Elfumafuma
Izanami
6,417
4,060
0
1,444
10,720
3,737
0
2,584
8,136
0
21,575
L
Bellona
FNEX_QUANTUM
Bellona
15,132
7,732
0
286
15,828
10,564
0
4,486
11,342
0
29,298
L
Scylla
5,477
196
134
798
13,510
4,613
0
5,824
7,686
29,512
0
L
Cupid
7,171
3,874
98
529
9,144
3,644
0
2,845
6,299
0
29,209
W
22,604
13,971
0
821
8,297
3,671
0
2,195
6,102
0
40,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,860
Gold Earned
55,379
198
Minions Killed
198
6
Camps Cleared
11
959,476
Distance Traveled
948,704
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,868
1,087
83
8
1
180,549
1
L
Khepri
10,376
1,038
29
3
0
208,687
0
W
Loki
10,903
1,090
36
4
3
205,331
0
W
Ymir
11,122
1,112
34
3
0
185,243
2
W
Thor
10,261
1,026
9
1
3
182,371
0
L
Izanami
9,628
963
37
4
1
193,654
0
L
Bellona
10,134
1,013
15
2
2
194,741
4
L
Scylla
10,294
1,029
68
7
1
184,429
0
L
Cupid
9,428
943
49
5
2
177,965
0
W
Cupid
12,225
1,223
36
4
4
195,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role