Player Matchup

Janus
Janus
AfricanRuler
Janus
Level 8
God Stats
20W - 10L
1,500 SR
Queue Stats
302W - 177L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
AkumaGCMps
Cu Chulainn
Level 15
God Stats
3W - 8L
1,364 SR
Queue Stats
69W - 66L
1,491 Elo+
Solo
Ares
Ares
HelicopterDrew
Ares
Level 28
God Stats
20W - 26L
1,237 SR
Queue Stats
225W - 244L
1,506 Elo+
Solo
Ullr
Ullr
VadeSannt
Ullr
Level 16
God Stats
5W - 3L
1,604 SR
Queue Stats
27W - 28L
1,464 Elo+
Solo
Thor
Thor
housee1
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 84L
1,481 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,471 Elo+

VS

Team Averages
Level 26
1,471 SR
1,520 Elo+
Danzaburou
Danzaburou
Adamarris
Danzaburou
Level 28
God Stats
2W - 1L
1,393 SR
Queue Stats
2W - 4L
1,567 Elo+
Party 1
Yemoja
Yemoja
NadiaWolfsky
Yemoja
Level 23
God Stats
2W - 2L
1,430 SR
Queue Stats
2W - 4L
1,567 Elo+
Party 1
Mercury
Mercury
NaqBot
Mercury
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
547W - 513L
1,539 Elo+
Solo
Nox
Nox
ThatOreo
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,441 Elo+
Solo
Amaterasu
Amaterasu
clotaldo
Amaterasu
Level 28
God Stats
34W - 40L
1,533 SR
Queue Stats
367W - 386L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 3
10,447
653
9,586
7,843
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
AkumaGCMps
Cu Chulainn
14
2 / 2 / 0
8,647
540
5,101
10,941
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 1 / 6
8,413
526
4,856
7,143
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ullr
13
7 / 1 / 6
8,670
542
9,546
9,254
3,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
housee1
Thor
14
2 / 0 / 5
8,505
532
2,899
7,772
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adamarris
Danzaburou
10
1 / 8 / 1
6,460
404
4,086
10,396
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
10
0 / 4 / 2
6,111
382
3,094
7,131
3,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
NaqBot
Mercury
13
3 / 6 / 0
8,256
516
5,637
10,505
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 3 / 0
5,178
324
1,087
2,671
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
clotaldo
Amaterasu
13
1 / 3 / 1
7,316
457
6,223
11,219
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
24
Kills
5
5
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Adamarris
Danzaburou
1
8
1
0.19
W
9
1
3
10.5
W
Cu Chulainn
AkumaGCMps
Cu Chulainn
2
2
0
1
W
4
1
6
7
L
Yemoja
0
4
2
0.25
L
Mercury
NaqBot
Mercury
3
6
0
0.5
L
0
3
0
0
W
Ullr
7
1
6
10
L
Amaterasu
clotaldo
Amaterasu
1
3
1
0.5
W
Thor
housee1
Thor
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,988
Damage
20,127
42,953
Taken
41,922
21,786
Mitigated
17,879
15,340
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Adamarris
Danzaburou
4,086
1,913
0
1,277
10,396
3,163
0
3,730
6,584
0
18,939
W
9,586
1,285
0
1,953
7,843
2,760
0
982
6,836
64,442
0
W
Cu Chulainn
AkumaGCMps
Cu Chulainn
5,101
2,079
0
6,019
10,941
6,947
1,394
254
10,225
0
45,310
W
4,856
609
0
799
7,143
5,820
531
1,497
5,646
27,138
0
L
Yemoja
3,094
369
255
240
7,131
3,087
0
4,061
3,008
17,586
0
L
Mercury
NaqBot
Mercury
5,637
2,472
0
2,224
10,505
3,277
0
3,037
7,386
0
43,458
L
1,087
334
0
0
2,671
826
0
1,881
596
8,928
0
W
Ullr
9,546
5,527
0
3,227
9,254
3,466
1,769
1,448
7,806
0
47,266
L
Amaterasu
clotaldo
Amaterasu
6,223
2,286
0
3,846
11,219
7,526
1,138
1,213
9,906
0
35,833
W
Thor
housee1
Thor
2,899
711
0
3,342
7,772
2,793
824
0
7,747
0
39,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,682
Gold Earned
33,321
413
Minions Killed
240
0
Camps Cleared
0
1,447,349
Distance Traveled
1,170,172
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,460
404
32
2
0
191,306
4
W
Janus
10,447
653
127
8
0
311,806
4
W
Cu Chulainn
8,647
540
85
5
0
277,568
2
W
Ares
8,413
526
37
2
0
266,463
0
L
Yemoja
6,111
382
29
2
0
197,145
5
L
Mercury
8,256
516
93
6
0
331,314
5
L
Nox
5,178
324
9
1
0
143,721
0
W
Ullr
8,670
542
81
5
0
286,191
0
L
Amaterasu
7,316
457
77
5
0
306,686
4
W
Thor
8,505
532
83
5
0
305,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role