Player Matchup

Fenrir
Fenrir
Axlsk_216
Fenrir
Level 48
God Stats
6W - 10L
1,549 SR
Queue Stats
75W - 100L
1,374 Elo+
Solo
Sylvanus
Sylvanus
Forms52
Sylvanus
Level 149
God Stats
12W - 27L
1,382 SR
Queue Stats
222W - 253L
1,541 Elo+
Solo
Hou Yi
Hou Yi
MatuLGI
Hou Yi
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Merxy_X
Kali
Level 51
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 60L
1,295 Elo+
Solo
Bacchus
Bacchus
chaca_h
Bacchus
Level 100
God Stats
175W - 171L
1,481 SR
Queue Stats
326W - 351L
1,442 Elo+
Solo
Team Averages
Level 81
1,482 SR
1,430 Elo+

VS

Team Averages
Level 72
1,581 SR
1,427 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Hyroks23
Nox
Level 105
God Stats
8W - 3L
1,978 SR
Queue Stats
13W - 12L
1,511 Elo+
Solo
Ra
Ra
PsychoKv
Ra
Level 80
God Stats
9W - 5L
1,500 SR
Queue Stats
238W - 308L
1,374 Elo+
Party 1
Jing Wei
Jing Wei
eldodpul
Jing Wei
Level 48
God Stats
5W - 16L
1,500 SR
Queue Stats
241W - 292L
1,304 Elo+
Party 1
Fenrir
Fenrir
robertofck
Fenrir
Level 62
God Stats
40W - 56L
1,426 SR
Queue Stats
970W - 1,046L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axlsk_216
Fenrir
10
0 / 3 / 0
6,207
414
2,098
9,172
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Forms52
Sylvanus
12
0 / 3 / 0
6,549
437
5,631
12,789
9,820
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
MatuLGI
Hou Yi
11
3 / 5 / 0
6,711
447
6,849
10,732
3,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
Merxy_X
Kali
9
0 / 4 / 1
6,128
409
1,390
12,360
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
chaca_h
Bacchus
10
0 / 3 / 1
6,514
434
3,834
11,753
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 0 / 3
9,159
611
7,441
7,781
3,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 2
7,242
483
3,684
5,638
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 0 / 5
9,955
664
11,886
8,317
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
eldodpul
Jing Wei
13
3 / 1 / 3
7,953
530
3,116
5,795
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
robertofck
Fenrir
14
5 / 0 / 6
8,535
569
8,341
9,373
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
17
18
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
3
4.5
L
Fenrir
Axlsk_216
Fenrir
0
3
0
0
L
Sylvanus
Forms52
Sylvanus
0
3
0
0
W
1
2
2
1
L
Hou Yi
MatuLGI
Hou Yi
3
5
0
0.6
L
Kali
Merxy_X
Kali
0
4
1
0.13
W
5
0
5
7.5
L
Bacchus
chaca_h
Bacchus
0
3
1
0.17
W
Jing Wei
eldodpul
Jing Wei
3
1
3
4.5
W
Fenrir
robertofck
Fenrir
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
34,468
56,806
Taken
36,904
33,219
Mitigated
14,342
15,747
Healing
17,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,441
1,428
0
3,274
7,781
3,225
536
4,176
3,605
0
56,491
L
Fenrir
Axlsk_216
Fenrir
2,098
863
0
1,597
9,172
3,667
0
2,034
6,964
0
31,636
L
Sylvanus
Forms52
Sylvanus
5,631
2,293
607
5,141
12,789
9,820
0
2,033
10,724
37,794
0
W
3,684
507
0
1,280
5,638
1,895
800
1,275
4,363
29,204
0
L
Hou Yi
MatuLGI
Hou Yi
6,849
3,386
0
1,728
10,732
3,659
0
5,146
5,458
0
32,491
L
Kali
Merxy_X
Kali
1,390
641
0
5,090
12,360
3,970
0
886
11,406
0
31,699
W
11,886
1,697
854
5,227
8,317
3,955
368
1,802
6,515
79,030
0
L
Bacchus
chaca_h
Bacchus
3,834
282
29
1,555
11,753
12,103
0
4,812
6,684
21,826
0
W
Jing Wei
eldodpul
Jing Wei
3,116
2,550
0
2,846
5,795
1,865
530
770
5,025
0
29,229
W
Fenrir
robertofck
Fenrir
8,341
2,208
0
3,906
9,373
3,402
0
1,442
7,931
0
50,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
42,844
291
Minions Killed
453
0
Camps Cleared
0
1,183,720
Distance Traveled
1,476,086
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,159
611
107
7
0
301,050
4
L
Fenrir
6,207
414
67
4
0
297,555
0
L
Sylvanus
6,549
437
75
5
0
183,524
2
W
Nox
7,242
483
61
4
0
285,080
6
L
Hou Yi
6,711
447
53
4
0
217,265
2
L
Kali
6,128
409
66
4
0
203,701
3
W
Ra
9,955
664
153
10
0
309,740
4
L
Bacchus
6,514
434
30
2
0
281,675
4
W
Jing Wei
7,953
530
58
4
0
272,885
1
W
Fenrir
8,535
569
74
5
0
307,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role