Player Matchup

Heimdallr
Heimdallr
Dadevil5411
Heimdallr
Level 67
God Stats
70W - 68L
1,523 SR
Queue Stats
431W - 432L
1,544 Elo+
Party 1
Athena
Athena
Dender71
Athena
Level 84
God Stats
9W - 13L
1,299 SR
Queue Stats
364W - 337L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
Saskime-06
Baron Samedi
Level 62
God Stats
16W - 14L
1,250 SR
Queue Stats
268W - 267L
1,489 Elo+
Party 1
Nike
Nike
paul24-
Nike
Level 88
God Stats
32W - 29L
1,427 SR
Queue Stats
510W - 506L
1,504 Elo+
Party 1
Loki
Loki
richi737
Loki
Level 67
God Stats
8W - 7L
1,427 SR
Queue Stats
37W - 37L
1,335 Elo+
Party 1
Team Averages
Level 74
1,385 SR
1,475 Elo+

VS

Team Averages
Level 86
1,545 SR
1,498 Elo+
Cerberus
Cerberus
Alpha-andOmega-
Cerberus
Level 105
God Stats
83W - 73L
1,514 SR
Queue Stats
209W - 194L
1,500 Elo+
Party 2
Izanami
Izanami
HiRezalution
Izanami
Level 97
God Stats
17W - 5L
1,653 SR
Queue Stats
177W - 162L
1,510 Elo+
Party 2
Hera
Hera
PointlessLife0
Hera
Level 62
God Stats
4W - 5L
1,657 SR
Queue Stats
103W - 96L
1,477 Elo+
Solo
Tiamat
Tiamat
Praisethesun66
Tiamat
Level 107
God Stats
17W - 10L
1,591 SR
Queue Stats
367W - 355L
1,515 Elo+
Solo
Fenrir
Fenrir
cristiancris123
Fenrir
Level 60
God Stats
9W - 10L
1,309 SR
Queue Stats
54W - 46L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dadevil5411
Heimdallr
12
0 / 6 / 0
7,318
407
7,490
10,593
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Dender71
Athena
12
1 / 5 / 3
8,262
459
6,702
17,496
10,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Saskime-06
Baron Samedi
11
0 / 10 / 1
6,947
386
3,783
11,294
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
paul24-
Nike
15
3 / 5 / 2
8,817
490
11,514
18,835
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
16
3 / 2 / 1
9,367
520
4,373
12,598
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 0 / 7
9,442
525
9,958
10,357
7,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
HiRezalution
Izanami
15
5 / 2 / 2
8,803
489
9,943
12,720
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 1 / 4
10,803
600
11,758
7,154
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 1
9,756
542
8,910
9,322
8,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
9 / 1 / 3
10,323
574
9,670
13,782
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
28
28
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
7
5.5
L
Heimdallr
Dadevil5411
Heimdallr
0
6
0
0
L
Athena
Dender71
Athena
1
5
3
0.5
W
Izanami
HiRezalution
Izanami
5
2
2
3
W
8
1
4
10
W
4
4
1
1.13
L
Baron Samedi
Saskime-06
Baron Samedi
0
10
1
0.05
W
9
1
3
10.5
L
Nike
paul24-
Nike
3
5
2
0.8
L
Loki
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,862
Damage
50,239
70,816
Taken
53,335
36,956
Mitigated
29,709
17,419
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,958
524
0
1,248
10,357
7,496
0
2,118
8,214
32,321
0
L
Heimdallr
Dadevil5411
Heimdallr
7,490
3,299
0
560
10,593
5,235
0
4,399
6,183
0
59,644
L
Athena
Dender71
Athena
6,702
2,274
0
1,978
17,496
10,797
0
8,042
9,306
20,455
0
W
Izanami
HiRezalution
Izanami
9,943
6,049
0
5,934
12,720
4,666
90
3,151
9,469
0
60,028
W
11,758
2,515
0
1,663
7,154
2,692
847
2,895
4,209
76,571
0
W
8,910
624
0
2,550
9,322
8,542
0
643
8,284
52,381
0
L
Baron Samedi
Saskime-06
Baron Samedi
3,783
412
358
1,362
11,294
4,307
0
4,611
6,425
32,507
0
W
9,670
1,984
0
5,648
13,782
6,313
62
1,678
12,004
0
70,723
L
Nike
paul24-
Nike
11,514
2,238
0
5,802
18,835
12,621
0
7,200
10,986
0
59,408
L
Loki
4,373
835
561
6,798
12,598
3,996
0
5,034
7,290
0
60,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,711
Gold Earned
49,127
418
Minions Killed
574
0
Camps Cleared
0
1,613,932
Distance Traveled
1,744,031
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,442
525
63
4
0
363,265
10
L
Heimdallr
7,318
407
106
6
0
284,736
1
L
Athena
8,262
459
24
1
0
338,017
0
W
Izanami
8,803
489
127
7
0
344,350
3
W
Hera
10,803
600
146
8
0
352,988
4
W
Tiamat
9,756
542
122
7
0
312,876
0
L
Baron Samedi
6,947
386
51
3
0
307,508
0
W
Fenrir
10,323
574
116
6
0
370,552
4
L
Nike
8,817
490
113
6
0
330,586
1
L
Loki
9,367
520
124
7
0
353,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role