Player Matchup

Thor
Thor
CityNeck1996
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,319 Elo+
Solo
Loki
Loki
Frenesi_Costa
Loki
Level 16
God Stats
0W - 2L
1,295 SR
Queue Stats
20W - 25L
1,352 Elo+
Solo
Bellona
Bellona
HEADINTHECLOUDDS
Bellona
Level 29
God Stats
6W - 8L
1,150 SR
Queue Stats
40W - 40L
1,431 Elo+
Solo
Cthulhu
Cthulhu
INUGAMI_GUTS
Cthulhu
Level 24
God Stats
2W - 4L
1,425 SR
Queue Stats
40W - 54L
1,419 Elo+
Solo
Janus
Janus
IbrakHa-zer
Janus
Level 29
God Stats
1W - 1L
1,716 SR
Queue Stats
61W - 62L
1,426 Elo+
Solo
Team Averages
Level 21
1,417 SR
1,389 Elo+

VS

Team Averages
Level 18
1,552 SR
1,376 Elo+
Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
IceGuard_Onin
Artio
Level 22
God Stats
4W - 1L
1,636 SR
Queue Stats
100W - 103L
1,314 Elo+
Solo
Hun Batz
Hun Batz
OneMoreRandom_
Hun Batz
Level 14
God Stats
19W - 16L
1,529 SR
Queue Stats
164W - 152L
1,372 Elo+
Solo
Hou Yi
Hou Yi
TBC_Tanainas1
Hou Yi
Level 16
God Stats
3W - 1L
1,496 SR
Queue Stats
64W - 89L
1,375 Elo+
Solo
Arachne
Arachne
вутя
Arachne
Level 7
God Stats
9W - 8L
1,601 SR
Queue Stats
11W - 17L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
6,935
385
3,268
12,316
6,617
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 0
5,927
329
684
3,915
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 5 / 2
8,186
455
7,688
12,682
6,435
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
INUGAMI_GUTS
Cthulhu
12
1 / 4 / 1
7,684
427
6,880
12,262
8,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 3 / 1
8,242
458
9,571
8,398
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 2 / 2
9,108
506
6,314
9,061
7,458
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 5
7,910
439
2,938
12,374
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
20
11 / 0 / 1
12,211
678
10,483
6,384
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 2 / 5
9,170
509
9,816
8,684
3,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
вутя
Arachne
13
1 / 3 / 5
8,276
460
5,637
11,794
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
21
21
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
2
2
L
1
8
3
0.31
L
1
1
0
1
L
4
5
2
1
L
Cthulhu
INUGAMI_GUTS
Cthulhu
1
4
1
0.38
L
3
3
1
1.17
W
1
3
5
1.17
W
Hun Batz
11
0
1
11.5
W
5
2
5
3.75
W
Arachne
вутя
Arachne
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
35,188
49,573
Taken
48,297
24,917
Mitigated
26,568
4,081
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,314
3,100
0
504
9,061
7,458
411
3,853
5,208
0
47,376
L
3,268
1,199
0
0
12,316
6,617
136
699
11,617
0
17,260
L
684
271
0
1,109
3,915
776
0
0
3,915
0
9,915
L
7,688
2,917
0
1,206
12,682
6,435
0
1,287
11,395
0
39,078
L
Cthulhu
INUGAMI_GUTS
Cthulhu
6,880
1,764
0
214
12,262
8,742
285
698
11,564
27,076
0
L
9,571
913
66
1,486
8,398
2,347
216
254
8,144
51,761
0
W
2,938
631
201
3,202
12,374
8,439
742
3,673
8,701
15,704
0
W
Hun Batz
10,483
2,208
0
4,090
6,384
2,944
0
659
5,725
0
117,434
W
9,816
4,803
0
1,968
8,684
3,218
2,290
3,894
4,790
0
43,725
W
Arachne
вутя
Arachne
5,637
3,842
0
2,984
11,794
4,509
540
4,372
7,422
0
34,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
46,675
280
Minions Killed
451
0
Camps Cleared
0
1,328,395
Distance Traveled
1,744,626
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,108
506
87
5
0
305,323
0
L
Thor
6,935
385
41
2
0
286,330
0
L
Loki
5,927
329
28
2
0
145,809
0
L
Bellona
8,186
455
62
3
0
315,884
1
L
Cthulhu
7,684
427
51
3
0
273,110
0
L
Janus
8,242
458
98
5
0
307,262
2
W
Artio
7,910
439
30
2
0
340,659
1
W
Hun Batz
12,211
678
204
11
0
379,542
2
W
Hou Yi
9,170
509
60
3
0
359,149
4
W
Arachne
8,276
460
70
4
0
359,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role