Player Matchup

Rama
Rama
AdiManPadi
Rama
Level 85
God Stats
61W - 55L
1,556 SR
Queue Stats
136W - 128L
1,505 Elo+
Party 2
Bellona
Bellona
Iron__Dwarf
Bellona
Level 82
God Stats
2W - 4L
1,209 SR
Queue Stats
51W - 45L
1,541 Elo+
Party 3
Sylvanus
Sylvanus
SS_2000_SS
Sylvanus
Level 101
God Stats
94W - 83L
1,645 SR
Queue Stats
133W - 121L
1,547 Elo+
Party 2
Mulan
Mulan
SeventhOfTheNine
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 130L
1,519 Elo+
Party 3
Hades
Hades
Skarpneckadam
Hades
Level 120
God Stats
9W - 9L
1,611 SR
Queue Stats
350W - 331L
1,495 Elo+
Party 2
Team Averages
Level 99
1,504 SR
1,521 Elo+

VS

Team Averages
Level 96
1,593 SR
1,488 Elo+
Ymir
Ymir
 
Ymir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Elnoro_Grant
Mulan
Level 113
God Stats
12W - 14L
1,734 SR
Queue Stats
376W - 306L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
Kalashinio
Danzaburou
Level 106
God Stats
4W - 2L
1,566 SR
Queue Stats
153W - 130L
1,500 Elo+
Party 1
Nemesis
Nemesis
Mr_Ds07
Nemesis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 115L
1,384 Elo+
Solo
Discordia
Discordia
Smo59260
Discordia
Level 62
God Stats
28W - 13L
1,666 SR
Queue Stats
668W - 616L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,868
429
8,011
11,112
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Iron__Dwarf
Bellona
12
2 / 2 / 2
7,358
460
3,482
10,577
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SS_2000_SS
Sylvanus
9
1 / 4 / 3
6,503
406
5,536
10,575
7,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 5 / 0
8,043
503
7,714
13,098
8,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 2 / 3
8,650
541
7,699
8,971
4,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 8
7,689
481
5,736
12,476
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 1 / 8
9,540
596
11,004
13,349
10,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Kalashinio
Danzaburou
14
4 / 3 / 3
8,219
514
8,036
10,591
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Mr_Ds07
Nemesis
15
3 / 2 / 7
8,746
547
5,845
11,441
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Smo59260
Discordia
16
4 / 1 / 5
9,132
571
7,192
4,187
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
17
17
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
8
5
L
1
4
3
0.63
W
5
1
8
9
L
Bellona
Iron__Dwarf
Bellona
2
2
2
1.5
W
Danzaburou
Kalashinio
Danzaburou
4
3
3
1.83
W
Nemesis
Mr_Ds07
Nemesis
3
2
7
3.25
L
Sylvanus
SS_2000_SS
Sylvanus
1
4
3
0.63
L
1
5
0
0.2
L
3
2
3
2.25
W
Discordia
Smo59260
Discordia
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,442
Damage
37,813
54,333
Taken
52,044
30,506
Mitigated
30,406
21,603
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,736
666
429
2,390
12,476
9,791
0
3,551
8,925
23,953
0
L
8,011
6,509
0
4,343
11,112
3,859
111
3,272
7,765
0
45,166
W
11,004
1,916
0
4,843
13,349
10,975
506
1,374
11,600
7,923
49,838
L
Bellona
Iron__Dwarf
Bellona
3,482
764
0
3,351
10,577
5,355
0
2,217
8,257
0
43,265
W
Danzaburou
Kalashinio
Danzaburou
8,036
2,850
0
4,685
10,591
3,995
310
4,014
6,577
0
50,558
W
Nemesis
Mr_Ds07
Nemesis
5,845
2,287
0
4,800
11,441
4,217
61
2,914
8,477
0
47,684
L
Sylvanus
SS_2000_SS
Sylvanus
5,536
637
1,559
3,398
10,575
7,602
30
3,482
7,049
18,094
0
L
7,714
1,363
0
4,359
13,098
8,895
0
2,076
10,643
0
44,489
L
7,699
1,268
873
3,720
8,971
4,795
0
3,000
5,584
58,776
0
W
Discordia
Smo59260
Discordia
7,192
105
0
1,259
4,187
1,428
97
1,382
2,780
58,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
43,326
386
Minions Killed
465
0
Camps Cleared
0
1,411,355
Distance Traveled
1,560,656
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,689
481
42
3
0
311,149
4
L
Rama
6,868
429
80
5
0
236,116
4
W
Mulan
9,540
596
112
7
0
301,784
6
L
Bellona
7,358
460
83
5
0
341,220
1
W
Danzaburou
8,219
514
97
6
0
300,623
4
W
Nemesis
8,746
547
86
5
0
326,647
0
L
Sylvanus
6,503
406
24
2
0
246,401
9
L
Mulan
8,043
503
87
5
0
288,953
2
L
Hades
8,650
541
112
7
0
298,665
6
W
Discordia
9,132
571
128
8
0
320,453
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role