Player Matchup

Izanami
Izanami
Extremc
Izanami
Level 27
God Stats
17W - 5L
1,667 SR
Queue Stats
39W - 33L
1,563 Elo+
Party 1
Freya
Freya
Hyroum-a
Freya
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 31L
1,475 Elo+
Party 1
Ymir
Ymir
Vn1993
Ymir
Level 29
God Stats
45W - 21L
1,824 SR
Queue Stats
230W - 133L
1,653 Elo+
Solo
Mercury
Mercury
alopezia
Mercury
Level 26
God Stats
89W - 78L
1,455 SR
Queue Stats
103W - 100L
1,398 Elo+
Solo
Hera
Hera
titipinky
Hera
Level 44
God Stats
9W - 9L
1,500 SR
Queue Stats
52W - 46L
1,564 Elo+
Party 1
Team Averages
Level 29
1,589 SR
1,530 Elo+

VS

Team Averages
Level 20
1,565 SR
1,524 Elo+
Ymir
Ymir
De_Scott29
Ymir
Level 28
God Stats
56W - 62L
1,478 SR
Queue Stats
813W - 926L
1,469 Elo+
Party 2
Chaac
Chaac
FlavVito
Chaac
Level 6
God Stats
17W - 2L
1,713 SR
Queue Stats
40W - 15L
1,913 Elo+
Solo
Jormungandr
Jormungandr
IOIBeastKing
Jormungandr
Level 20
God Stats
1W - 6L
1,251 SR
Queue Stats
42W - 67L
1,359 Elo+
Solo
Arachne
Arachne
MeSCirroc
Arachne
Level 15
God Stats
28W - 15L
1,657 SR
Queue Stats
55W - 41L
1,505 Elo+
Party 2
Agni
Agni
ghostsan
Agni
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 10L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Extremc
Izanami
16
8 / 5 / 5
10,757
1,195
16,080
10,225
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Hyroum-a
Freya
16
1 / 4 / 12
9,322
1,036
7,799
12,416
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Vn1993
Ymir
16
1 / 4 / 14
9,698
1,078
7,744
20,512
13,776
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
alopezia
Mercury
15
3 / 3 / 8
9,674
1,075
6,473
11,640
4,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
16
3 / 2 / 11
9,894
1,099
17,452
5,698
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

262

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
9,599
1,067
7,212
13,411
6,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
FlavVito
Chaac
17
4 / 5 / 14
10,757
1,195
21,636
22,764
22,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
IOIBeastKing
Jormungandr
12
0 / 0 / 0
7,472
830
0
0
0
Arachne
MeSCirroc
Arachne
16
8 / 8 / 9
11,137
1,237
15,187
17,614
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
2 / 0 / 12
9,944
1,105
10,321
5,235
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
62
16
Kills
18
18
Deaths
16
50
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
3
9
2.83
W
Izanami
Extremc
Izanami
8
5
5
2.1
L
Chaac
FlavVito
Chaac
4
5
14
2.2
W
Freya
Hyroum-a
Freya
1
4
12
1.75
L
Jormungandr
IOIBeastKing
Jormungandr
0
0
0
0
L
Arachne
MeSCirroc
Arachne
8
8
9
1.56
W
Ymir
Vn1993
Ymir
1
4
14
2
W
Mercury
alopezia
Mercury
3
3
8
2.33
L
Agni
2
0
12
8
W
Hera
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,548
Damage
54,356
60,491
Taken
59,024
30,647
Mitigated
38,827
14,569
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,212
1,186
0
0
13,411
6,454
0
8,797
4,614
22,214
0
W
Izanami
Extremc
Izanami
16,080
12,291
0
2,654
10,225
4,272
0
2,354
7,771
0
43,294
L
Chaac
FlavVito
Chaac
21,636
4,523
550
8,718
22,764
22,642
0
12,659
10,105
0
46,800
W
Freya
Hyroum-a
Freya
7,799
3,064
0
3,481
12,416
5,224
0
4,602
7,622
15,519
0
L
Jormungandr
IOIBeastKing
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
MeSCirroc
Arachne
15,187
10,749
0
2,620
17,614
7,602
0
9,130
8,484
0
23,736
W
Ymir
Vn1993
Ymir
7,744
933
643
4,421
20,512
13,776
0
6,650
13,720
25,487
0
W
Mercury
alopezia
Mercury
6,473
3,855
0
1,812
11,640
4,885
0
2,920
8,670
0
18,548
L
Agni
10,321
1,092
0
0
5,235
2,129
0
2,409
2,826
24,593
0
W
Hera
17,452
3,850
943
615
5,698
2,490
0
1,007
4,541
32,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,345
Gold Earned
48,909
184
Minions Killed
123
5
Camps Cleared
4
815,136
Distance Traveled
702,980
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,599
1,067
26
3
0
166,700
0
W
Izanami
10,757
1,195
58
6
3
148,667
0
L
Chaac
10,757
1,195
35
4
2
197,914
1
W
Freya
9,322
1,036
15
2
1
157,003
0
L
Jormungandr
7,472
830
0
0
0
13,017
0
L
Arachne
11,137
1,237
29
3
2
172,587
0
W
Ymir
9,698
1,078
34
4
0
165,968
1
W
Mercury
9,674
1,075
26
3
0
182,254
0
L
Agni
9,944
1,105
33
4
0
152,762
0
W
Hera
9,894
1,099
51
6
1
161,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role