Player Matchup

Osiris
Osiris
 
Osiris
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Fruit Loopth
Ymir
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
29W - 29L
1,565 Elo+
Party 1
Serqet
Serqet
I NahNi I
Serqet
Level 22
God Stats
2W - 1L
2,021 SR
Queue Stats
104W - 71L
1,668 Elo+
Party 2
Medusa
Medusa
I Uncorn I
Medusa
Level 11
God Stats
1W - 2L
1,704 SR
Queue Stats
45W - 25L
1,714 Elo+
Party 2
Kukulkan
Kukulkan
xXRadiantshadow_
Kukulkan
Level 23
God Stats
1W - 1L
1,696 SR
Queue Stats
83W - 53L
1,664 Elo+
Solo
Team Averages
Level 23
1,684 SR
1,622 Elo+

VS

Team Averages
Level 19
1,492 SR
1,615 Elo+
Ah Muzen Cab
Ah Muzen Cab
LaneBully
Ah Muzen Cab
Level 26
God Stats
11W - 11L
1,501 SR
Queue Stats
266W - 221L
1,646 Elo+
Solo
Neith
Neith
Olerupe
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,556 Elo+
Solo
Fenrir
Fenrir
OneChipWonder69
Fenrir
Level 19
God Stats
6W - 6L
1,496 SR
Queue Stats
72W - 81L
1,601 Elo+
Solo
Cthulhu
Cthulhu
broheim1
Cthulhu
Level 23
God Stats
6W - 1L
1,496 SR
Queue Stats
28W - 19L
1,601 Elo+
Solo
Zeus
Zeus
xSAVASx
Zeus
Level 10
God Stats
9W - 7L
1,469 SR
Queue Stats
144W - 132L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 3 / 0
4,623
462
1,702
7,051
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 1 / 4
5,315
532
1,820
4,366
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
I NahNi I
Serqet
9
3 / 3 / 0
5,658
566
2,978
7,920
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
I Uncorn I
Medusa
9
4 / 2 / 1
5,356
536
5,869
7,435
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 1
5,881
588
1,143
4,078
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LaneBully
Ah Muzen Cab
13
2 / 0 / 1
6,918
692
4,660
3,861
1,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Olerupe
Neith
8
1 / 2 / 2
5,093
509
4,003
3,552
918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
3 / 4 / 2
5,458
546
2,026
6,115
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
broheim1
Cthulhu
8
1 / 1 / 2
5,273
527
3,336
5,419
2,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
xSAVASx
Zeus
11
2 / 1 / 0
6,228
623
4,035
3,687
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
9
9
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
0
0.33
L
0
1
4
2
L
Serqet
I NahNi I
Serqet
3
3
0
1
L
Medusa
I Uncorn I
Medusa
4
2
1
2.25
W
Ah Muzen Cab
LaneBully
Ah Muzen Cab
2
0
1
2.5
W
Neith
Olerupe
Neith
1
2
2
1
W
3
4
2
1
W
Cthulhu
broheim1
Cthulhu
1
1
2
2
W
Zeus
xSAVASx
Zeus
2
1
0
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,512
Damage
18,060
30,850
Taken
22,634
12,533
Mitigated
7,069
10,599
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,702
397
111
1,227
7,051
4,424
0
0
7,051
0
13,816
L
1,820
0
424
1,734
4,366
1,905
64
816
3,550
16,531
0
L
Serqet
I NahNi I
Serqet
2,978
1,000
0
3,322
7,920
2,497
0
1,065
6,855
0
26,669
L
Medusa
I Uncorn I
Medusa
5,869
1,874
0
3,026
7,435
2,205
792
2,292
5,143
0
28,259
W
Ah Muzen Cab
LaneBully
Ah Muzen Cab
4,660
1,890
0
2,314
3,861
1,185
301
0
3,711
0
45,888
W
Neith
Olerupe
Neith
4,003
1,439
0
1,317
3,552
918
265
504
3,048
0
20,637
W
2,026
486
0
1,702
6,115
1,835
0
1,009
4,888
0
18,905
W
Cthulhu
broheim1
Cthulhu
3,336
36
0
913
5,419
2,178
0
763
4,656
17,456
0
W
Zeus
xSAVASx
Zeus
4,035
383
0
2,243
3,687
953
55
687
2,916
35,196
0
L
1,143
157
0
755
4,078
1,502
0
3,198
880
34,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,833
Gold Earned
28,970
251
Minions Killed
277
0
Camps Cleared
0
960,862
Distance Traveled
889,590
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,623
462
28
3
0
184,973
0
L
Ymir
5,315
532
37
4
0
191,744
4
L
Serqet
5,658
566
69
7
0
210,907
2
L
Medusa
5,356
536
42
4
0
181,004
1
W
Ah Muzen Cab
6,918
692
97
10
0
180,072
1
W
Neith
5,093
509
44
4
0
157,693
2
W
Fenrir
5,458
546
40
4
0
192,808
0
W
Cthulhu
5,273
527
26
3
0
178,699
2
W
Zeus
6,228
623
70
7
0
180,318
4
L
Kukulkan
5,881
588
75
8
0
192,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role