Player Matchup

Medusa
Medusa
KingJMC
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,603 Elo+
Party 1
The Morrigan
The Morrigan
LagosBornRonin
The Morrigan
Level 27
God Stats
28W - 26L
1,536 SR
Queue Stats
59W - 65L
1,505 Elo+
Solo
Pele
Pele
pMayf
Pele
Level 25
God Stats
3W - 1L
1,844 SR
Queue Stats
152W - 172L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
saintsaintsaint
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,537 Elo+
Party 1
Yemoja
Yemoja
thediamondhands
Yemoja
Level 20
God Stats
16W - 9L
1,983 SR
Queue Stats
96W - 101L
1,466 Elo+
Party 1
Team Averages
Level 18
1,672 SR
1,536 Elo+

VS

Team Averages
Level 11
1,464 SR
1,567 Elo+
Bellona
Bellona
FineNova
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 102L
1,626 Elo+
Solo
Da Ji
Da Ji
JacareGostoso
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,559 Elo+
Solo
Ymir
Ymir
NicoDam-Play
Ymir
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
48W - 78L
1,529 Elo+
Solo
Neith
Neith
PeñarolDecano
Neith
Level 17
God Stats
61W - 77L
1,584 SR
Queue Stats
139W - 160L
1,574 Elo+
Solo
Raijin
Raijin
ToLat3r
Raijin
Level 16
God Stats
3W - 4L
1,236 SR
Queue Stats
37W - 38L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KingJMC
Medusa
15
4 / 0 / 1
8,396
646
3,452
8,050
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
LagosBornRonin
The Morrigan
12
8 / 3 / 1
7,689
591
9,546
6,014
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
pMayf
Pele
13
6 / 3 / 6
7,927
610
8,056
9,780
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
saintsaintsaint
Baron Samedi
10
0 / 5 / 4
5,984
460
2,497
6,970
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 3 / 4
7,376
567
4,655
7,295
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FineNova
Bellona
11
1 / 3 / 3
6,534
503
4,946
10,964
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 8 / 5
6,731
518
4,725
10,597
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 8 / 4
6,113
470
1,030
8,104
3,079
11
1 / 3 / 0
6,402
492
3,759
5,587
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
ToLat3r
Raijin
13
8 / 3 / 3
8,322
640
9,120
7,526
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
23
Kills
14
14
Deaths
25
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
FineNova
Bellona
1
3
3
0.83
L
3
8
5
0.69
W
Medusa
KingJMC
Medusa
4
0
1
4.5
W
The Morrigan
LagosBornRonin
The Morrigan
8
3
1
2.83
L
1
8
4
0.38
L
1
3
0
0.33
L
Raijin
ToLat3r
Raijin
8
3
3
3.17
W
Pele
pMayf
Pele
6
3
6
3
W
Baron Samedi
saintsaintsaint
Baron Samedi
0
5
4
0.4
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,206
Damage
23,580
38,109
Taken
42,778
15,237
Mitigated
17,079
10,315
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FineNova
Bellona
4,946
2,397
0
4,570
10,964
6,597
0
5,827
5,137
0
34,964
L
4,725
1,105
0
810
10,597
3,611
628
2,799
7,798
0
28,190
W
Medusa
KingJMC
Medusa
3,452
1,324
0
4,776
8,050
2,926
1,451
0
8,050
0
68,156
W
The Morrigan
LagosBornRonin
The Morrigan
9,546
3,774
0
2,644
6,014
2,814
372
1,867
4,032
36,810
2,830
L
1,030
297
0
0
8,104
3,079
212
3,230
4,874
10,066
0
L
3,759
837
0
1,552
5,587
1,393
0
529
5,058
0
30,391
L
Raijin
ToLat3r
Raijin
9,120
1,144
0
1,284
7,526
2,399
261
2,597
4,929
44,057
0
W
Pele
pMayf
Pele
8,056
1,971
0
789
9,780
4,085
0
1,871
7,797
0
47,768
W
Baron Samedi
saintsaintsaint
Baron Samedi
2,497
531
95
187
6,970
2,267
468
2,645
4,065
23,706
0
W
4,655
538
408
1,416
7,295
3,145
124
3,042
4,015
21,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
34,102
363
Minions Killed
312
0
Camps Cleared
0
1,074,157
Distance Traveled
1,029,632
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,534
503
80
6
0
203,192
2
L
Da Ji
6,731
518
55
4
0
223,901
0
W
Medusa
8,396
646
125
10
0
217,005
6
W
The Morrigan
7,689
591
69
5
0
163,369
0
L
Ymir
6,113
470
19
1
0
198,211
3
L
Neith
6,402
492
67
5
0
192,481
0
L
Raijin
8,322
640
91
7
0
211,847
2
W
Pele
7,927
610
89
7
0
271,999
1
W
Baron Samedi
5,984
460
49
4
0
193,237
5
W
Yemoja
7,376
567
31
2
0
228,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role