Player Matchup

Ymir
Ymir
Dack_games
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,089 Elo+
Solo
Heimdallr
Heimdallr
busaood92
Heimdallr
Level 28
God Stats
10W - 9L
1,500 SR
Queue Stats
510W - 570L
1,377 Elo+
Solo
Da Ji
Da Ji
galgemesh
Da Ji
Level 28
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
gonchris179
Danzaburou
Level 23
God Stats
7W - 5L
1,709 SR
Queue Stats
14W - 21L
1,330 Elo+
Solo
Tiamat
Tiamat
xXDemonReaper911
Tiamat
Level 16
God Stats
1W - 2L
1,579 SR
Queue Stats
15W - 15L
1,420 Elo+
Solo
Team Averages
Level 20
1,588 SR
1,343 Elo+

VS

Team Averages
Level 20
1,473 SR
1,313 Elo+
Hou Yi
Hou Yi
DJmurph8924
Hou Yi
Level 27
God Stats
395W - 428L
1,447 SR
Queue Stats
585W - 706L
1,333 Elo+
Solo
Osiris
Osiris
Fabio-Miguel545
Osiris
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,124 Elo+
Solo
Tsukuyomi
Tsukuyomi
JJScxtt
Tsukuyomi
Level 26
God Stats
8W - 4L
1,439 SR
Queue Stats
213W - 184L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
Strafe4166
Kuzenbo
Level 7
God Stats
15W - 12L
1,500 SR
Queue Stats
93W - 100L
1,350 Elo+
Solo
Sol
Sol
rockarts
Sol
Level 29
God Stats
24W - 21L
1,481 SR
Queue Stats
168W - 204L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,202
467
3,099
6,875
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
busaood92
Heimdallr
7
0 / 0 / 1
4,132
459
2,395
3,797
1,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
galgemesh
Da Ji
4
0 / 4 / 0
3,527
392
209
3,896
1,047
Danzaburou
gonchris179
Danzaburou
5
0 / 6 / 0
3,915
435
780
4,781
1,229
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 4 / 0
3,857
429
1,360
3,710
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
2 / 1 / 5
5,186
576
2,726
4,710
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 3
5,077
564
1,757
3,159
1,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
JJScxtt
Tsukuyomi
8
6 / 0 / 2
5,339
593
2,250
4,427
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Strafe4166
Kuzenbo
7
2 / 0 / 7
5,170
574
2,505
4,660
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 1 / 2
5,009
557
4,074
2,822
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
16
19
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
1
5
4.5
L
0
5
0
0
W
2
0
3
3.5
W
Tsukuyomi
JJScxtt
Tsukuyomi
6
0
2
7
W
Kuzenbo
Strafe4166
Kuzenbo
2
0
7
5.5
L
Heimdallr
busaood92
Heimdallr
0
0
1
0.5
L
Da Ji
galgemesh
Da Ji
0
4
0
0
L
Danzaburou
gonchris179
Danzaburou
0
6
0
0
W
4
1
2
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,843
Damage
13,312
23,059
Taken
19,778
8,288
Mitigated
7,934
1,330
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
2,726
1,495
0
2,342
4,710
1,222
0
0
4,710
0
17,181
L
3,099
1,071
0
72
6,875
2,989
155
1,763
5,070
14,415
0
W
1,757
754
0
948
3,159
1,687
704
1,197
1,918
0
15,472
W
Tsukuyomi
JJScxtt
Tsukuyomi
2,250
480
0
2,069
4,427
1,182
0
545
3,814
0
17,432
W
Kuzenbo
Strafe4166
Kuzenbo
2,505
986
0
1,590
4,660
2,534
12
1,647
2,962
8,903
0
L
Heimdallr
busaood92
Heimdallr
2,395
999
270
357
3,797
1,099
0
706
3,091
0
15,608
L
Da Ji
galgemesh
Da Ji
209
58
0
0
3,896
1,047
0
1,359
2,537
0
4,123
L
Danzaburou
gonchris179
Danzaburou
780
417
0
209
4,781
1,229
403
990
3,791
0
13,444
W
4,074
1,203
0
767
2,822
1,309
1,017
833
1,915
16,847
1,779
L
1,360
297
0
422
3,710
1,924
0
1,540
2,145
4,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,633
Gold Earned
25,781
100
Minions Killed
161
0
Camps Cleared
0
768,421
Distance Traveled
864,022
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,186
576
40
4
0
150,227
1
L
Ymir
4,202
467
30
3
0
173,439
0
W
Osiris
5,077
564
42
5
0
154,813
0
W
Tsukuyomi
5,339
593
30
3
0
210,237
0
W
Kuzenbo
5,170
574
12
1
0
194,074
0
L
Heimdallr
4,132
459
28
3
0
172,455
1
L
Da Ji
3,527
392
7
1
0
184,019
1
L
Danzaburou
3,915
435
26
3
0
124,117
0
W
Sol
5,009
557
37
4
0
154,671
1
L
Tiamat
3,857
429
9
1
0
114,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role