Player Matchup

Fenrir
Fenrir
Gold II
EnomeusX
Fenrir
Gold II
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 41L
1,756 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 48
1,500 SR
1,756 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,689 SR
1,494 MMR
Sol
Sol
Silver I
AinzOoalGown_3
Sol
Silver I
Level 147
God Stats
9W - 6L
1,689 SR
Queue Stats
18W - 19L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EnomeusX
Fenrir
10
1 / 1 / 0
4,908
982
3,116
5,527
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BakasuraDanzaburou

VS

Bans
OsirisAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,472
1,094
2,713
5,071
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Fenrir
EnomeusX
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,116
Damage
2,713
5,527
Taken
5,071
2,489
Mitigated
1,453
2,360
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,713
1,191
0
3,568
5,071
1,453
1,339
52
5,019
27,443
0
L
Fenrir
EnomeusX
Fenrir
3,116
1,185
0
2,360
5,527
2,489
0
2,807
2,720
0
16,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,908
Gold Earned
5,472
32
Minions Killed
54
0
Camps Cleared
0
102,752
Distance Traveled
74,720
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,472
1,094
54
11
0
74,720
0
L
Fenrir
4,908
982
32
6
0
102,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role