Player Matchup

Sun Wukong
Sun Wukong
Celine_Port35
Sun Wukong
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
277W - 302L
1,383 Elo+
Party 1
Sol
Sol
ItzYukiArashi
Sol
Level 26
God Stats
35W - 37L
1,464 SR
Queue Stats
718W - 716L
1,285 Elo+
Party 1
King Arthur
King Arthur
Ridley014
King Arthur
Level 27
God Stats
28W - 25L
1,534 SR
Queue Stats
459W - 477L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
SamusRth
Nu Wa
Level 29
God Stats
13W - 13L
1,492 SR
Queue Stats
15W - 24L
1,334 Elo+
Solo
Pele
Pele
lonely-mizuki
Pele
Level 34
God Stats
11W - 14L
1,409 SR
Queue Stats
118W - 151L
1,384 Elo+
Party 1
Team Averages
Level 30
1,480 SR
1,360 Elo+

VS

Team Averages
Level 20
1,440 SR
1,316 Elo+
Neith
Neith
Code Name X117
Neith
Level 43
God Stats
2W - 5L
1,460 SR
Queue Stats
187W - 234L
1,410 Elo+
Party 2
Mulan
Mulan
DRTak
Mulan
Level 31
God Stats
15W - 21L
1,456 SR
Queue Stats
269W - 356L
1,370 Elo+
Party 2
Loki
Loki
Davidrdrigz42
Loki
Level 5
God Stats
0W - 3L
1,301 SR
Queue Stats
9W - 16L
1,257 Elo+
Solo
Cthulhu
Cthulhu
mcGl0cklin
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,110 Elo+
Solo
Terra
Terra
the anime god50
Terra
Level 18
God Stats
6W - 9L
1,482 SR
Queue Stats
266W - 333L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Celine_Port35
Sun Wukong
11
3 / 3 / 3
7,451
466
4,687
7,460
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
12 / 0 / 0
10,148
634
11,819
9,999
3,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Ridley014
King Arthur
14
3 / 4 / 3
8,544
534
7,253
11,589
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
SamusRth
Nu Wa
13
4 / 3 / 4
8,141
509
10,000
7,146
2,647
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 2 / 3
9,406
588
9,553
11,383
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
8,173
511
6,592
10,411
3,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
DRTak
Mulan
12
3 / 2 / 3
7,821
489
6,056
13,017
6,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 1
6,566
410
2,633
10,590
2,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
mcGl0cklin
Cthulhu
9
1 / 15 / 1
6,418
401
4,537
17,481
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 6 / 1
6,917
432
5,266
11,978
8,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
29
Kills
11
12
Deaths
32
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Celine_Port35
Sun Wukong
3
3
3
1.5
L
4
5
3
1.1
L
Mulan
DRTak
Mulan
3
2
3
2.25
L
0
4
1
0.13
W
12
0
0
12
W
King Arthur
Ridley014
King Arthur
3
4
3
1.13
W
Nu Wa
SamusRth
Nu Wa
4
3
4
2
W
7
2
3
4.25
L
Cthulhu
mcGl0cklin
Cthulhu
1
15
1
0.1
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,312
Damage
25,084
47,577
Taken
63,477
19,245
Mitigated
29,387
13,211
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Celine_Port35
Sun Wukong
4,687
1,680
0
398
7,460
4,070
1,271
2,620
4,840
0
20,308
L
6,592
3,028
111
3,044
10,411
3,230
776
2,057
8,329
0
45,231
L
Mulan
DRTak
Mulan
6,056
804
0
3,309
13,017
6,989
228
7,305
5,712
0
39,070
L
2,633
470
0
696
10,590
2,987
0
2,069
8,471
0
40,035
W
11,819
6,440
0
5,654
9,999
3,342
6,003
2,149
7,850
61,689
0
W
King Arthur
Ridley014
King Arthur
7,253
1,502
0
2,238
11,589
5,214
306
415
11,174
0
47,572
W
Nu Wa
SamusRth
Nu Wa
10,000
5,310
387
2,055
7,146
2,647
998
1,323
5,823
30,270
0
W
9,553
2,914
0
2,479
11,383
3,972
1,372
2,794
8,589
0
66,080
L
Cthulhu
mcGl0cklin
Cthulhu
4,537
1,550
0
536
17,481
7,184
1,117
9,353
8,128
15,288
0
L
5,266
2,274
151
2,172
11,978
8,997
220
1,035
10,745
17,522
2,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
35,895
373
Minions Killed
270
0
Camps Cleared
0
1,249,374
Distance Traveled
1,364,260
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,451
466
38
2
0
250,118
1
L
Neith
8,173
511
79
5
0
260,189
0
L
Mulan
7,821
489
74
5
0
281,373
2
L
Loki
6,566
410
69
4
0
267,548
0
W
Sol
10,148
634
114
7
0
274,275
0
W
King Arthur
8,544
534
78
5
0
256,964
0
W
Nu Wa
8,141
509
42
3
0
221,937
3
W
Pele
9,406
588
101
6
0
246,080
0
L
Cthulhu
6,418
401
21
1
0
294,943
0
L
Terra
6,917
432
27
2
0
260,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role