Player Matchup

Cthulhu
Cthulhu
BKZ P4UL1NHO
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Kiq59
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
LND_Alex45
Arachne
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 181L
1,484 Elo+
Solo
Hades
Hades
biglind
Hades
Level 23
God Stats
35W - 27L
1,573 SR
Queue Stats
295W - 311L
1,473 Elo+
Solo
Skadi
Skadi
thiiagoossj_
Skadi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,511 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,494 Elo+

VS

Team Averages
Level 26
1,599 SR
1,475 Elo+
Fafnir
Fafnir
Amazingcrash22
Fafnir
Level 43
God Stats
15W - 16L
1,607 SR
Queue Stats
254W - 265L
1,546 Elo+
Party 1
Izanami
Izanami
Nani5610
Izanami
Level 8
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 3L
1,274 Elo+
Solo
Sobek
Sobek
WOLFDOTSON
Sobek
Level 23
God Stats
10W - 8L
1,771 SR
Queue Stats
315W - 347L
1,519 Elo+
Party 1
Tiamat
Tiamat
Wojtek_wreck
Tiamat
Level 28
God Stats
21W - 24L
1,698 SR
Queue Stats
103W - 122L
1,493 Elo+
Party 1
Ymir
Ymir
whatshisname1
Ymir
Level 28
God Stats
195W - 178L
1,624 SR
Queue Stats
426W - 407L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BKZ P4UL1NHO
Cthulhu
8
1 / 3 / 1
6,197
344
2,367
8,747
4,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
Kiq59
Amaterasu
9
1 / 5 / 1
6,918
384
2,467
11,136
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
LND_Alex45
Arachne
16
3 / 3 / 2
9,445
525
9,216
13,926
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
biglind
Hades
14
0 / 2 / 4
8,416
468
6,797
8,780
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 0
7,894
439
5,028
11,220
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,609
478
4,958
10,113
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Nani5610
Izanami
1
0 / 0 / 0
3,474
193
0
0
0
Sobek
15
2 / 3 / 4
8,405
467
7,497
13,618
9,174
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
15
4 / 4 / 1
8,574
476
9,226
8,312
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
8 / 0 / 4
10,499
583
9,581
11,689
9,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
16
16
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Cthulhu
BKZ P4UL1NHO
Cthulhu
1
3
1
0.5
L
Amaterasu
Kiq59
Amaterasu
1
5
1
0.3
L
Arachne
LND_Alex45
Arachne
3
3
2
1.33
W
Izanami
Nani5610
Izanami
0
0
0
0
W
Sobek
2
3
4
1.33
W
Tiamat
4
4
1
1.13
L
Hades
biglind
Hades
0
2
4
1
L
1
3
0
0.33
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
31,262
53,809
Taken
43,732
23,245
Mitigated
34,012
11,898
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,958
1,452
159
4,963
10,113
9,294
457
784
9,329
39,055
0
L
Cthulhu
BKZ P4UL1NHO
Cthulhu
2,367
627
50
0
8,747
4,688
185
6,001
2,602
11,862
0
L
Amaterasu
Kiq59
Amaterasu
2,467
1,161
0
1,808
11,136
5,294
1,104
6,450
4,523
0
15,564
L
Arachne
LND_Alex45
Arachne
9,216
6,380
0
3,058
13,926
5,438
806
6,758
7,020
0
64,686
W
Izanami
Nani5610
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
7,497
1,385
522
3,043
13,618
9,174
532
3,155
10,463
35,002
0
W
Tiamat
9,226
1,939
0
1,854
8,312
5,840
1,131
2,460
5,852
48,938
0
L
Hades
biglind
Hades
6,797
116
84
3,497
8,780
3,892
100
4,511
4,199
49,156
0
L
5,028
2,444
0
3,401
11,220
3,933
756
7,017
4,203
0
40,841
W
9,581
2,543
0
2,377
11,689
9,704
914
2,765
8,924
62,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,870
Gold Earned
39,561
370
Minions Killed
323
0
Camps Cleared
0
1,418,153
Distance Traveled
1,182,600
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,609
478
68
4
0
310,547
0
L
Cthulhu
6,197
344
19
1
0
226,776
4
L
Amaterasu
6,918
384
24
1
0
347,581
3
L
Arachne
9,445
525
133
7
0
329,842
0
W
Izanami
3,474
193
0
0
0
0
0
W
Sobek
8,405
467
64
4
0
302,798
0
W
Tiamat
8,574
476
83
5
0
271,357
3
L
Hades
8,416
468
113
6
0
285,884
0
L
Skadi
7,894
439
81
5
0
228,070
0
W
Ymir
10,499
583
108
6
0
297,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role