Player Matchup

Susano
Susano
AmbySpy
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,516 Elo+
Solo
Fenrir
Fenrir
Darrtrecxx
Fenrir
Level 5
God Stats
1W - 6L
1,229 SR
Queue Stats
26W - 38L
1,455 Elo+
Solo
Ra
Ra
DerdoDerdo62
Ra
Level 3
God Stats
2W - 9L
1,270 SR
Queue Stats
55W - 63L
1,213 Elo+
Solo
Poseidon
Poseidon
UrDadsHero
Poseidon
Level 18
God Stats
7W - 11L
1,568 SR
Queue Stats
58W - 66L
1,495 Elo+
Solo
Danzaburou
Danzaburou
YBYX100_PR
Danzaburou
Level 25
God Stats
1W - 1L
1,730 SR
Queue Stats
30W - 21L
1,441 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,424 Elo+

VS

Team Averages
Level 24
1,575 SR
1,484 Elo+
Terra
Terra
BuffBipolarBear
Terra
Level 39
God Stats
5W - 3L
1,640 SR
Queue Stats
60W - 70L
1,549 Elo+
Party 1
Hel
Hel
SadGinger3160
Hel
Level 32
God Stats
6W - 8L
1,438 SR
Queue Stats
133W - 157L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
SadNee2627
Sun Wukong
Level 15
God Stats
8W - 5L
1,485 SR
Queue Stats
49W - 58L
1,449 Elo+
Party 1
Ares
Ares
Thiccckboi69TTV
Ares
Level 3
God Stats
2W - 0L
1,746 SR
Queue Stats
10W - 5L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
XoX267
Erlang Shen
Level 29
God Stats
2W - 0L
1,568 SR
Queue Stats
2W - 1L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AmbySpy
Susano
17
3 / 10 / 5
11,968
427
11,982
24,251
8,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Darrtrecxx
Fenrir
7
0 / 3 / 0
7,921
283
2,668
6,500
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 16 / 3
11,142
398
10,853
17,151
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
UrDadsHero
Poseidon
20
2 / 3 / 4
12,340
441
12,218
17,085
10,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
YBYX100_PR
Danzaburou
18
6 / 2 / 2
12,248
437
21,958
19,374
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 10
13,923
497
12,264
30,904
40,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 2 / 9
13,399
479
19,102
17,709
10,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
SadNee2627
Sun Wukong
20
7 / 3 / 12
14,436
516
11,730
25,659
36,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 6 / 3
10,110
361
2,427
7,438
2,981
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
XoX267
Erlang Shen
20
7 / 3 / 6
14,550
520
16,061
29,816
18,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
14
Kills
33
34
Deaths
15
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Susano
AmbySpy
Susano
3
10
5
0.55
W
7
1
10
12
L
Fenrir
Darrtrecxx
Fenrir
0
3
0
0
L
3
16
3
0.28
W
9
2
9
6.75
W
Sun Wukong
SadNee2627
Sun Wukong
7
3
12
4.33
W
3
6
3
0.75
L
Poseidon
UrDadsHero
Poseidon
2
3
4
1.33
W
Erlang Shen
XoX267
Erlang Shen
7
3
6
3.33
L
Danzaburou
YBYX100_PR
Danzaburou
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,679
Damage
61,584
84,361
Taken
111,526
35,271
Mitigated
108,578
17,295
Healing
54,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AmbySpy
Susano
11,982
1,788
0
3,257
24,251
8,259
730
5,513
18,509
0
62,425
W
12,264
2,752
1,946
7,194
30,904
40,553
1,071
7,624
23,280
50,296
0
L
Fenrir
Darrtrecxx
Fenrir
2,668
698
0
1,644
6,500
2,313
0
4,299
2,201
0
8,959
L
10,853
2,018
818
74
17,151
7,343
698
7,958
9,093
56,483
0
W
19,102
3,224
13,321
10,611
17,709
10,341
1,509
5,083
12,626
93,752
0
W
Sun Wukong
SadNee2627
Sun Wukong
11,730
2,543
849
5,707
25,659
36,459
2,629
7,048
18,611
0
75,061
W
2,427
377
0
0
7,438
2,981
16
4,347
3,091
11,034
0
L
Poseidon
UrDadsHero
Poseidon
12,218
2,210
0
1,315
17,085
10,612
1,181
5,276
11,708
89,880
0
W
Erlang Shen
XoX267
Erlang Shen
16,061
6,479
2,656
11,801
29,816
18,244
8,991
10,620
19,196
0
102,361
L
Danzaburou
YBYX100_PR
Danzaburou
21,958
11,162
0
10,187
19,374
6,744
1,125
10,747
8,522
0
85,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,619
Gold Earned
66,418
449
Minions Killed
487
0
Camps Cleared
0
1,973,583
Distance Traveled
2,259,738
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,968
427
94
3
0
467,379
16
W
Terra
13,923
497
82
3
0
568,560
0
L
Fenrir
7,921
283
12
0
0
224,608
4
L
Ra
11,142
398
105
4
0
367,768
5
W
Hel
13,399
479
103
4
0
483,127
1
W
Sun Wukong
14,436
516
111
4
0
482,791
1
W
Ares
10,110
361
13
0
0
184,600
4
L
Poseidon
12,340
441
136
5
0
463,247
1
W
Erlang Shen
14,550
520
178
6
0
540,660
0
L
Danzaburou
12,248
437
102
4
0
450,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role