Player Matchup

Heimdallr
Heimdallr
DeaDshoT_MM
Heimdallr
Level 28
God Stats
33W - 24L
1,686 SR
Queue Stats
101W - 100L
1,576 Elo+
Solo
Bakasura
Bakasura
LaWaifudeMarius
Bakasura
Level 14
God Stats
3W - 1L
1,792 SR
Queue Stats
16W - 7L
1,637 Elo+
Solo
Bellona
Bellona
Nazzzusx
Bellona
Level 28
God Stats
74W - 77L
1,402 SR
Queue Stats
106W - 105L
1,340 Elo+
Party 1
Nemesis
Nemesis
NqtXim
Nemesis
Level 18
God Stats
3W - 3L
1,655 SR
Queue Stats
30W - 42L
1,302 Elo+
Party 1
Chernobog
Chernobog
Playerman702
Chernobog
Level 22
God Stats
2W - 5L
1,155 SR
Queue Stats
40W - 42L
1,349 Elo+
Party 1
Team Averages
Level 22
1,538 SR
1,441 Elo+

VS

Team Averages
Level 16
1,473 SR
1,348 Elo+
Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Floraculix
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IvVo
Bellona
Level 17
God Stats
1W - 1L
1,220 SR
Queue Stats
4W - 12L
1,183 Elo+
Solo
Set
Set
Nosdra
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
975 Elo+
Solo
Hera
Hera
cho7_49
Hera
Level 26
God Stats
7W - 4L
1,646 SR
Queue Stats
100W - 93L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeaDshoT_MM
Heimdallr
16
6 / 4 / 4
9,631
535
8,494
14,103
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
17
10 / 5 / 2
10,270
571
12,174
16,021
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Nazzzusx
Bellona
13
3 / 3 / 4
8,245
458
3,052
9,844
5,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
NqtXim
Nemesis
14
3 / 5 / 0
8,425
468
1,712
9,287
3,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Playerman702
Chernobog
11
1 / 6 / 9
7,641
425
5,510
10,562
3,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 1 / 5
12,831
713
13,601
10,413
3,990
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 7 / 7
7,417
412
1,502
11,402
7,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
IvVo
Bellona
10
2 / 3 / 3
7,754
431
3,918
7,356
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
Nosdra
Set
13
4 / 9 / 3
9,096
505
6,333
12,445
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
cho7_49
Hera
18
5 / 3 / 5
11,073
615
12,981
6,387
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
23
Kills
23
23
Deaths
23
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
5
14.5
L
Heimdallr
DeaDshoT_MM
Heimdallr
6
4
4
2
W
0
7
7
0.5
W
Bellona
IvVo
Bellona
2
3
3
1.17
L
Bakasura
10
5
2
2.2
L
Bellona
Nazzzusx
Bellona
3
3
4
1.67
W
Set
Nosdra
Set
4
9
3
0.61
L
Nemesis
NqtXim
Nemesis
3
5
0
0.6
L
Chernobog
Playerman702
Chernobog
1
6
9
0.92
W
Hera
cho7_49
Hera
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,942
Damage
38,335
59,817
Taken
48,003
25,208
Mitigated
24,818
11,461
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,601
5,765
0
4,994
10,413
3,990
5,759
0
10,112
0
101,877
L
Heimdallr
DeaDshoT_MM
Heimdallr
8,494
3,984
438
4,638
14,103
7,047
2,025
5,763
8,067
0
65,045
W
1,502
360
0
0
11,402
7,305
0
0
11,136
13,006
0
W
Bellona
IvVo
Bellona
3,918
1,632
0
528
7,356
6,612
65
0
7,301
1,885
21,628
L
Bakasura
12,174
8,834
0
6,115
16,021
6,605
92
2,130
13,734
0
53,850
L
Bellona
Nazzzusx
Bellona
3,052
956
0
270
9,844
5,048
1,292
1,375
8,265
0
29,154
W
Set
Nosdra
Set
6,333
2,602
0
1,051
12,445
4,736
1,530
0
11,691
0
25,518
L
Nemesis
NqtXim
Nemesis
1,712
963
0
0
9,287
3,155
238
1,254
7,978
0
38,084
L
Chernobog
Playerman702
Chernobog
5,510
4,229
0
0
10,562
3,353
832
3,696
6,706
0
30,943
W
Hera
cho7_49
Hera
12,981
2,448
0
1,047
6,387
2,175
0
0
6,100
76,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
48,171
379
Minions Killed
456
0
Camps Cleared
0
1,685,897
Distance Traveled
1,608,170
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,831
713
195
11
0
336,670
2
L
Heimdallr
9,631
535
92
5
0
275,598
2
W
Ymir
7,417
412
18
1
0
297,356
2
W
Bellona
7,754
431
50
3
0
222,321
1
L
Bakasura
10,270
571
112
6
0
333,974
1
L
Bellona
8,245
458
58
3
0
368,296
0
W
Set
9,096
505
52
3
0
383,196
0
L
Nemesis
8,425
468
72
4
0
368,376
0
L
Chernobog
7,641
425
45
3
0
339,653
2
W
Hera
11,073
615
141
8
0
368,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role