Player Matchup

Sylvanus
Sylvanus
Ashalar
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 176L
1,589 Elo+
Solo
Chaac
Chaac
Lowjax
Chaac
Level 23
God Stats
10W - 7L
1,550 SR
Queue Stats
701W - 645L
1,603 Elo+
Party 1
Janus
Janus
Zestypeanut1
Janus
Level 17
God Stats
19W - 8L
1,507 SR
Queue Stats
60W - 41L
1,520 Elo+
Party 1
Kali
Kali
frodou
Kali
Level 4
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 2L
1,531 Elo+
Solo
Hachiman
Hachiman
zach98
Hachiman
Level 28
God Stats
5W - 16L
1,439 SR
Queue Stats
45W - 75L
1,393 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,527 Elo+

VS

Team Averages
Level 13
1,525 SR
1,543 Elo+
Camazotz
Camazotz
MagusZero
Camazotz
Level 16
God Stats
4W - 2L
1,625 SR
Queue Stats
32W - 41L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Sartael666
Kukulkan
Level 4
God Stats
10W - 4L
1,500 SR
Queue Stats
43W - 44L
1,295 Elo+
Solo
Ymir
Ymir
SupremeKotor
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Party 2
Neith
Neith
oRapiidz
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Party 2
Guan Yu
Guan Yu
otetesu242
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ashalar
Sylvanus
11
4 / 0 / 8
7,348
565
5,731
9,351
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Lowjax
Chaac
14
11 / 1 / 0
8,699
669
13,791
10,086
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 1 / 2
7,352
566
9,060
4,190
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
frodou
Kali
12
1 / 2 / 2
6,655
512
3,171
8,890
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
zach98
Hachiman
11
2 / 0 / 6
6,503
500
3,314
3,716
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MagusZero
Camazotz
9
1 / 4 / 2
5,878
452
2,355
10,969
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Sartael666
Kukulkan
9
0 / 6 / 1
5,446
419
1,286
6,511
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 2
5,632
433
3,372
11,127
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
oRapiidz
Neith
11
2 / 3 / 1
6,614
509
3,758
6,279
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
otetesu242
Guan Yu
9
0 / 7 / 0
5,183
399
2,569
10,911
6,234
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
24
Kills
4
4
Deaths
24
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ashalar
Sylvanus
4
0
8
8
W
Chaac
Lowjax
Chaac
11
1
0
11
L
Camazotz
MagusZero
Camazotz
1
4
2
0.5
L
Kukulkan
Sartael666
Kukulkan
0
6
1
0.08
L
1
4
2
0.5
W
6
1
2
7
W
Kali
frodou
Kali
1
2
2
1
L
Neith
oRapiidz
Neith
2
3
1
0.83
L
Guan Yu
otetesu242
Guan Yu
0
7
0
0
W
Hachiman
zach98
Hachiman
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,067
Damage
13,340
36,233
Taken
45,797
23,855
Mitigated
17,533
15,385
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ashalar
Sylvanus
5,731
1,627
714
2,607
9,351
8,901
324
2,349
7,002
15,795
0
W
Chaac
Lowjax
Chaac
13,791
2,763
0
4,912
10,086
9,616
194
195
9,891
9,130
47,882
L
Camazotz
MagusZero
Camazotz
2,355
1,033
0
4,029
10,969
2,928
596
2,460
8,342
0
27,570
L
Kukulkan
Sartael666
Kukulkan
1,286
453
0
0
6,511
1,783
0
2,625
3,715
11,386
0
L
3,372
1,078
0
748
11,127
4,293
0
6,579
4,279
14,638
0
W
9,060
134
0
638
4,190
1,257
108
853
3,337
45,238
0
W
Kali
frodou
Kali
3,171
1,129
0
4,982
8,890
2,987
0
682
8,208
0
43,395
L
Neith
oRapiidz
Neith
3,758
1,965
0
1,860
6,279
2,295
30
3,466
2,687
0
28,871
L
Guan Yu
otetesu242
Guan Yu
2,569
766
143
1,144
10,911
6,234
192
1,090
9,441
0
17,309
W
Hachiman
zach98
Hachiman
3,314
1,618
0
1,532
3,716
1,094
940
579
3,137
0
22,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
28,753
361
Minions Killed
186
0
Camps Cleared
0
1,248,443
Distance Traveled
1,170,414
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,348
565
26
2
0
219,650
1
W
Chaac
8,699
669
110
8
0
271,138
1
L
Camazotz
5,878
452
58
4
0
251,303
0
L
Kukulkan
5,446
419
25
2
0
206,109
0
L
Ymir
5,632
433
21
2
0
256,178
1
W
Janus
7,352
566
85
7
0
241,134
2
W
Kali
6,655
512
87
7
0
273,629
2
L
Neith
6,614
509
59
5
0
206,334
3
L
Guan Yu
5,183
399
23
2
0
250,490
1
W
Hachiman
6,503
500
53
4
0
242,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role