Player Matchup

Cthulhu
Cthulhu
CottonHill91
Cthulhu
Level 11
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 1L
1,757 Elo+
Party 1
Izanami
Izanami
N4STY NUGGS
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,757 Elo+
Party 1
Apollo
Apollo
SupeRVintayeN
Apollo
Level 17
God Stats
2W - 2L
1,539 SR
Queue Stats
2W - 2L
1,704 Elo+
Solo
Tiamat
Tiamat
Zakattack103
Tiamat
Level 29
God Stats
20W - 14L
1,729 SR
Queue Stats
188W - 158L
1,659 Elo+
Solo
Tyr
Tyr
rusticals89
Tyr
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 113L
1,473 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,670 Elo+

VS

Team Averages
Level 20
1,509 SR
1,661 Elo+
Jing Wei
Jing Wei
Bboy_swagXD
Jing Wei
Level 7
God Stats
1W - 0L
1,273 SR
Queue Stats
4W - 0L
1,779 Elo+
Solo
Ymir
Ymir
DAMOLayhe
Ymir
Level 27
God Stats
158W - 110L
1,702 SR
Queue Stats
168W - 124L
1,700 Elo+
Party 2
Ra
Ra
DonnieBird85
Ra
Level 13
God Stats
9W - 5L
1,500 SR
Queue Stats
97W - 46L
1,721 Elo+
Party 2
Medusa
Medusa
MeagerRumble478
Medusa
Level 23
God Stats
56W - 51L
1,635 SR
Queue Stats
141W - 136L
1,631 Elo+
Solo
Thanatos
Thanatos
OliveMuffin3091
Thanatos
Level 30
God Stats
4W - 12L
1,435 SR
Queue Stats
65W - 89L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CottonHill91
Cthulhu
17
0 / 9 / 0
10,953
843
13,958
27,948
40,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
N4STY NUGGS
Izanami
16
0 / 10 / 0
10,230
787
8,357
19,746
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 2 / 1
9,930
764
2,314
3,463
1,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
17
2 / 8 / 0
11,194
861
17,747
20,229
14,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 6 / 0
9,983
768
4,368
14,780
11,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bboy_swagXD
Jing Wei
20
7 / 1 / 20
13,272
1,021
20,383
13,310
5,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
3 / 0 / 22
12,727
979
8,453
12,950
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 1 / 22
13,218
1,017
16,760
8,128
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 0 / 19
12,878
991
22,371
9,785
4,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
19
9 / 0 / 19
12,704
977
10,381
8,500
3,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
137
2
Kills
35
35
Deaths
2
1
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bboy_swagXD
Jing Wei
7
1
20
17
L
Cthulhu
CottonHill91
Cthulhu
0
9
0
0
W
Ymir
3
0
22
14
W
9
1
22
20
W
7
0
19
16.5
L
Izanami
N4STY NUGGS
Izanami
0
10
0
0
W
Thanatos
9
0
19
18.5
L
0
2
1
0.25
L
Tiamat
2
8
0
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,744
Damage
78,348
86,166
Taken
52,673
77,091
Mitigated
29,336
7,302
Healing
21,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bboy_swagXD
Jing Wei
20,383
17,843
0
5,829
13,310
5,918
0
8,009
4,850
0
45,099
L
Cthulhu
CottonHill91
Cthulhu
13,958
604
242
628
27,948
40,680
0
9,166
18,782
50,955
0
W
Ymir
8,453
1,446
0
1,458
12,950
11,565
0
7,436
4,692
27,746
0
W
16,760
1,574
3,891
3,464
8,128
3,732
0
4,401
3,538
38,946
0
W
22,371
12,537
0
0
9,785
4,175
0
5,410
4,102
0
54,088
L
Izanami
N4STY NUGGS
Izanami
8,357
6,157
0
1,808
19,746
8,744
0
4,031
15,715
0
29,312
W
Thanatos
10,381
3,620
618
6,559
8,500
3,946
0
4,775
3,393
0
20,921
L
2,314
774
0
0
3,463
1,161
0
699
2,764
0
7,867
L
Tiamat
17,747
397
0
2,188
20,229
14,603
0
6,466
13,763
49,818
0
L
4,368
629
597
1,839
14,780
11,903
0
4,851
9,929
0
11,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,290
Gold Earned
64,799
222
Minions Killed
262
6
Camps Cleared
12
965,427
Distance Traveled
1,302,650
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,272
1,021
50
4
5
260,220
2
L
Cthulhu
10,953
843
75
6
0
246,959
0
W
Ymir
12,727
979
52
4
0
239,913
1
W
Ra
13,218
1,017
57
4
3
253,910
0
W
Medusa
12,878
991
73
6
2
239,495
0
L
Izanami
10,230
787
46
4
1
203,495
0
W
Thanatos
12,704
977
30
2
2
309,112
3
L
Apollo
9,930
764
14
1
1
93,175
0
L
Tiamat
11,194
861
72
6
4
221,410
1
L
Tyr
9,983
768
15
1
0
200,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role