Player Matchup

Bakasura
Bakasura
AIVandal
Bakasura
Level 28
God Stats
6W - 1L
1,754 SR
Queue Stats
33W - 34L
1,545 Elo+
Party 3
Izanami
Izanami
Accaddio
Izanami
Level 24
God Stats
4W - 1L
1,761 SR
Queue Stats
8W - 5L
1,761 Elo+
Party 2
Ymir
Ymir
HeroCrazy100
Ymir
Level 14
God Stats
5W - 1L
1,610 SR
Queue Stats
26W - 23L
1,467 Elo+
Party 3
Aphrodite
Aphrodite
PamiatMerkuria
Aphrodite
Level 6
God Stats
6W - 2L
1,279 SR
Queue Stats
15W - 10L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TearHowl
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,761 Elo+
Party 2
Team Averages
Level 20
1,581 SR
1,624 Elo+

VS

Team Averages
Level 22
1,383 SR
1,446 Elo+
Nemesis
Nemesis
BloodyBunica
Nemesis
Level 24
God Stats
2W - 2L
1,546 SR
Queue Stats
25W - 24L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
Geistix
Cthulhu
Level 24
God Stats
3W - 4L
1,378 SR
Queue Stats
581W - 570L
1,651 Elo+
Solo
Skadi
Skadi
QueenSatsuma
Skadi
Level 17
God Stats
14W - 16L
1,424 SR
Queue Stats
32W - 46L
1,350 Elo+
Party 1
Eset
Eset
fairyqueen14
Eset
Level 29
God Stats
1W - 2L
1,225 SR
Queue Stats
54W - 66L
1,471 Elo+
Solo
Neith
Neith
princessbroccoli
Neith
Level 17
God Stats
5W - 8L
1,344 SR
Queue Stats
29W - 44L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AIVandal
Bakasura
19
11 / 3 / 16
12,351
1,123
21,171
16,499
8,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Accaddio
Izanami
20
16 / 1 / 23
13,645
1,240
43,549
19,117
8,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 1 / 25
12,734
1,158
13,938
23,778
14,543
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
PamiatMerkuria
Aphrodite
19
1 / 0 / 37
11,537
1,049
10,433
13,796
8,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
TearHowl
Ah Muzen Cab
19
3 / 0 / 29
11,626
1,057
24,641
11,905
5,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BloodyBunica
Nemesis
15
1 / 9 / 2
9,785
890
10,470
24,097
12,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Geistix
Cthulhu
17
2 / 2 / 3
10,945
995
25,437
31,059
33,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 11 / 3
10,696
972
11,896
24,698
11,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 14 / 5
9,950
905
19,604
23,973
11,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 7 / 3
9,757
887
12,448
16,393
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
21
43
Kills
5
5
Deaths
43
130
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AIVandal
Bakasura
11
3
16
6.33
W
Izanami
Accaddio
Izanami
16
1
23
27.5
L
Nemesis
BloodyBunica
Nemesis
1
9
2
0.22
L
Cthulhu
Geistix
Cthulhu
2
2
3
1.75
W
12
1
25
24.5
W
Aphrodite
PamiatMerkuria
Aphrodite
1
0
37
19.5
L
2
11
3
0.32
W
Ah Muzen Cab
TearHowl
Ah Muzen Cab
3
0
29
17.5
L
0
14
5
0.18
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,732
Damage
79,855
85,095
Taken
120,220
45,359
Mitigated
76,466
55,335
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AIVandal
Bakasura
21,171
18,066
0
3,665
16,499
8,714
0
6,927
9,572
0
28,437
W
Izanami
Accaddio
Izanami
43,549
27,157
0
6,376
19,117
8,470
0
8,837
10,280
0
92,892
L
Nemesis
BloodyBunica
Nemesis
10,470
4,772
0
2,227
24,097
12,248
0
4,213
19,278
0
14,416
L
Cthulhu
Geistix
Cthulhu
25,437
1,086
454
5,792
31,059
33,934
0
4,838
24,938
60,447
0
W
13,938
2,342
1,518
10,959
23,778
14,543
0
13,825
9,953
20,693
0
W
Aphrodite
PamiatMerkuria
Aphrodite
10,433
2,682
18,356
10,544
13,796
8,488
0
8,246
5,550
17,471
0
L
11,896
5,300
0
1,795
24,698
11,150
0
4,917
19,442
0
27,301
W
Ah Muzen Cab
TearHowl
Ah Muzen Cab
24,641
12,492
0
3,917
11,905
5,144
0
7,206
4,699
0
43,282
L
19,604
371
1,984
3,326
23,973
11,154
0
7,088
16,509
42,244
0
L
12,448
5,062
0
2,019
16,393
7,980
0
3,315
12,813
0
31,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,893
Gold Earned
51,133
244
Minions Killed
228
12
Camps Cleared
3
1,065,290
Distance Traveled
1,068,056
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,351
1,123
37
3
10
229,759
0
W
Izanami
13,645
1,240
126
11
1
192,607
0
L
Nemesis
9,785
890
15
1
2
237,649
0
L
Cthulhu
10,945
995
69
6
1
235,099
0
W
Ymir
12,734
1,158
12
1
1
177,199
0
W
Aphrodite
11,537
1,049
28
3
0
235,042
1
L
Skadi
10,696
972
36
3
0
170,775
0
W
Ah Muzen Cab
11,626
1,057
41
4
0
230,683
0
L
Eset
9,950
905
57
5
0
195,473
0
L
Neith
9,757
887
51
5
0
229,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role