Player Matchup

Nu Wa
Nu Wa
AKALILS33XY
Nu Wa
Level 17
God Stats
4W - 3L
1,361 SR
Queue Stats
62W - 102L
1,197 Elo+
Party 1
Yemoja
Yemoja
HOLLATCOOKIE
Yemoja
Level 11
God Stats
1W - 1L
1,282 SR
Queue Stats
31W - 57L
1,242 Elo+
Party 1
Ares
Ares
LemonMagic52012
Ares
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Ullr
Ullr
TheDevilsRaven
Ullr
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,573 Elo+
Party 2
Raijin
Raijin
bonbonch
Raijin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 142L
1,437 Elo+
Solo
Team Averages
Level 41
1,429 SR
1,390 Elo+

VS

Team Averages
Level 17
1,416 SR
1,303 Elo+
Kukulkan
Kukulkan
Caster-master
Kukulkan
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,274 Elo+
Solo
Ra
Ra
GooseyDrayvynAZ
Ra
Level 23
God Stats
1W - 5L
1,222 SR
Queue Stats
16W - 28L
1,233 Elo+
Party 4
Izanami
Izanami
SkinnyMalonee
Izanami
Level 17
God Stats
295W - 301L
1,519 SR
Queue Stats
345W - 390L
1,381 Elo+
Party 3
Zeus
Zeus
TowerChild
Zeus
Level 22
God Stats
164W - 140L
1,446 SR
Queue Stats
183W - 187L
1,327 Elo+
Party 3
Ymir
Ymir
lmaoimded
Ymir
Level 14
God Stats
3W - 5L
1,394 SR
Queue Stats
23W - 28L
1,303 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 14
10,530
1,053
7,200
5,443
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
1 / 3 / 14
10,074
1,007
1,929
10,781
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 5 / 16
10,456
1,046
3,062
15,337
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
16 / 0 / 8
13,327
1,333
20,452
9,150
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
bonbonch
Raijin
18
11 / 2 / 17
12,723
1,272
21,072
10,535
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

305

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caster-master
Kukulkan
13
0 / 3 / 1
8,025
803
608
4,404
1,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 11 / 5
10,777
1,078
16,511
16,238
6,809
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
13
0 / 0 / 1
8,032
803
1,058
2,349
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 8 / 5
9,193
919
10,831
10,467
3,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
5 / 11 / 5
11,489
1,149
16,360
25,861
30,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
33
Kills
10
10
Deaths
33
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
L
Kukulkan
Caster-master
Kukulkan
0
3
1
0.17
L
4
11
5
0.59
W
Yemoja
1
3
14
2.67
W
2
5
16
2
L
Izanami
0
0
1
0.5
W
16
0
8
20
L
1
8
5
0.44
W
Raijin
bonbonch
Raijin
11
2
17
9.75
L
Ymir
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,715
Damage
45,368
51,246
Taken
59,319
31,631
Mitigated
42,640
5,623
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,200
1,816
0
0
5,443
2,019
0
4,663
780
26,355
0
L
Kukulkan
Caster-master
Kukulkan
608
352
0
0
4,404
1,492
0
3,063
1,341
2,212
0
L
16,511
2,682
1,696
1,979
16,238
6,809
0
10,165
6,073
41,129
0
W
Yemoja
1,929
761
1,615
588
10,781
5,184
0
9,720
1,061
6,781
0
W
3,062
1,094
0
771
15,337
16,195
0
13,960
1,377
5,995
0
L
Izanami
1,058
784
0
295
2,349
727
0
1,539
810
0
2,953
W
20,452
11,692
0
2,649
9,150
3,925
0
7,964
1,186
0
47,733
L
10,831
1,737
0
670
10,467
3,494
0
6,913
3,554
24,849
0
W
Raijin
bonbonch
Raijin
21,072
1,083
0
0
10,535
4,308
0
8,003
2,532
47,433
0
L
Ymir
16,360
3,929
0
487
25,861
30,118
0
11,583
14,278
43,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,110
Gold Earned
47,516
179
Minions Killed
147
4
Camps Cleared
4
798,577
Distance Traveled
529,538
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,530
1,053
55
6
1
164,945
1
L
Kukulkan
8,025
803
0
0
0
71,049
0
L
Ra
10,777
1,078
57
6
0
140,517
2
W
Yemoja
10,074
1,007
8
1
1
125,887
0
W
Ares
10,456
1,046
11
1
1
145,141
1
L
Izanami
8,032
803
2
0
0
44,130
0
W
Ullr
13,327
1,333
56
6
1
181,416
0
L
Zeus
9,193
919
32
3
2
121,313
0
W
Raijin
12,723
1,272
49
5
0
181,188
0
L
Ymir
11,489
1,149
56
6
2
152,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role