Player Matchup

Thanatos
Thanatos
BigAls
Thanatos
Level 41
God Stats
2W - 5L
1,307 SR
Queue Stats
25W - 43L
1,413 Elo+
Party 3
Fafnir
Fafnir
IHaveASoreCrit
Fafnir
Level 29
God Stats
9W - 10L
1,468 SR
Queue Stats
13W - 27L
1,343 Elo+
Party 3
Jing Wei
Jing Wei
MartaYas
Jing Wei
Level 108
God Stats
7W - 3L
1,743 SR
Queue Stats
120W - 149L
1,368 Elo+
Party 2
Agni
Agni
NEILUNBLOWMI
Agni
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
nenitooTV
Cerberus
Level 12
God Stats
13W - 14L
1,387 SR
Queue Stats
31W - 35L
1,497 Elo+
Party 2
Team Averages
Level 54
1,481 SR
1,424 Elo+

VS

Team Averages
Level 54
1,578 SR
1,408 Elo+
King Arthur
King Arthur
Ahfhwdui
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 89L
1,391 Elo+
Party 1
Vulcan
Vulcan
Chiorete
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
EducationalRO
Danzaburou
Level 47
God Stats
16W - 19L
1,432 SR
Queue Stats
96W - 127L
1,397 Elo+
Party 1
Thanatos
Thanatos
Frodito132
Thanatos
Level 43
God Stats
5W - 2L
1,788 SR
Queue Stats
176W - 221L
1,488 Elo+
Solo
Cabrakan
Cabrakan
Hemelutsu
Cabrakan
Level 145
God Stats
22W - 11L
1,671 SR
Queue Stats
349W - 368L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigAls
Thanatos
12
1 / 6 / 6
7,820
434
6,092
13,883
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 3
7,119
396
3,333
13,736
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
MartaYas
Jing Wei
12
1 / 6 / 0
7,477
415
3,157
10,539
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
8 / 5 / 3
10,119
562
14,513
11,289
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
nenitooTV
Cerberus
15
6 / 3 / 0
9,449
525
9,503
14,616
13,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahfhwdui
King Arthur
14
1 / 5 / 2
7,918
440
4,959
10,728
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Chiorete
Vulcan
15
3 / 5 / 4
9,132
507
8,359
11,753
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
EducationalRO
Danzaburou
17
11 / 2 / 6
10,849
603
15,528
15,495
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Frodito132
Thanatos
15
4 / 3 / 1
9,113
506
4,182
12,657
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
Hemelutsu
Cabrakan
16
7 / 1 / 10
10,249
569
10,065
11,711
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
16
Kills
26
26
Deaths
16
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ahfhwdui
King Arthur
1
5
2
0.4
L
Thanatos
BigAls
Thanatos
1
6
6
0.67
W
Vulcan
Chiorete
Vulcan
3
5
4
1
W
Danzaburou
EducationalRO
Danzaburou
11
2
6
7
W
Thanatos
Frodito132
Thanatos
4
3
1
1.5
W
Cabrakan
Hemelutsu
Cabrakan
7
1
10
12
L
0
6
3
0.25
L
Jing Wei
MartaYas
Jing Wei
1
6
0
0.17
L
8
5
3
1.9
L
Cerberus
nenitooTV
Cerberus
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,598
Damage
43,093
64,063
Taken
62,344
35,816
Mitigated
31,682
22,962
Healing
26,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ahfhwdui
King Arthur
4,959
1,136
0
1,273
10,728
6,440
297
6,451
3,873
0
27,984
L
Thanatos
BigAls
Thanatos
6,092
1,763
0
9,108
13,883
4,779
0
4,524
9,334
0
32,790
W
Vulcan
Chiorete
Vulcan
8,359
1,382
0
1,305
11,753
4,239
845
4,868
6,408
54,809
0
W
Danzaburou
EducationalRO
Danzaburou
15,528
7,996
0
9,511
15,495
5,729
748
6,523
8,704
0
76,550
W
Thanatos
Frodito132
Thanatos
4,182
687
0
11,854
12,657
4,416
0
3,765
8,538
0
48,406
W
Cabrakan
Hemelutsu
Cabrakan
10,065
1,395
0
2,976
11,711
10,858
741
4,101
7,472
46,470
0
L
3,333
982
393
3,590
13,736
10,613
264
4,102
9,634
14,468
0
L
Jing Wei
MartaYas
Jing Wei
3,157
2,186
0
3,030
10,539
2,925
682
2,281
8,258
0
50,696
L
14,513
905
0
2,842
11,289
3,940
0
3,945
7,344
48,748
0
L
Cerberus
nenitooTV
Cerberus
9,503
1,479
0
3,999
14,616
13,559
814
3,572
10,594
59,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
47,261
442
Minions Killed
443
0
Camps Cleared
0
1,682,030
Distance Traveled
1,620,308
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,918
440
56
3
0
312,651
0
L
Thanatos
7,820
434
54
3
0
338,768
4
W
Vulcan
9,132
507
101
6
0
341,176
0
W
Danzaburou
10,849
603
126
7
0
304,097
0
W
Thanatos
9,113
506
92
5
0
341,546
4
W
Cabrakan
10,249
569
68
4
0
320,838
3
L
Fafnir
7,119
396
25
1
0
337,715
4
L
Jing Wei
7,477
415
91
5
0
332,438
5
L
Agni
10,119
562
95
5
0
337,700
4
L
Cerberus
9,449
525
177
10
0
335,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role