Player Matchup
Team Averages
Silver II
Average Tier
Level 81
1,500 SR
1,500
MMR
VS
Team Averages
Silver II
Average Tier
Level 42
1,526 SR
981
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,377
911
4,119
5,055
3,816
Mystical Mail
+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction
AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Magic Focus
+20
Magical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SatelliteOps
Izanami
11
0 / 1 / 0
5,975
854
2,793
5,351
2,603
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Devourer's Gauntlet
+30
Physical Power
+10%
Physical Lifesteal
PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,377
911
65
9
0
144,163
0
L
5,975
854
73
10
0
128,357
0