Player Matchup

Loki
Loki
Bronze III
Jeos_03
Loki
Bronze III
Level 139
God Stats
0W - 1L
1,741 SR
Queue Stats
12W - 8L
1,551 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
Liquidbrainz
Zhong Kui
Gold V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 164L
1,283 MMR
Party 2
Cupid
Cupid
Gold III
Minek157
Cupid
Gold III
Level 106
God Stats
6W - 5L
1,629 SR
Queue Stats
268W - 261L
1,496 MMR
Solo
Ares
Ares
Gold IV
PhartSuckerbrrg
Ares
Gold IV
Level 58
God Stats
5W - 4L
1,739 SR
Queue Stats
116W - 119L
1,434 MMR
Solo
The Morrigan
The Morrigan
Bronze III
Zenopos
The Morrigan
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
1,436 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,622 SR
1,440 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,595 SR
1,456 MMR
Scylla
Scylla
Silver III
ChibiKitten
Scylla
Silver III
Level 159
God Stats
25W - 19L
1,819 SR
Queue Stats
125W - 122L
1,449 MMR
Party 1
King Arthur
King Arthur
Silver III
Leonidas1001
King Arthur
Silver III
Level 160
God Stats
16W - 14L
1,427 SR
Queue Stats
125W - 122L
1,449 MMR
Party 1
Hun Batz
Hun Batz
Silver II
Roastedkiller44
Hun Batz
Silver II
Level 122
God Stats
2W - 0L
1,730 SR
Queue Stats
65W - 75L
1,442 MMR
Solo
Cerberus
Cerberus
Gold IV
gusbeta
Cerberus
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
heythereguy
Izanami
Silver I
Level 53
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 73L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jeos_03
Loki
20
9 / 8 / 5
13,104
504
15,387
20,555
12,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Liquidbrainz
Zhong Kui
19
3 / 4 / 4
12,278
472
18,497
23,505
17,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Minek157
Cupid
20
5 / 4 / 5
14,976
576
18,643
26,015
10,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 7
9,656
371
7,874
24,523
21,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Zenopos
The Morrigan
19
6 / 6 / 4
13,047
502
12,776
13,635
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetNu WaApolloTsukuyomiGuan Yu

VS

Bans
DanzaburouGaneshaMercurySobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 7 / 8
14,164
545
22,782
18,479
8,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Leonidas1001
King Arthur
20
6 / 6 / 3
14,096
542
17,623
23,802
19,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
20
5 / 4 / 8
13,231
509
9,389
18,085
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
gusbeta
Cerberus
19
5 / 2 / 16
13,492
519
16,095
25,606
33,089
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
heythereguy
Izanami
20
3 / 5 / 7
14,795
569
8,540
16,106
6,465
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
24
Kills
27
27
Deaths
24
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
7
8
1.71
L
Loki
Jeos_03
Loki
9
8
5
1.44
W
King Arthur
Leonidas1001
King Arthur
6
6
3
1.25
L
Zhong Kui
Liquidbrainz
Zhong Kui
3
4
4
1.25
L
Cupid
Minek157
Cupid
5
4
5
1.88
L
1
5
7
0.9
W
Hun Batz
5
4
8
2.25
L
The Morrigan
Zenopos
The Morrigan
6
6
4
1.33
W
Cerberus
gusbeta
Cerberus
5
2
16
6.5
W
Izanami
heythereguy
Izanami
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,177
Damage
74,429
108,233
Taken
102,078
67,977
Mitigated
76,469
34,562
Healing
33,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
22,782
2,518
0
3,540
18,479
8,706
326
7,602
10,653
112,793
0
L
Loki
Jeos_03
Loki
15,387
4,661
0
3,686
20,555
12,686
63
8,305
12,051
0
92,683
W
King Arthur
Leonidas1001
King Arthur
17,623
3,947
0
7,085
23,802
19,716
0
13,601
10,162
0
95,114
L
Zhong Kui
Liquidbrainz
Zhong Kui
18,497
1,897
0
11,336
23,505
17,585
420
6,645
16,802
86,051
0
L
Cupid
Minek157
Cupid
18,643
10,519
210
13,192
26,015
10,988
1,048
5,541
20,368
0
147,477
L
7,874
648
0
4,446
24,523
21,547
595
9,953
14,122
18,059
0
W
Hun Batz
9,389
2,271
0
6,283
18,085
8,493
0
6,281
11,699
0
93,664
L
The Morrigan
Zenopos
The Morrigan
12,776
1,664
0
1,692
13,635
5,171
0
7,435
5,511
93,133
0
W
Cerberus
gusbeta
Cerberus
16,095
1,240
0
10,757
25,606
33,089
0
11,848
13,482
46,291
0
W
Izanami
heythereguy
Izanami
8,540
5,450
0
5,534
16,106
6,465
4,028
902
15,204
0
119,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,061
Gold Earned
69,778
691
Minions Killed
760
0
Camps Cleared
0
2,232,213
Distance Traveled
2,399,739
40
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,164
545
177
7
0
458,940
6
L
Loki
13,104
504
129
5
0
494,189
1
W
King Arthur
14,096
542
169
7
0
482,332
3
L
Zhong Kui
12,278
472
160
6
0
443,028
12
L
Cupid
14,976
576
222
9
0
453,997
9
L
Ares
9,656
371
14
1
0
443,784
12
W
Hun Batz
13,231
509
142
5
0
487,899
5
L
The Morrigan
13,047
502
166
6
0
397,215
6
W
Cerberus
13,492
519
67
3
0
505,271
8
W
Izanami
14,795
569
205
8
0
465,297
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role