Player Matchup

Danzaburou
Danzaburou
Hammywaifu
Danzaburou
Level 25
God Stats
1W - 2L
1,813 SR
Queue Stats
4W - 2L
1,818 Elo+
Party 3
Janus
Janus
SawaiianZaddy
Janus
Level 42
God Stats
1W - 0L
1,640 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
iiTzKris
Amaterasu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
mizulala
Aphrodite
Level 25
God Stats
3W - 1L
1,683 SR
Queue Stats
4W - 2L
1,818 Elo+
Party 3
Team Averages
Level 55
1,659 SR
1,659 Elo+

VS

Team Averages
Level 79
1,448 SR
1,427 Elo+
Raijin
Raijin
ROBINxHOODS
Raijin
Level 109
God Stats
1W - 1L
1,610 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Horus
Horus
StoneFrog24
Horus
Level 158
God Stats
0W - 1L
1,509 SR
Queue Stats
9W - 9L
1,778 Elo+
Party 2
Hades
Hades
knightdave
Hades
Level 26
God Stats
0W - 1L
1,337 SR
Queue Stats
1W - 4L
1,178 Elo+
Party 2
Sun Wukong
Sun Wukong
mysco
Sun Wukong
Level 22
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hammywaifu
Danzaburou
14
8 / 1 / 8
8,857
1,107
14,334
10,067
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 5
7,657
957
2,227
4,471
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
iiTzKris
Amaterasu
13
4 / 2 / 3
7,857
982
3,010
7,437
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
mizulala
Aphrodite
14
6 / 1 / 8
8,405
1,051
8,281
7,626
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 5 / 2
6,614
827
8,679
7,381
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 3
6,767
846
4,833
12,362
6,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
12
2 / 5 / 0
6,609
826
4,451
8,880
4,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
mysco
Sun Wukong
9
1 / 3 / 1
6,115
764
2,131
4,823
2,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
6
6
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Hammywaifu
Danzaburou
8
1
8
12
L
Raijin
2
5
2
0.6
W
0
2
5
1.25
L
1
5
3
0.5
W
Amaterasu
iiTzKris
Amaterasu
4
2
3
2.75
L
Hades
2
5
0
0.4
W
Aphrodite
mizulala
Aphrodite
6
1
8
10
L
Sun Wukong
mysco
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
20,094
29,601
Taken
33,446
12,953
Mitigated
15,423
16,390
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Hammywaifu
Danzaburou
14,334
8,050
402
3,423
10,067
3,912
2,646
6,205
3,862
0
32,159
L
Raijin
8,679
400
0
770
7,381
2,813
26
956
6,343
24,776
0
W
2,227
317
0
761
4,471
1,196
960
2,384
2,087
23,457
0
L
4,833
2,807
655
1,898
12,362
6,182
0
5,188
6,833
0
12,228
W
Amaterasu
iiTzKris
Amaterasu
3,010
1,009
0
1,252
7,437
4,610
881
1,490
5,947
0
14,798
L
Hades
4,451
616
394
1,403
8,880
4,230
888
2,344
6,352
17,499
0
W
Aphrodite
mizulala
Aphrodite
8,281
1,383
5,339
5,213
7,626
3,235
380
3,408
4,218
20,467
0
L
Sun Wukong
mysco
Sun Wukong
2,131
394
366
183
4,823
2,198
0
1,933
2,781
0
6,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
26,105
163
Minions Killed
100
10
Camps Cleared
3
672,942
Distance Traveled
489,361
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,857
1,107
34
4
3
153,750
2
L
Raijin
6,614
827
37
5
0
116,264
1
W
Janus
7,657
957
67
8
1
153,255
0
L
Horus
6,767
846
16
2
2
124,026
4
W
Amaterasu
7,857
982
23
3
5
193,743
1
L
Hades
6,609
826
43
5
1
144,216
1
W
Aphrodite
8,405
1,051
39
5
1
172,194
1
L
Sun Wukong
6,115
764
4
1
0
104,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role