Player Matchup

Sol
Sol
Bielin_007
Sol
Level 29
God Stats
16W - 11L
1,418 SR
Queue Stats
294W - 343L
1,406 Elo+
Solo
Hel
Hel
DarkLegenday
Hel
Level 26
God Stats
9W - 10L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LuccasMr04
Aphrodite
Level 25
God Stats
8W - 3L
1,825 SR
Queue Stats
64W - 57L
1,468 Elo+
Solo
Kali
Kali
XxAmaral2xX
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,642 Elo+
Solo
Zeus
Zeus
a_o_n1
Zeus
Level 26
God Stats
12W - 12L
1,500 SR
Queue Stats
468W - 459L
1,616 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,526 Elo+

VS

Team Averages
Level 21
1,699 SR
1,505 Elo+
Tiamat
Tiamat
Bucefalos
Tiamat
Level 11
God Stats
12W - 5L
1,446 SR
Queue Stats
237W - 185L
1,561 Elo+
Solo
Ymir
Ymir
GSF Dabangg
Ymir
Level 18
God Stats
5W - 2L
1,726 SR
Queue Stats
41W - 54L
1,339 Elo+
Solo
Thanatos
Thanatos
LoNe3lyWolf
Thanatos
Level 21
God Stats
28W - 22L
1,658 SR
Queue Stats
104W - 120L
1,450 Elo+
Solo
Raijin
Raijin
LostNido
Raijin
Level 27
God Stats
5W - 0L
2,018 SR
Queue Stats
217W - 185L
1,601 Elo+
Solo
Osiris
Osiris
fear0909bbx
Osiris
Level 29
God Stats
16W - 15L
1,648 SR
Queue Stats
561W - 578L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,203
418
6,362
14,674
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 5
8,715
396
7,232
15,668
5,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
LuccasMr04
Aphrodite
16
8 / 6 / 3
10,593
482
20,382
23,393
15,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 1
8,510
387
4,076
16,431
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
a_o_n1
Zeus
18
4 / 6 / 1
11,101
505
15,478
13,947
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bucefalos
Tiamat
16
4 / 6 / 7
10,661
485
15,559
13,076
9,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 8
9,087
413
2,885
14,743
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
LoNe3lyWolf
Thanatos
17
8 / 3 / 4
11,543
525
7,866
14,607
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
LostNido
Raijin
20
9 / 0 / 3
12,984
590
22,760
13,883
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
20
4 / 2 / 3
12,419
565
13,370
18,127
9,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
16
Kills
25
25
Deaths
16
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Tiamat
Bucefalos
Tiamat
4
6
7
1.25
L
3
6
5
0.92
W
0
5
8
0.8
W
Thanatos
LoNe3lyWolf
Thanatos
8
3
4
3.33
W
Raijin
LostNido
Raijin
9
0
3
10.5
L
Aphrodite
LuccasMr04
Aphrodite
8
6
3
1.58
L
0
6
1
0.08
L
Zeus
a_o_n1
Zeus
4
6
1
0.75
W
Osiris
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,530
Damage
62,440
84,113
Taken
74,436
40,632
Mitigated
41,678
38,005
Healing
26,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,362
949
0
7,734
14,674
5,035
0
7,740
6,472
61,284
0
W
Tiamat
Bucefalos
Tiamat
15,559
1,703
0
4,082
13,076
9,331
0
8,513
4,563
54,801
0
L
7,232
399
3,072
4,969
15,668
5,705
745
8,568
6,616
35,181
0
W
2,885
120
0
1,215
14,743
9,214
0
11,809
2,934
23,813
0
W
Thanatos
LoNe3lyWolf
Thanatos
7,866
2,488
0
12,667
14,607
7,775
745
7,882
6,725
0
67,942
W
Raijin
LostNido
Raijin
22,760
1,697
0
1,993
13,883
5,754
2,429
9,400
4,483
111,562
0
L
Aphrodite
LuccasMr04
Aphrodite
20,382
3,936
1,981
11,949
23,393
15,799
1,479
17,466
4,643
70,216
0
L
4,076
1,635
0
4,768
16,431
6,000
0
4,066
12,217
0
48,923
L
Zeus
a_o_n1
Zeus
15,478
2,724
0
3,532
13,947
8,093
278
932
12,961
82,181
0
W
Osiris
13,370
7,696
0
6,658
18,127
9,604
2,244
11,850
6,277
0
82,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
56,694
527
Minions Killed
578
0
Camps Cleared
0
1,894,807
Distance Traveled
2,019,333
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,203
418
97
4
0
435,636
3
W
Tiamat
10,661
485
85
4
0
363,454
1
L
Hel
8,715
396
70
3
0
315,383
4
W
Ymir
9,087
413
36
2
0
397,563
0
W
Thanatos
11,543
525
103
5
0
466,203
3
W
Raijin
12,984
590
195
9
0
420,158
4
L
Aphrodite
10,593
482
112
5
0
341,329
0
L
Kali
8,510
387
98
4
0
414,414
0
L
Zeus
11,101
505
150
7
0
388,045
3
W
Osiris
12,419
565
159
7
0
371,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role