Player Matchup

Pele
Pele
CrisJunior2015
Pele
Level 25
God Stats
16W - 15L
1,381 SR
Queue Stats
331W - 348L
1,446 Elo+
Solo
Kali
Kali
TZ4GuiPlay09
Kali
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 88L
1,402 Elo+
Solo
Cupid
Cupid
U-Lontra
Cupid
Level 15
God Stats
8W - 3L
1,264 SR
Queue Stats
69W - 67L
1,360 Elo+
Party 3
He Bo
He Bo
asaphpiiinheiro
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 112L
1,360 Elo+
Solo
Cthulhu
Cthulhu
balardino
Cthulhu
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 48L
1,271 Elo+
Party 3
Team Averages
Level 20
1,429 SR
1,368 Elo+

VS

Team Averages
Level 11
1,514 SR
1,384 Elo+
Anubis
Anubis
GXRDX
Anubis
Level 13
God Stats
38W - 33L
1,785 SR
Queue Stats
82W - 72L
1,353 Elo+
Solo
Bellona
Bellona
Thzin_Rangel
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,267 Elo+
Party 1
Ares
Ares
edinhoplay03
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
hector_zuza
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
xSuperLiniker_
Thor
Level 14
God Stats
8W - 15L
1,284 SR
Queue Stats
110W - 135L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,910
537
3,271
7,353
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
5,146
468
1,419
3,547
1,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
U-Lontra
Cupid
11
8 / 0 / 6
7,046
641
10,978
7,399
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 1 / 0
4,277
389
205
1,189
174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
balardino
Cthulhu
9
6 / 1 / 5
6,502
591
4,548
5,298
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GXRDX
Anubis
8
2 / 1 / 1
5,275
480
2,360
3,672
1,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Thzin_Rangel
Bellona
7
0 / 0 / 0
4,646
422
1,032
3,105
2,243
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 1
4,634
421
1,483
9,633
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
hector_zuza
Artemis
6
0 / 8 / 1
4,337
394
3,113
7,870
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
2 / 1 / 0
5,147
468
1,511
4,255
1,188
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
4
5
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Anubis
GXRDX
Anubis
2
1
1
2.5
W
0
1
0
0
L
Bellona
Thzin_Rangel
Bellona
0
0
0
0
W
Cupid
U-Lontra
Cupid
8
0
6
11
W
0
1
0
0
W
Cthulhu
balardino
Cthulhu
6
1
5
8.5
L
0
5
1
0.1
L
Artemis
hector_zuza
Artemis
0
8
1
0.06
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,421
Damage
9,499
24,786
Taken
28,535
8,309
Mitigated
10,973
8,356
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,271
992
0
2,642
7,353
2,043
610
796
6,557
0
34,977
L
Anubis
GXRDX
Anubis
2,360
400
0
875
3,672
1,755
1,238
421
3,227
15,489
0
W
1,419
113
0
1,433
3,547
1,604
832
0
3,547
0
18,208
L
Bellona
Thzin_Rangel
Bellona
1,032
203
0
255
3,105
2,243
264
0
2,880
0
8,468
W
Cupid
U-Lontra
Cupid
10,978
6,999
102
3,781
7,399
2,056
258
1,571
5,828
0
37,833
W
205
0
0
0
1,189
174
0
295
894
4,825
0
W
Cthulhu
balardino
Cthulhu
4,548
656
0
398
5,298
2,432
62
1,181
4,117
16,029
0
L
1,483
205
0
1,200
9,633
4,336
0
2,020
7,613
8,127
0
L
Artemis
hector_zuza
Artemis
3,113
2,393
0
904
7,870
1,451
0
1,463
6,407
0
8,741
L
1,511
473
99
1,146
4,255
1,188
0
825
3,405
0
15,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
24,039
214
Minions Killed
100
0
Camps Cleared
0
918,117
Distance Traveled
926,333
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,910
537
72
7
0
222,880
3
L
Anubis
5,275
480
30
3
0
159,718
1
W
Kali
5,146
468
36
3
0
221,963
3
L
Bellona
4,646
422
21
2
0
203,378
1
W
Cupid
7,046
641
59
5
0
175,153
0
W
He Bo
4,277
389
15
1
0
52,266
1
W
Cthulhu
6,502
591
32
3
0
245,855
0
L
Ares
4,634
421
9
1
0
180,794
0
L
Artemis
4,337
394
13
1
0
171,818
1
L
Thor
5,147
468
27
2
0
210,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role