Player Matchup

Thoth
Thoth
CharlesChaplin
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 28L
1,754 Elo+
Solo
Cthulhu
Cthulhu
ChickN
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,861 Elo+
Solo
Tyr
Tyr
YoungEt
Tyr
Level 17
God Stats
3W - 1L
1,833 SR
Queue Stats
30W - 19L
1,635 Elo+
Party 1
Artemis
Artemis
bingbingx
Artemis
Level 17
God Stats
9W - 7L
1,830 SR
Queue Stats
71W - 45L
1,619 Elo+
Party 1
Set
Set
hornugle
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 68L
1,645 Elo+
Party 1
Team Averages
Level 28
1,633 SR
1,703 Elo+

VS

Team Averages
Level 20
1,669 SR
1,696 Elo+
Apollo
Apollo
AshKetchuр
Apollo
Level 7
God Stats
15W - 3L
1,856 SR
Queue Stats
19W - 5L
1,987 Elo+
Party 2
Izanami
Izanami
BestManOK
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MattNeek
Thanatos
Level 25
God Stats
10W - 5L
1,833 SR
Queue Stats
118W - 101L
1,622 Elo+
Solo
He Bo
He Bo
StarMaester
He Bo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,798 Elo+
Party 2
Athena
Athena
VashSanya
Athena
Level 28
God Stats
8W - 4L
1,654 SR
Queue Stats
70W - 59L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,804
390
3,851
6,135
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ChickN
Cthulhu
14
6 / 7 / 9
10,176
509
10,607
17,987
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
16
4 / 7 / 4
10,305
515
8,862
22,728
17,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
bingbingx
Artemis
17
6 / 8 / 6
10,631
532
12,662
20,329
6,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 6 / 5
9,713
486
6,635
16,218
7,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
9 / 6 / 5
12,309
615
13,863
16,027
8,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
BestManOK
Izanami
20
4 / 1 / 2
14,303
715
14,623
14,744
6,505
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
MattNeek
Thanatos
19
7 / 3 / 6
12,232
612
9,653
12,051
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 6 / 9
13,597
680
21,811
13,752
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
VashSanya
Athena
15
3 / 5 / 10
10,867
543
6,418
14,819
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
21
Kills
33
33
Deaths
21
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
6
5
1.92
W
Izanami
BestManOK
Izanami
4
1
2
5
L
1
5
3
0.5
L
Cthulhu
ChickN
Cthulhu
6
7
9
1.5
W
Thanatos
MattNeek
Thanatos
7
3
6
3.33
W
10
6
9
2.42
W
Athena
VashSanya
Athena
3
5
10
1.6
L
Tyr
4
7
4
0.86
L
Artemis
bingbingx
Artemis
6
8
6
1.13
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,617
Damage
66,368
83,397
Taken
71,393
47,726
Mitigated
34,922
17,036
Healing
30,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,863
9,202
0
5,090
16,027
8,000
2,435
3,714
12,273
0
84,171
W
Izanami
BestManOK
Izanami
14,623
11,398
0
9,819
14,744
6,505
4,740
2,048
12,678
0
136,039
L
3,851
94
0
783
6,135
1,590
0
1,976
4,159
31,065
0
L
Cthulhu
ChickN
Cthulhu
10,607
1,076
189
744
17,987
15,245
0
7,299
10,688
25,385
0
W
Thanatos
MattNeek
Thanatos
9,653
2,612
0
10,450
12,051
4,715
1,562
2,930
8,977
0
70,641
W
21,811
1,290
0
3,361
13,752
5,233
1,535
4,169
9,363
103,902
0
W
Athena
VashSanya
Athena
6,418
2,075
0
2,023
14,819
10,469
239
2,763
12,056
23,321
0
L
Tyr
8,862
1,900
0
4,729
22,728
17,279
0
5,171
17,557
0
45,944
L
Artemis
bingbingx
Artemis
12,662
7,975
0
6,255
20,329
6,530
155
7,875
12,454
0
67,032
L
6,635
2,002
0
4,336
16,218
7,082
0
5,908
10,310
0
66,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
63,308
424
Minions Killed
642
0
Camps Cleared
0
1,694,606
Distance Traveled
1,900,805
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,309
615
116
6
0
357,515
1
W
Izanami
14,303
715
242
12
0
320,103
7
L
Thoth
7,804
390
67
3
0
206,326
3
L
Cthulhu
10,176
509
30
2
0
402,865
2
W
Thanatos
12,232
612
105
5
0
445,207
3
W
He Bo
13,597
680
149
7
0
381,521
6
W
Athena
10,867
543
30
2
0
396,459
13
L
Tyr
10,305
515
93
5
0
370,924
2
L
Artemis
10,631
532
124
6
0
312,504
0
L
Set
9,713
486
110
6
0
401,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role