Player Matchup

Neith
Neith
JasonBrody
Neith
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,395 Elo+
Party 2
Cerberus
Cerberus
Muggetsu
Cerberus
Level 22
God Stats
7W - 6L
1,226 SR
Queue Stats
54W - 53L
1,465 Elo+
Solo
Kukulkan
Kukulkan
TheGrow
Kukulkan
Level 23
God Stats
1W - 1L
1,599 SR
Queue Stats
11W - 10L
1,441 Elo+
Party 2
Arachne
Arachne
ToxicOverflow
Arachne
Level 26
God Stats
3W - 0L
1,729 SR
Queue Stats
12W - 2L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
kontklapper
Guan Yu
Level 6
God Stats
6W - 0L
1,729 SR
Queue Stats
9W - 3L
1,415 Elo+
Party 1
Team Averages
Level 18
1,557 SR
1,434 Elo+

VS

Team Averages
Level 21
1,580 SR
1,519 Elo+
Olorun
Olorun
Harlil
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Osiris
Osiris
Hodonius
Osiris
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 74L
1,517 Elo+
Solo
Ymir
Ymir
Schmartaling
Ymir
Level 27
God Stats
2W - 5L
1,601 SR
Queue Stats
50W - 47L
1,537 Elo+
Party 4
Hel
Hel
Suppalovah
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Neith
Neith
gigalucy
Neith
Level 33
God Stats
2W - 2L
1,801 SR
Queue Stats
62W - 61L
1,540 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
5 / 0 / 3
6,802
680
7,675
4,640
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Muggetsu
Cerberus
10
1 / 3 / 1
5,489
549
1,572
8,013
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
TheGrow
Kukulkan
11
5 / 2 / 5
6,637
664
6,208
4,497
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
11
5 / 0 / 1
6,509
651
4,558
7,278
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
kontklapper
Guan Yu
10
2 / 0 / 2
6,000
600
1,205
2,935
1,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Harlil
Olorun
5
0 / 2 / 0
3,909
391
873
2,124
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Hodonius
Osiris
1
0 / 0 / 0
3,423
342
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 6 / 2
4,743
474
3,061
11,645
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,477
448
866
4,044
1,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Neith
gigalucy
Neith
7
3 / 6 / 1
5,217
522
4,356
7,770
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
4
5
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
Harlil
Olorun
0
2
0
0
L
Osiris
Hodonius
Osiris
0
0
0
0
W
Neith
5
0
3
6.5
W
Cerberus
Muggetsu
Cerberus
1
3
1
0.5
L
1
6
2
0.33
L
0
4
0
0
W
Kukulkan
TheGrow
Kukulkan
5
2
5
3.75
W
Arachne
5
0
1
5.5
L
Neith
gigalucy
Neith
3
6
1
0.58
W
Guan Yu
kontklapper
Guan Yu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
9,156
27,363
Taken
25,583
9,773
Mitigated
8,656
12,782
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Harlil
Olorun
873
513
0
238
2,124
581
0
0
2,099
5,409
0
L
Osiris
Hodonius
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Neith
7,675
4,689
0
3,281
4,640
1,279
1,833
1,496
3,144
0
35,763
W
Cerberus
Muggetsu
Cerberus
1,572
196
0
3,338
8,013
2,817
934
735
7,278
28,431
0
L
3,061
887
0
1,884
11,645
4,575
0
4,402
7,243
11,413
0
L
866
213
0
805
4,044
1,012
0
0
3,969
12,194
0
W
Kukulkan
TheGrow
Kukulkan
6,208
776
0
0
4,497
1,514
1,226
604
3,893
31,949
0
W
Arachne
4,558
3,327
0
5,038
7,278
2,473
610
1,181
6,097
0
35,870
L
Neith
gigalucy
Neith
4,356
1,734
0
1,485
7,770
2,488
0
3,378
4,392
0
13,889
W
Guan Yu
kontklapper
Guan Yu
1,205
49
0
1,125
2,935
1,690
195
784
2,151
0
16,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
21,769
314
Minions Killed
72
0
Camps Cleared
0
1,026,428
Distance Traveled
590,004
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,909
391
10
1
0
85,016
0
L
Osiris
3,423
342
0
0
0
39,827
0
W
Neith
6,802
680
70
7
0
187,581
0
W
Cerberus
5,489
549
75
8
0
176,723
0
L
Ymir
4,743
474
14
1
0
163,448
0
L
Hel
4,477
448
28
3
0
152,720
1
W
Kukulkan
6,637
664
52
5
0
197,256
0
W
Arachne
6,509
651
78
8
0
224,592
5
L
Neith
5,217
522
20
2
0
148,993
0
W
Guan Yu
6,000
600
39
4
0
240,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role