Player Matchup

Cthulhu
Cthulhu
Enderpro
Cthulhu
Level 100
God Stats
24W - 20L
1,656 SR
Queue Stats
293W - 256L
1,567 Elo+
Party 1
Tiamat
Tiamat
NthCornhoIio
Tiamat
Level 68
God Stats
77W - 49L
1,572 SR
Queue Stats
161W - 112L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
bodyparts 001
Danzaburou
Level 81
God Stats
78W - 47L
1,669 SR
Queue Stats
267W - 224L
1,577 Elo+
Party 1
Team Averages
Level 83
1,632 SR
1,599 Elo+

VS

Team Averages
Level 71
1,574 SR
1,630 Elo+
Anhur
Anhur
N1klaZ45
Anhur
Level 24
God Stats
8W - 5L
1,746 SR
Queue Stats
22W - 25L
1,485 Elo+
Solo
Ymir
Ymir
Vamprules
Ymir
Level 60
God Stats
7W - 3L
1,705 SR
Queue Stats
8W - 3L
1,702 Elo+
Party 2
Hades
Hades
lLoop
Hades
Level 128
God Stats
0W - 1L
1,271 SR
Queue Stats
8W - 3L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enderpro
Cthulhu
12
3 / 0 / 8
8,753
729
9,825
11,319
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
6 / 2 / 3
9,139
762
8,837
6,960
5,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
bodyparts 001
Danzaburou
12
2 / 0 / 7
9,086
757
8,355
8,853
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
N1klaZ45
Anhur
11
1 / 3 / 1
7,434
620
5,654
8,317
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 4 / 1
7,797
650
1,950
11,362
5,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
lLoop
Hades
10
0 / 4 / 2
7,254
605
9,958
12,365
5,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
1
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Enderpro
Cthulhu
3
0
8
7
L
Anhur
N1klaZ45
Anhur
1
3
1
0.5
W
Tiamat
6
2
3
3.75
L
Ymir
0
4
1
0.13
W
Danzaburou
bodyparts 001
Danzaburou
2
0
7
5.5
L
Hades
lLoop
Hades
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,017
Damage
17,562
27,132
Taken
32,044
13,027
Mitigated
14,049
9,428
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Enderpro
Cthulhu
9,825
146
467
3,309
11,319
4,812
96
4,493
6,826
25,530
0
L
Anhur
N1klaZ45
Anhur
5,654
2,787
0
2,547
8,317
2,522
0
5,347
2,428
0
25,691
W
Tiamat
8,837
1,018
0
2,197
6,960
5,547
793
3,122
3,838
33,120
0
L
Ymir
1,950
29
0
1,243
11,362
5,951
0
6,592
4,043
17,919
0
W
Danzaburou
bodyparts 001
Danzaburou
8,355
2,194
0
3,455
8,853
2,668
2,166
4,644
4,209
0
42,821
L
Hades
lLoop
Hades
9,958
659
263
4,513
12,365
5,576
0
5,121
6,833
43,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
22,485
156
Minions Killed
163
0
Camps Cleared
0
695,234
Distance Traveled
594,094
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,753
729
46
4
0
232,152
1
L
Anhur
7,434
620
42
4
0
207,295
4
W
Tiamat
9,139
762
47
4
0
234,341
3
L
Ymir
7,797
650
28
2
0
197,568
0
W
Danzaburou
9,086
757
63
5
0
228,741
3
L
Hades
7,254
605
93
8
0
189,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role