Player Matchup

Sobek
Sobek
MysterKöpek
Sobek
Level 18
God Stats
2W - 2L
1,685 SR
Queue Stats
25W - 27L
1,330 Elo+
Solo
Hachiman
Hachiman
Syslator
Hachiman
Level 21
God Stats
10W - 7L
1,400 SR
Queue Stats
25W - 28L
1,342 Elo+
Party 1
Mercury
Mercury
molaf
Mercury
Level 15
God Stats
1W - 4L
1,138 SR
Queue Stats
34W - 44L
1,381 Elo+
Solo
Freya
Freya
tonikjefrajer
Freya
Level 17
God Stats
7W - 2L
1,709 SR
Queue Stats
24W - 26L
1,340 Elo+
Party 1
Bellona
Bellona
xXUGDXx
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,379 Elo+

VS

Team Averages
Level 14
1,450 SR
1,374 Elo+
Ymir
Ymir
DiotheLeo
Ymir
Level 8
God Stats
0W - 4L
1,221 SR
Queue Stats
44W - 34L
1,172 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lucurto
Tsukuyomi
Level 26
God Stats
32W - 27L
1,420 SR
Queue Stats
435W - 451L
1,368 Elo+
Solo
Cupid
Cupid
RAMENRubberDucky
Cupid
Level 8
God Stats
0W - 1L
1,537 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
coxxxte
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Susano
Susano
kenkentakamuri
Susano
Level 6
God Stats
1W - 2L
1,572 SR
Queue Stats
2W - 7L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
4,186
698
2,146
3,691
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Syslator
Hachiman
6
0 / 2 / 3
3,691
615
1,990
2,985
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
molaf
Mercury
7
1 / 0 / 1
4,067
678
928
3,182
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
3 / 1 / 0
4,279
713
1,222
2,635
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
xXUGDXx
Bellona
8
0 / 0 / 0
4,328
721
177
1,520
1,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
2 / 2 / 1
3,925
654
2,012
3,222
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Lucurto
Tsukuyomi
6
1 / 1 / 0
3,668
611
1,095
2,762
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 3 / 0
3,178
530
554
2,864
674
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
coxxxte
Anubis
5
1 / 0 / 2
3,613
602
1,580
2,044
907
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,667
445
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
2
1
1.25
L
Tsukuyomi
Lucurto
Tsukuyomi
1
1
0
1
W
2
1
0
2
L
0
3
0
0
W
Hachiman
Syslator
Hachiman
0
2
3
0.75
L
Anubis
coxxxte
Anubis
1
0
2
2
L
0
0
0
0
W
Mercury
molaf
Mercury
1
0
1
1.5
W
3
1
0
3
W
Bellona
xXUGDXx
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,463
Damage
5,241
14,013
Taken
10,892
4,889
Mitigated
3,582
5,314
Healing
3,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,012
1,129
0
854
3,222
1,253
0
706
2,516
7,994
0
L
Tsukuyomi
Lucurto
Tsukuyomi
1,095
97
0
1,192
2,762
748
0
329
2,433
0
10,407
W
2,146
596
0
1,472
3,691
1,610
426
1,401
2,290
7,336
0
L
554
334
0
418
2,864
674
0
1,222
1,642
0
8,381
W
Hachiman
Syslator
Hachiman
1,990
1,382
0
751
2,985
602
0
1,657
1,328
0
7,619
L
Anubis
coxxxte
Anubis
1,580
192
0
775
2,044
907
0
1,111
933
7,314
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
molaf
Mercury
928
391
0
1,411
3,182
811
548
534
2,648
0
14,735
W
1,222
610
0
960
2,635
744
390
0
2,635
10,897
0
W
Bellona
xXUGDXx
Bellona
177
0
0
720
1,520
1,122
498
0
1,520
0
17,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,551
Gold Earned
17,051
129
Minions Killed
58
0
Camps Cleared
0
558,410
Distance Traveled
418,815
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,925
654
6
1
0
103,139
0
L
Tsukuyomi
3,668
611
23
4
0
103,195
0
W
Sobek
4,186
698
11
2
0
118,700
1
L
Cupid
3,178
530
11
2
0
96,390
0
W
Hachiman
3,691
615
10
2
0
95,573
0
L
Anubis
3,613
602
18
3
0
116,091
2
L
Susano
2,667
445
0
0
0
0
0
W
Mercury
4,067
678
36
6
0
145,322
0
W
Freya
4,279
713
26
4
0
82,519
0
W
Bellona
4,328
721
46
8
0
116,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role