Player Matchup

Ymir
Ymir
Gold V
EugRoc15
Ymir
Gold V
Level 154
God Stats
2W - 1L
1,993 SR
Queue Stats
16W - 13L
1,626 MMR
Solo
Guan Yu
Guan Yu
Gold II
Novembër
Guan Yu
Gold II
Level 154
God Stats
12W - 4L
1,914 SR
Queue Stats
99W - 90L
1,577 MMR
Party 1
Mercury
Mercury
Gold II
Roytom11
Mercury
Gold II
Level 124
God Stats
3W - 5L
1,628 SR
Queue Stats
433W - 440L
1,583 MMR
Party 3
Scylla
Scylla
Platinum II
cajitaX
Scylla
Platinum II
Level 154
God Stats
26W - 14L
1,661 SR
Queue Stats
110W - 101L
1,994 MMR
Party 3
Izanami
Izanami
Platinum II
kSteveN
Izanami
Platinum II
Level 160
God Stats
2W - 1L
1,596 SR
Queue Stats
176W - 167L
1,770 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,758 SR
1,710 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,449 SR
1,657 MMR
Raijin
Raijin
Platinum III
MihOrvatt
Raijin
Platinum III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold III
P3dr0EM
Sobek
Gold III
Level 123
God Stats
10W - 9L
1,473 SR
Queue Stats
611W - 616L
1,567 MMR
Solo
Loki
Loki
Platinum IV
StoneDealer
Loki
Platinum IV
Level 160
God Stats
10W - 14L
1,235 SR
Queue Stats
505W - 494L
1,704 MMR
Solo
Tyr
Tyr
Gold III
aquidesgraça
Tyr
Gold III
Level 98
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 32L
1,776 MMR
Party 2
Artemis
Artemis
Gold I
zSnowy
Artemis
Gold I
Level 156
God Stats
6W - 5L
1,540 SR
Queue Stats
805W - 771L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 5 / 3
10,660
426
3,229
15,922
16,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Novembër
Guan Yu
19
0 / 3 / 4
12,530
501
14,262
20,838
22,846
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Roytom11
Mercury
19
5 / 6 / 5
12,129
485
10,154
20,110
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
cajitaX
Scylla
20
2 / 7 / 4
13,607
544
12,213
15,863
5,519
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
kSteveN
Izanami
20
2 / 5 / 4
13,642
546
12,604
16,014
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ApolloSetDanzaburouJanusTsukuyomi

VS

Bans
PersephoneGebGaneshaAwilixNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MihOrvatt
Raijin
20
19 / 1 / 5
17,706
708
31,446
13,410
6,429
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
P3dr0EM
Sobek
19
2 / 1 / 12
13,109
524
6,146
21,848
30,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 2 / 9
15,798
632
11,386
14,055
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
0 / 2 / 9
15,013
601
11,722
21,551
24,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
zSnowy
Artemis
19
1 / 5 / 6
12,870
515
7,688
20,941
10,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
10
Kills
25
26
Deaths
11
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
3
0.5
W
Raijin
MihOrvatt
Raijin
19
1
5
21.5
L
Guan Yu
Novembër
Guan Yu
0
3
4
0.67
W
Sobek
P3dr0EM
Sobek
2
1
12
8
L
Mercury
Roytom11
Mercury
5
6
5
1.25
W
3
2
9
3.75
W
0
2
9
2.25
L
Scylla
cajitaX
Scylla
2
7
4
0.57
L
Izanami
kSteveN
Izanami
2
5
4
0.8
W
Artemis
zSnowy
Artemis
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,462
Damage
68,388
88,747
Taken
91,805
62,506
Mitigated
80,345
17,754
Healing
40,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,229
427
0
1,228
15,922
16,740
0
8,849
6,989
30,712
0
W
Raijin
MihOrvatt
Raijin
31,446
2,292
816
5,581
13,410
6,429
3,928
2,755
10,573
166,687
0
L
Guan Yu
Novembër
Guan Yu
14,262
2,839
1,517
4,936
20,838
22,846
1,238
6,146
14,692
0
99,969
W
Sobek
P3dr0EM
Sobek
6,146
716
0
7,500
21,848
30,557
500
4,686
17,034
28,905
0
L
Mercury
Roytom11
Mercury
10,154
5,478
0
5,003
20,110
7,643
0
9,657
10,254
0
71,830
W
11,386
2,671
0
6,405
14,055
7,650
2,275
1,868
12,133
0
139,966
W
11,722
2,720
0
9,510
21,551
24,879
2,521
3,704
17,739
0
121,579
L
Scylla
cajitaX
Scylla
12,213
1,297
0
1,349
15,863
5,519
0
9,299
6,294
114,821
0
L
Izanami
kSteveN
Izanami
12,604
7,604
0
3,721
16,014
9,758
5,210
3,224
12,748
0
115,323
W
Artemis
zSnowy
Artemis
7,688
3,488
0
10,526
20,941
10,830
3,407
3,019
17,882
0
108,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,568
Gold Earned
74,496
812
Minions Killed
902
0
Camps Cleared
0
2,493,334
Distance Traveled
2,560,565
38
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,660
426
38
2
0
499,896
4
W
Raijin
17,706
708
249
10
0
500,348
4
L
Guan Yu
12,530
501
198
8
0
527,070
11
W
Sobek
13,109
524
36
1
0
541,645
6
L
Mercury
12,129
485
113
5
0
546,496
8
W
Loki
15,798
632
232
9
0
588,287
9
W
Tyr
15,013
601
243
10
0
520,346
3
L
Scylla
13,607
544
215
9
0
481,339
5
L
Izanami
13,642
546
248
10
0
438,533
10
W
Artemis
12,870
515
142
6
0
409,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role