Player Matchup

Cupid
Cupid
Kirushi
Cupid
Level 149
God Stats
10W - 4L
1,623 SR
Queue Stats
171W - 155L
1,597 Elo+
Party 2
Thoth
Thoth
Nimbii
Thoth
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
220W - 202L
1,612 Elo+
Party 2
Bellona
Bellona
PaidGrudge
Bellona
Level 119
God Stats
15W - 7L
1,993 SR
Queue Stats
396W - 362L
1,642 Elo+
Party 2
Ao Kuang
Ao Kuang
Ziggyhaha
Ao Kuang
Level 134
God Stats
15W - 4L
1,710 SR
Queue Stats
221W - 188L
1,634 Elo+
Party 2
Bacchus
Bacchus
partyman606
Bacchus
Level 27
God Stats
2W - 4L
1,437 SR
Queue Stats
72W - 49L
1,625 Elo+
Party 2
Team Averages
Level 103
1,653 SR
1,622 Elo+

VS

Team Averages
Level 72
1,683 SR
1,597 Elo+
Baron Samedi
Baron Samedi
Azreale
Baron Samedi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 86L
1,659 Elo+
Party 1
Sun Wukong
Sun Wukong
DDMaster211
Sun Wukong
Level 87
God Stats
8W - 4L
1,770 SR
Queue Stats
48W - 39L
1,567 Elo+
Party 1
Izanami
Izanami
Magnati69
Izanami
Level 39
God Stats
136W - 96L
1,788 SR
Queue Stats
560W - 498L
1,607 Elo+
Solo
Thanatos
Thanatos
Wesker539
Thanatos
Level 25
God Stats
7W - 3L
1,857 SR
Queue Stats
25W - 20L
1,545 Elo+
Party 1
Cabrakan
Cabrakan
thatdonutkid
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 104L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kirushi
Cupid
20
5 / 6 / 9
12,455
566
10,945
17,573
6,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Nimbii
Thoth
20
10 / 3 / 13
13,077
594
20,061
13,052
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PaidGrudge
Bellona
19
3 / 4 / 14
12,289
559
15,688
23,086
18,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Ziggyhaha
Ao Kuang
20
23 / 3 / 9
14,030
638
23,634
17,715
7,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
partyman606
Bacchus
15
0 / 4 / 21
10,108
459
8,524
14,848
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azreale
Baron Samedi
18
7 / 8 / 2
11,887
540
15,389
17,183
8,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
DDMaster211
Sun Wukong
16
1 / 8 / 6
10,056
457
7,449
24,046
16,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Magnati69
Izanami
20
6 / 7 / 4
12,293
559
15,337
17,668
8,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Wesker539
Thanatos
14
1 / 11 / 7
9,363
426
7,171
21,117
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
thatdonutkid
Cabrakan
14
5 / 7 / 10
10,081
458
13,510
21,675
24,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
49
41
Kills
20
20
Deaths
41
66
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Azreale
Baron Samedi
7
8
2
1
L
Sun Wukong
DDMaster211
Sun Wukong
1
8
6
0.5
W
Cupid
Kirushi
Cupid
5
6
9
1.58
L
Izanami
Magnati69
Izanami
6
7
4
1.14
W
Thoth
Nimbii
Thoth
10
3
13
5.5
W
Bellona
PaidGrudge
Bellona
3
4
14
2.5
L
Thanatos
Wesker539
Thanatos
1
11
7
0.41
W
Ao Kuang
Ziggyhaha
Ao Kuang
23
3
9
9.17
W
Bacchus
partyman606
Bacchus
0
4
21
2.63
L
Cabrakan
thatdonutkid
Cabrakan
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,852
Damage
58,856
86,274
Taken
101,689
52,291
Mitigated
65,809
30,085
Healing
31,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Azreale
Baron Samedi
15,389
496
3,884
4,291
17,183
8,722
0
11,512
5,188
75,026
0
L
Sun Wukong
DDMaster211
Sun Wukong
7,449
781
0
4,321
24,046
16,556
712
8,816
15,091
294
54,565
W
Cupid
Kirushi
Cupid
10,945
5,776
1,358
6,413
17,573
6,831
652
4,589
12,984
0
105,821
L
Izanami
Magnati69
Izanami
15,337
10,025
0
5,590
17,668
8,707
820
5,916
11,696
0
120,416
W
Thoth
Nimbii
Thoth
20,061
997
156
2,409
13,052
5,104
364
5,782
7,270
81,391
0
W
Bellona
PaidGrudge
Bellona
15,688
4,467
0
9,861
23,086
18,517
3,292
4,661
18,425
0
96,635
L
Thanatos
Wesker539
Thanatos
7,171
2,109
0
10,050
21,117
7,611
614
13,414
7,410
0
48,012
W
Ao Kuang
Ziggyhaha
Ao Kuang
23,634
6,269
0
8,140
17,715
7,750
0
7,643
10,072
89,519
0
W
Bacchus
partyman606
Bacchus
8,524
922
0
1,748
14,848
14,089
0
6,459
8,389
20,258
0
L
Cabrakan
thatdonutkid
Cabrakan
13,510
1,736
0
2,920
21,675
24,213
0
11,394
10,085
30,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,959
Gold Earned
53,680
606
Minions Killed
547
0
Camps Cleared
0
2,086,888
Distance Traveled
1,871,095
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,887
540
129
6
0
355,208
4
L
Sun Wukong
10,056
457
109
5
0
364,322
0
W
Cupid
12,455
566
161
7
0
385,448
3
L
Izanami
12,293
559
204
9
0
361,227
0
W
Thoth
13,077
594
132
6
0
420,893
4
W
Bellona
12,289
559
179
8
0
421,225
1
L
Thanatos
9,363
426
83
4
0
393,490
2
W
Ao Kuang
14,030
638
106
5
0
424,041
1
W
Bacchus
10,108
459
28
1
0
435,281
3
L
Cabrakan
10,081
458
22
1
0
396,848
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role