Player Matchup

Cerberus
Cerberus
MasonicEight145
Cerberus
Level 31
God Stats
156W - 156L
1,527 SR
Queue Stats
204W - 230L
1,485 Elo+
Solo
Hel
Hel
Nickinnacity
Hel
Level 27
God Stats
5W - 3L
1,340 SR
Queue Stats
99W - 125L
1,362 Elo+
Party 1
Thor
Thor
TTV-AnimalKingxx
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,241 Elo+
Party 1
Artemis
Artemis
Warriorsfan05
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,427 Elo+
Solo
Mulan
Mulan
YungStaCee
Mulan
Level 28
God Stats
27W - 27L
1,549 SR
Queue Stats
74W - 75L
1,391 Elo+
Party 1
Team Averages
Level 23
1,483 SR
1,381 Elo+

VS

Team Averages
Level 20
1,551 SR
1,406 Elo+
Izanami
Izanami
Chemical_Lizard
Izanami
Level 24
God Stats
31W - 30L
1,503 SR
Queue Stats
64W - 66L
1,406 Elo+
Party 2
Chaac
Chaac
Moe_Money365
Chaac
Level 25
God Stats
18W - 10L
1,611 SR
Queue Stats
78W - 80L
1,359 Elo+
Party 2
Arachne
Arachne
Tsils
Arachne
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 80L
1,459 Elo+
Solo
Yemoja
Yemoja
dozha__
Yemoja
Level 28
God Stats
6W - 2L
1,745 SR
Queue Stats
110W - 114L
1,419 Elo+
Solo
Kukulkan
Kukulkan
locomon10
Kukulkan
Level 19
God Stats
7W - 7L
1,396 SR
Queue Stats
8W - 9L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 6 / 0
8,025
401
8,099
17,551
20,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 13 / 1
8,463
423
11,903
20,103
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 16 / 1
6,334
317
2,000
15,470
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
1
0 / 1 / 0
5,301
265
0
588
84
Mulan
11
3 / 11 / 1
7,799
390
13,277
25,601
15,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
9,842
492
9,814
9,299
3,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
11 / 0 / 11
11,521
576
14,718
13,811
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Tsils
Arachne
18
14 / 2 / 6
12,087
604
17,201
20,075
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
dozha__
Yemoja
15
5 / 1 / 22
11,164
558
8,703
10,298
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
locomon10
Kukulkan
15
9 / 2 / 11
10,333
517
16,793
7,739
3,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
105
7
Kills
47
47
Deaths
7
3
Assists
58
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Cerberus
1
6
0
0.17
W
11
0
11
16.5
L
3
13
1
0.27
L
0
16
1
0.03
W
Arachne
Tsils
Arachne
14
2
6
8.5
L
Artemis
0
1
0
0
L
Mulan
3
11
1
0.32
W
Yemoja
dozha__
Yemoja
5
1
22
16
W
Kukulkan
locomon10
Kukulkan
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,279
Damage
67,229
79,313
Taken
61,222
48,073
Mitigated
31,255
11,022
Healing
25,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,814
7,101
0
1,177
9,299
3,219
4,160
3,537
5,612
0
40,789
L
Cerberus
8,099
288
0
3,624
17,551
20,404
343
3,409
13,767
38,162
0
W
14,718
3,930
0
6,169
13,811
10,766
1,252
5,199
8,402
0
52,097
L
11,903
1,777
857
4,433
20,103
7,023
335
8,661
11,192
45,434
0
L
2,000
1,096
0
30
15,470
4,631
0
6,151
9,144
0
7,934
W
Arachne
Tsils
Arachne
17,201
12,646
0
10,684
20,075
8,409
2,564
4,411
14,778
0
89,838
L
Artemis
0
0
0
0
588
84
0
0
588
0
0
L
Mulan
13,277
1,344
0
2,078
25,601
15,931
0
7,275
18,276
0
38,322
W
Yemoja
dozha__
Yemoja
8,703
2,471
2,735
4,003
10,298
5,704
2,835
3,702
6,346
38,453
0
W
Kukulkan
locomon10
Kukulkan
16,793
2,003
0
722
7,739
3,157
1,435
2,568
4,971
55,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
54,947
219
Minions Killed
421
0
Camps Cleared
0
1,194,093
Distance Traveled
1,865,125
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,842
492
73
4
0
375,321
0
L
Cerberus
8,025
401
78
4
0
330,915
1
W
Chaac
11,521
576
87
4
0
431,831
1
L
Hel
8,463
423
75
4
0
296,686
0
L
Thor
6,334
317
10
1
0
258,792
0
W
Arachne
12,087
604
143
7
0
410,706
0
L
Artemis
5,301
265
0
0
0
0
0
L
Mulan
7,799
390
56
3
0
307,700
3
W
Yemoja
11,164
558
44
2
0
344,975
6
W
Kukulkan
10,333
517
74
4
0
302,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role