Player Matchup

Serqet
Serqet
AzumaRieko
Serqet
Level 29
God Stats
10W - 2L
1,476 SR
Queue Stats
33W - 24L
1,500 Elo+
Solo
Hera
Hera
GrandWarmaster
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Linty1992
Medusa
Level 7
God Stats
11W - 7L
1,755 SR
Queue Stats
21W - 16L
1,410 Elo+
Party 2
Chaac
Chaac
RonRon00
Chaac
Level 23
God Stats
10W - 4L
1,651 SR
Queue Stats
50W - 36L
1,594 Elo+
Party 2
Sobek
Sobek
TheYellowFlash0
Sobek
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 25L
1,644 Elo+
Party 2
Team Averages
Level 25
1,576 SR
1,530 Elo+

VS

Team Averages
Level 12
1,434 SR
1,397 Elo+
Osiris
Osiris
Brallanz
Osiris
Level 5
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 7L
1,264 Elo+
Party 3
Khepri
Khepri
ObliviousOnion
Khepri
Level 28
God Stats
3W - 3L
1,328 SR
Queue Stats
12W - 10L
1,521 Elo+
Party 1
Fenrir
Fenrir
SolarMacharius
Fenrir
Level 22
God Stats
8W - 7L
1,569 SR
Queue Stats
14W - 14L
1,434 Elo+
Party 1
Neith
Neith
Yukiterusekai
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ra
Ra
klét
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AzumaRieko
Serqet
16
7 / 2 / 4
9,969
586
5,858
10,037
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 2 / 11
9,791
576
11,127
6,118
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Linty1992
Medusa
16
12 / 1 / 8
10,657
627
17,325
9,356
4,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
RonRon00
Chaac
15
6 / 4 / 2
9,913
583
10,883
18,631
17,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
8 / 2 / 14
10,526
619
13,408
19,994
25,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brallanz
Osiris
12
3 / 8 / 5
7,815
460
8,554
15,445
10,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 8 / 6
6,964
410
7,055
15,307
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 4
8,607
506
12,697
19,583
9,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 8 / 5
7,556
444
8,578
12,541
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
13
1 / 4 / 3
7,482
440
5,424
9,154
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
33
Kills
11
11
Deaths
33
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
AzumaRieko
Serqet
7
2
4
4.5
L
Osiris
Brallanz
Osiris
3
8
5
0.69
W
0
2
11
2.75
W
Medusa
Linty1992
Medusa
12
1
8
16
L
0
8
6
0.38
W
Chaac
RonRon00
Chaac
6
4
2
1.75
L
4
5
4
1.2
W
8
2
14
7.5
L
3
8
5
0.69
L
Ra
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,601
Damage
42,308
64,136
Taken
72,030
53,382
Mitigated
37,541
22,340
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AzumaRieko
Serqet
5,858
1,208
0
4,422
10,037
4,194
678
977
9,035
0
56,703
L
Osiris
Brallanz
Osiris
8,554
3,189
0
478
15,445
10,534
0
5,492
9,513
65
21,616
W
11,127
2,343
0
633
6,118
2,864
1,093
2,082
4,011
75,890
0
W
Medusa
Linty1992
Medusa
17,325
7,140
0
2,311
9,356
4,066
4,734
1,982
7,274
0
74,552
L
7,055
912
0
804
15,307
9,422
0
5,964
8,914
18,163
0
W
Chaac
RonRon00
Chaac
10,883
3,925
0
7,254
18,631
17,213
1,370
3,121
15,172
0
59,219
L
12,697
5,292
0
5,518
19,583
9,162
0
3,867
15,419
0
50,949
W
13,408
2,274
0
7,720
19,994
25,045
431
4,382
15,437
26,992
0
L
8,578
4,577
0
2,268
12,541
4,981
0
4,686
7,720
0
32,409
L
Ra
5,424
297
425
99
9,154
3,442
31
4,526
4,398
39,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
38,424
497
Minions Killed
265
0
Camps Cleared
0
1,691,288
Distance Traveled
1,517,529
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,969
586
100
6
0
398,619
1
L
Osiris
7,815
460
32
2
0
334,514
2
W
Hera
9,791
576
147
9
0
320,604
3
W
Medusa
10,657
627
108
6
0
334,709
0
L
Khepri
6,964
410
25
1
0
293,667
4
W
Chaac
9,913
583
103
6
0
308,771
4
L
Fenrir
8,607
506
80
5
0
311,612
1
W
Sobek
10,526
619
39
2
0
328,585
3
L
Neith
7,556
444
56
3
0
252,079
3
L
Ra
7,482
440
72
4
0
325,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role