Player Matchup

Ares
Ares
Corray23
Ares
Level 47
God Stats
3W - 4L
1,676 SR
Queue Stats
296W - 337L
1,431 Elo+
Solo
Jing Wei
Jing Wei
J_117_
Jing Wei
Level 40
God Stats
5W - 6L
1,447 SR
Queue Stats
60W - 77L
1,451 Elo+
Solo
Bakasura
Bakasura
JungSooJung
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Eset
Eset
Kekiiro
Eset
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,428 Elo+
Party 2
Hercules
Hercules
Kohiroo
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
990 Elo+
Party 2
Team Averages
Level 42
1,525 SR
1,360 Elo+

VS

Team Averages
Level 70
1,435 SR
1,568 Elo+
Cerberus
Cerberus
Bleedingflesh
Cerberus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,736 Elo+
Party 1
Bellona
Bellona
Dabi Op
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DiegoVP4807
Kukulkan
Level 48
God Stats
14W - 11L
1,324 SR
Queue Stats
26W - 23L
1,581 Elo+
Solo
Tiamat
Tiamat
Vitoing
Tiamat
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
eVeRyBoDyGeTsO1
Anhur
Level 65
God Stats
3W - 4L
1,350 SR
Queue Stats
282W - 256L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 0 / 1
8,437
844
946
2,873
1,705
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
J_117_
Jing Wei
15
1 / 12 / 3
9,600
960
12,182
19,689
7,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
JungSooJung
Bakasura
14
1 / 9 / 2
9,263
926
5,485
16,138
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Kekiiro
Eset
15
3 / 10 / 2
9,957
996
12,321
18,127
6,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Kohiroo
Hercules
15
0 / 4 / 3
8,913
891
7,732
18,275
17,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bleedingflesh
Cerberus
17
1 / 1 / 26
11,082
1,108
11,341
14,138
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Dabi Op
Bellona
18
10 / 1 / 14
11,397
1,140
13,030
10,097
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DiegoVP4807
Kukulkan
19
16 / 0 / 12
13,033
1,303
22,288
5,134
2,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Vitoing
Tiamat
17
3 / 2 / 22
10,518
1,052
10,335
5,701
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 1 / 18
10,683
1,068
9,716
9,101
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
127
5
Kills
35
35
Deaths
5
11
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bleedingflesh
Cerberus
1
1
26
14
L
Ares
0
0
1
0.5
W
Bellona
Dabi Op
Bellona
10
1
14
17
W
Kukulkan
DiegoVP4807
Kukulkan
16
0
12
22
L
Jing Wei
J_117_
Jing Wei
1
12
3
0.21
L
Bakasura
JungSooJung
Bakasura
1
9
2
0.22
L
Eset
Kekiiro
Eset
3
10
2
0.4
L
Hercules
Kohiroo
Hercules
0
4
3
0.38
W
Tiamat
Vitoing
Tiamat
3
2
22
7
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,666
Damage
66,710
75,102
Taken
44,171
38,819
Mitigated
33,598
5,713
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bleedingflesh
Cerberus
11,341
1,267
0
4,127
14,138
13,616
0
4,737
8,511
27,081
0
L
Ares
946
33
0
142
2,873
1,705
0
1,297
1,526
5,370
0
W
Bellona
Dabi Op
Bellona
13,030
3,556
634
3,166
10,097
9,009
0
3,671
6,297
0
23,600
W
Kukulkan
DiegoVP4807
Kukulkan
22,288
2,741
0
1,280
5,134
2,483
0
959
4,075
54,375
0
L
Jing Wei
J_117_
Jing Wei
12,182
6,349
0
0
19,689
7,132
0
9,600
9,780
0
33,541
L
Bakasura
JungSooJung
Bakasura
5,485
3,091
0
1,178
16,138
5,922
0
11,272
4,550
0
11,598
L
Eset
Kekiiro
Eset
12,321
1,754
606
1,531
18,127
6,858
0
11,310
6,495
26,322
0
L
Hercules
Kohiroo
Hercules
7,732
1,238
0
2,256
18,275
17,202
0
9,679
8,212
481
23,064
W
Tiamat
Vitoing
Tiamat
10,335
1,791
1,716
1,195
5,701
4,573
0
2,697
2,865
13,511
0
W
9,716
4,708
0
552
9,101
3,917
0
1,670
7,328
0
27,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,170
Gold Earned
56,713
115
Minions Killed
227
6
Camps Cleared
4
785,100
Distance Traveled
955,269
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,082
1,108
53
5
1
201,357
0
L
Ares
8,437
844
7
1
0
79,625
0
W
Bellona
11,397
1,140
27
3
0
191,855
0
W
Kukulkan
13,033
1,303
96
10
0
194,994
0
L
Jing Wei
9,600
960
25
3
4
197,453
1
L
Bakasura
9,263
926
22
2
1
142,079
0
L
Eset
9,957
996
40
4
1
169,980
0
L
Hercules
8,913
891
21
2
0
195,963
0
W
Tiamat
10,518
1,052
12
1
1
182,013
0
W
Anhur
10,683
1,068
39
4
2
185,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role