Player Matchup

Nox
Nox
CafeElCamello
Nox
Level 17
God Stats
10W - 11L
1,518 SR
Queue Stats
653W - 478L
1,748 Elo+
Solo
Neith
Neith
SULLY2405
Neith
Level 4
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 8L
1,317 Elo+
Solo
Odin
Odin
SabbathRaiN
Odin
Level 29
God Stats
3W - 4L
1,538 SR
Queue Stats
41W - 37L
1,539 Elo+
Solo
Tiamat
Tiamat
Sarelius
Tiamat
Level 17
God Stats
8W - 12L
1,325 SR
Queue Stats
37W - 42L
1,524 Elo+
Solo
Thor
Thor
Y0uth1
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,689 Elo+
Solo
Team Averages
Level 14
1,429 SR
1,563 Elo+

VS

Team Averages
Level 22
1,713 SR
1,601 Elo+
Olorun
Olorun
Geistix
Olorun
Level 24
God Stats
3W - 0L
1,896 SR
Queue Stats
51W - 35L
1,572 Elo+
Solo
Bellona
Bellona
HypnosReaper
Bellona
Level 15
God Stats
22W - 16L
1,678 SR
Queue Stats
124W - 105L
1,736 Elo+
Party 1
Heimdallr
Heimdallr
SealmydTaelsterr
Heimdallr
Level 29
God Stats
4W - 6L
1,501 SR
Queue Stats
93W - 122L
1,484 Elo+
Party 2
Aphrodite
Aphrodite
VanMemerich
Aphrodite
Level 28
God Stats
5W - 0L
1,872 SR
Queue Stats
97W - 126L
1,477 Elo+
Party 2
King Arthur
King Arthur
justaginger2004
King Arthur
Level 15
God Stats
41W - 23L
1,617 SR
Queue Stats
108W - 99L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,707
476
4,118
4,845
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
SULLY2405
Neith
5
0 / 7 / 0
4,145
345
1,385
5,065
1,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
2 / 4 / 2
5,555
463
2,837
10,208
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Sarelius
Tiamat
11
1 / 3 / 1
6,104
509
2,184
6,072
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Y0uth1
Thor
6
0 / 7 / 1
4,745
395
1,611
6,377
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Geistix
Olorun
13
5 / 2 / 5
7,717
643
6,844
9,681
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
HypnosReaper
Bellona
12
6 / 1 / 8
7,318
610
6,062
8,343
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
10
3 / 1 / 1
6,117
510
2,390
5,854
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Aphrodite
VanMemerich
Aphrodite
10
0 / 1 / 5
6,355
530
2,138
4,590
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
justaginger2004
King Arthur
13
9 / 1 / 5
7,865
655
6,122
10,200
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
23
23
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Olorun
Geistix
Olorun
5
2
5
3.75
W
Bellona
HypnosReaper
Bellona
6
1
8
10
L
Neith
SULLY2405
Neith
0
7
0
0
L
2
4
2
0.75
L
Tiamat
Sarelius
Tiamat
1
3
1
0.5
W
Heimdallr
3
1
1
3.5
W
Aphrodite
VanMemerich
Aphrodite
0
1
5
2.5
L
Thor
Y0uth1
Thor
0
7
1
0.07
W
King Arthur
justaginger2004
King Arthur
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,135
Damage
23,556
32,567
Taken
38,668
11,936
Mitigated
17,875
5,982
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,118
483
0
888
4,845
2,021
0
2,383
2,462
22,899
0
W
Olorun
Geistix
Olorun
6,844
3,412
60
5,389
9,681
3,564
1,375
1,093
8,354
48,113
0
W
Bellona
HypnosReaper
Bellona
6,062
1,667
0
2,286
8,343
5,291
50
692
7,490
0
34,742
L
Neith
SULLY2405
Neith
1,385
957
0
135
5,065
1,153
0
290
4,775
0
7,370
L
2,837
963
0
2,628
10,208
4,653
0
3,797
6,411
0
14,019
L
Tiamat
Sarelius
Tiamat
2,184
160
171
1,916
6,072
2,446
0
1,925
4,147
28,272
0
W
Heimdallr
2,390
1,323
0
2,956
5,854
2,422
1,462
1,719
4,045
0
24,764
W
Aphrodite
VanMemerich
Aphrodite
2,138
509
1,470
3,179
4,590
1,990
912
878
3,662
21,060
0
L
Thor
Y0uth1
Thor
1,611
733
0
244
6,377
1,663
19
587
5,790
0
11,175
W
King Arthur
justaginger2004
King Arthur
6,122
651
0
2,663
10,200
4,608
324
1,610
8,468
0
34,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
35,372
170
Minions Killed
336
0
Camps Cleared
0
996,953
Distance Traveled
1,081,411
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,707
476
44
4
0
194,690
2
W
Olorun
7,717
643
90
8
0
200,635
1
W
Bellona
7,318
610
76
6
0
249,854
0
L
Neith
4,145
345
12
1
0
153,119
0
L
Odin
5,555
463
26
2
0
207,689
0
L
Tiamat
6,104
509
63
5
0
209,593
2
W
Heimdallr
6,117
510
58
5
0
184,205
3
W
Aphrodite
6,355
530
34
3
0
215,249
5
L
Thor
4,745
395
25
2
0
231,862
2
W
King Arthur
7,865
655
78
7
0
231,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role