Player Matchup

Heimdallr
Heimdallr
Ant8131
Heimdallr
Level 104
God Stats
16W - 14L
1,392 SR
Queue Stats
199W - 184L
1,516 Elo+
Party 1
Nox
Nox
Fatboy Syn
Nox
Level 23
God Stats
10W - 7L
1,576 SR
Queue Stats
44W - 40L
1,365 Elo+
Party 1
Ganesha
Ganesha
JAKEthekiller25
Ganesha
Level 93
God Stats
7W - 22L
1,421 SR
Queue Stats
212W - 184L
1,563 Elo+
Party 1
Team Averages
Level 73
1,463 SR
1,481 Elo+

VS

Team Averages
Level 10
1,513 SR
1,449 Elo+
Jormungandr
Jormungandr
BL00DW0LF_X0
Jormungandr
Level 18
God Stats
17W - 15L
1,538 SR
Queue Stats
72W - 118L
1,348 Elo+
Solo
Anubis
Anubis
LG_Noisy
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 56L
1,500 Elo+
Solo
Kukulkan
Kukulkan
doomxabis
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ant8131
Heimdallr
16
19 / 0 / 16
14,322
842
21,147
14,438
5,837
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
21 / 1 / 13
14,335
843
12,518
10,352
3,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 3 / 34
12,073
710
10,435
18,157
10,145
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BL00DW0LF_X0
Jormungandr
13
1 / 10 / 1
9,781
575
7,021
16,661
15,719
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
LG_Noisy
Anubis
11
1 / 18 / 0
8,985
529
4,141
17,487
7,070
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
doomxabis
Kukulkan
13
1 / 13 / 2
9,956
586
5,927
15,917
3,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
6
41
Kills
3
4
Deaths
41
63
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ant8131
Heimdallr
19
0
16
27
L
Jormungandr
BL00DW0LF_X0
Jormungandr
1
10
1
0.15
W
21
1
13
27.5
W
1
3
34
6
L
Anubis
LG_Noisy
Anubis
1
18
0
0.06
L
Kukulkan
doomxabis
Kukulkan
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,100
Damage
17,089
42,947
Taken
50,065
19,700
Mitigated
26,385
17,506
Healing
1,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ant8131
Heimdallr
21,147
10,436
0
5,852
14,438
5,837
1,167
3,969
10,469
0
79,435
L
Jormungandr
BL00DW0LF_X0
Jormungandr
7,021
2,477
478
724
16,661
15,719
0
5,710
10,951
24,675
0
W
12,518
2,449
0
3,101
10,352
3,718
688
6,300
3,748
43,883
0
W
10,435
690
1,013
7,540
18,157
10,145
148
6,908
10,129
28,687
0
L
Anubis
LG_Noisy
Anubis
4,141
630
0
265
17,487
7,070
0
7,554
9,930
17,660
30
L
Kukulkan
doomxabis
Kukulkan
5,927
599
0
150
15,917
3,596
0
9,689
6,228
32,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
28,722
180
Minions Killed
101
0
Camps Cleared
0
931,637
Distance Traveled
685,703
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,322
842
92
5
0
326,669
0
L
Jormungandr
9,781
575
23
1
0
201,806
1
W
Nox
14,335
843
86
5
0
291,591
0
W
Ganesha
12,073
710
2
0
0
313,377
0
L
Anubis
8,985
529
27
2
0
203,777
0
L
Kukulkan
9,956
586
51
3
0
280,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role