Player Matchup

Sobek
Sobek
AntonioRomero18
Sobek
Level 89
God Stats
6W - 7L
1,266 SR
Queue Stats
335W - 309L
1,506 Elo+
Party 1
Set
Set
LeStroke
Set
Level 89
God Stats
2W - 1L
1,613 SR
Queue Stats
265W - 246L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Momoichan
Baron Samedi
Level 158
God Stats
5W - 4L
1,713 SR
Queue Stats
215W - 177L
1,573 Elo+
Solo
Chernobog
Chernobog
SGr iDemonz K
Chernobog
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 222L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
UCMIURDED
Kuzenbo
Level 87
God Stats
4W - 5L
1,715 SR
Queue Stats
384W - 371L
1,496 Elo+
Solo
Team Averages
Level 106
1,562 SR
1,524 Elo+

VS

Team Averages
Level 113
1,452 SR
1,531 Elo+
Mercury
Mercury
ColdCash3
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,503 Elo+
Party 2
Chaac
Chaac
GansterPrime
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,530 Elo+
Solo
Hades
Hades
IronbornZebra
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MrMchitta
Sylvanus
Level 154
God Stats
1W - 5L
1,469 SR
Queue Stats
465W - 489L
1,488 Elo+
Solo
Zeus
Zeus
TheLordStan
Zeus
Level 104
God Stats
2W - 1L
1,293 SR
Queue Stats
118W - 118L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 25
11,027
788
14,032
21,139
29,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
18 / 3 / 13
12,274
877
18,537
15,028
15,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
Momoichan
Baron Samedi
20
8 / 1 / 18
12,683
906
27,837
11,028
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
SGr iDemonz K
Chernobog
17
3 / 2 / 23
10,241
732
14,628
17,189
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
UCMIURDED
Kuzenbo
17
2 / 4 / 20
10,151
725
11,340
22,083
27,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ColdCash3
Mercury
14
2 / 10 / 8
8,981
642
11,690
15,615
6,231
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 6 / 9
10,015
715
12,831
28,933
21,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 7 / 10
9,039
646
10,486
16,834
13,191
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
MrMchitta
Sylvanus
16
2 / 6 / 12
9,641
689
9,711
19,065
21,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 7 / 3
11,373
812
25,449
14,017
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
56
36
Kills
14
14
Deaths
36
99
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
4
25
4.38
L
Mercury
ColdCash3
Mercury
2
10
8
0.6
L
1
6
9
0.92
L
0
7
10
0.71
W
18
3
13
8.17
W
Baron Samedi
Momoichan
Baron Samedi
8
1
18
17
L
Sylvanus
MrMchitta
Sylvanus
2
6
12
1.33
W
Chernobog
SGr iDemonz K
Chernobog
3
2
23
7.25
L
9
7
3
1.5
W
Kuzenbo
UCMIURDED
Kuzenbo
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,374
Damage
70,167
86,467
Taken
94,464
88,207
Mitigated
68,578
52,081
Healing
36,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,032
769
3,433
7,178
21,139
29,447
484
12,372
8,363
23,869
0
L
Mercury
ColdCash3
Mercury
11,690
2,780
1,200
993
15,615
6,231
37
9,026
6,589
0
25,376
L
12,831
733
1,787
12,256
28,933
21,518
0
14,938
13,995
0
27,152
L
10,486
711
1,659
3,354
16,834
13,191
0
10,420
6,414
18,028
0
W
18,537
6,831
3,814
3,852
15,028
15,129
2,451
7,659
7,087
0
28,355
W
Baron Samedi
Momoichan
Baron Samedi
27,837
164
16,697
6,073
11,028
7,007
687
4,561
6,297
54,213
0
L
Sylvanus
MrMchitta
Sylvanus
9,711
2,427
7,200
6,576
19,065
21,590
0
11,821
7,244
14,648
0
W
Chernobog
SGr iDemonz K
Chernobog
14,628
7,678
765
4,393
17,189
8,854
2,256
10,054
6,883
0
36,511
L
25,449
2,107
251
986
14,017
6,048
0
7,004
7,013
46,121
0
W
Kuzenbo
UCMIURDED
Kuzenbo
11,340
4,015
2,467
3,409
22,083
27,770
483
9,546
12,191
17,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,376
Gold Earned
49,049
153
Minions Killed
155
0
Camps Cleared
0
1,406,940
Distance Traveled
1,196,585
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,027
788
23
2
0
297,141
2
L
Mercury
8,981
642
28
2
0
288,504
0
L
Chaac
10,015
715
29
2
0
266,429
2
L
Hades
9,039
646
27
2
0
221,118
0
W
Set
12,274
877
13
1
0
273,537
0
W
Baron Samedi
12,683
906
62
4
0
314,544
1
L
Sylvanus
9,641
689
10
1
0
196,661
1
W
Chernobog
10,241
732
42
3
0
240,231
0
L
Zeus
11,373
812
61
4
0
223,873
1
W
Kuzenbo
10,151
725
13
1
0
281,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role