Player Matchup

Sol
Sol
Onehittoomany
Sol
Level 129
God Stats
4W - 2L
1,814 SR
Queue Stats
116W - 117L
1,581 Elo+
Party 3
Artio
Artio
Pykko
Artio
Level 117
God Stats
3W - 6L
1,500 SR
Queue Stats
489W - 473L
1,510 Elo+
Party 2
Bellona
Bellona
Saddan
Bellona
Level 123
God Stats
4W - 5L
1,715 SR
Queue Stats
463W - 463L
1,525 Elo+
Party 2
Ah Puch
Ah Puch
Toxie
Ah Puch
Level 156
God Stats
9W - 6L
1,783 SR
Queue Stats
308W - 269L
1,577 Elo+
Solo
Ne Zha
Ne Zha
Viglen
Ne Zha
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
234W - 223L
1,611 Elo+
Party 3
Team Averages
Level 136
1,662 SR
1,561 Elo+

VS

Team Averages
Level 132
1,460 SR
1,517 Elo+
Zhong Kui
Zhong Kui
Blarglim
Zhong Kui
Level 126
God Stats
0W - 2L
1,299 SR
Queue Stats
31W - 32L
1,519 Elo+
Party 1
Bastet
Bastet
SaTyronic
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Siany
Jing Wei
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 36L
1,520 Elo+
Party 1
Chaac
Chaac
chainslasher
Chaac
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 91L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mrDeMT
Cu Chulainn
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 127L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 14
11,636
727
24,081
20,944
11,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Pykko
Artio
19
4 / 6 / 16
11,771
736
5,720
24,223
32,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Saddan
Bellona
20
4 / 3 / 18
12,137
759
17,136
24,435
39,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Toxie
Ah Puch
19
7 / 3 / 13
12,471
779
23,648
14,012
7,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Viglen
Ne Zha
20
9 / 3 / 13
13,263
829
27,472
17,034
12,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blarglim
Zhong Kui
17
0 / 8 / 11
10,738
671
15,582
20,791
16,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
SaTyronic
Bastet
18
8 / 4 / 7
12,046
753
14,262
18,901
12,513
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Jing Wei
Siany
Jing Wei
20
5 / 5 / 10
12,057
754
17,046
16,803
8,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 6 / 13
12,152
760
19,776
25,988
32,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
mrDeMT
Cu Chulainn
18
3 / 6 / 10
12,049
753
16,381
25,936
31,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
70
29
Kills
19
20
Deaths
29
74
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blarglim
Zhong Kui
0
8
11
0.69
W
5
5
14
2.4
W
Artio
Pykko
Artio
4
6
16
2
L
Bastet
SaTyronic
Bastet
8
4
7
2.88
W
Bellona
Saddan
Bellona
4
3
18
4.33
L
Jing Wei
Siany
Jing Wei
5
5
10
2
W
Ah Puch
Toxie
Ah Puch
7
3
13
4.5
W
Ne Zha
Viglen
Ne Zha
9
3
13
5.17
L
3
6
13
1.58
L
Cu Chulainn
mrDeMT
Cu Chulainn
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,057
Damage
83,047
100,648
Taken
108,419
103,512
Mitigated
100,663
41,129
Healing
31,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blarglim
Zhong Kui
15,582
925
2,055
4,941
20,791
16,056
1,393
10,178
10,613
32,581
0
W
24,081
11,114
3,578
6,968
20,944
11,087
2,986
1,687
19,257
44,442
0
W
Artio
Pykko
Artio
5,720
795
3,728
4,078
24,223
32,370
257
3,719
20,504
11,487
0
L
Bastet
SaTyronic
Bastet
14,262
3,494
1,294
1,826
18,901
12,513
336
8,219
10,682
0
20,655
W
Bellona
Saddan
Bellona
17,136
2,455
4,032
5,212
24,435
39,797
558
5,835
18,600
0
28,385
L
Jing Wei
Siany
Jing Wei
17,046
9,411
2,681
1,876
16,803
8,319
2,362
6,747
10,056
0
42,950
W
Ah Puch
Toxie
Ah Puch
23,648
942
2,837
3,215
14,012
7,502
885
1,252
12,760
44,243
0
W
Ne Zha
Viglen
Ne Zha
27,472
6,350
3,444
4,037
17,034
12,756
2,240
3,089
13,945
0
61,917
L
19,776
2,056
2,348
8,383
25,988
32,517
523
14,811
11,177
0
38,820
L
Cu Chulainn
mrDeMT
Cu Chulainn
16,381
2,649
2,495
3,931
25,936
31,258
286
13,494
12,442
0
27,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,278
Gold Earned
59,042
197
Minions Killed
217
0
Camps Cleared
0
1,465,915
Distance Traveled
1,315,051
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,738
671
63
4
0
255,173
0
W
Sol
11,636
727
58
4
0
265,432
1
W
Artio
11,771
736
9
1
0
269,205
0
L
Bastet
12,046
753
17
1
0
295,591
4
W
Bellona
12,137
759
30
2
0
301,849
0
L
Jing Wei
12,057
754
75
5
0
240,754
0
W
Ah Puch
12,471
779
49
3
0
294,732
1
W
Ne Zha
13,263
829
51
3
0
334,697
1
L
Chaac
12,152
760
33
2
0
278,861
0
L
Cu Chulainn
12,049
753
29
2
0
244,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role