Player Matchup

Tsukuyomi
Tsukuyomi
DerWuschtbrot
Tsukuyomi
Level 69
God Stats
16W - 11L
1,632 SR
Queue Stats
28W - 28L
1,492 Elo+
Solo
Rama
Rama
Echo_XN
Rama
Level 97
God Stats
2W - 7L
1,500 SR
Queue Stats
439W - 461L
1,525 Elo+
Solo
Cerberus
Cerberus
I HOT N BEEFY I
Cerberus
Level 88
God Stats
2W - 6L
1,438 SR
Queue Stats
303W - 283L
1,500 Elo+
Solo
King Arthur
King Arthur
KaiMillz822
King Arthur
Level 68
God Stats
4W - 5L
1,506 SR
Queue Stats
763W - 706L
1,472 Elo+
Solo
Ra
Ra
Vondukee
Ra
Level 156
God Stats
14W - 13L
1,794 SR
Queue Stats
186W - 180L
1,448 Elo+
Solo
Team Averages
Level 96
1,574 SR
1,487 Elo+

VS

Team Averages
Level 85
1,495 SR
1,479 Elo+
Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
X5_Plex
Mercury
Level 56
God Stats
8W - 8L
1,453 SR
Queue Stats
187W - 201L
1,470 Elo+
Party 2
Artemis
Artemis
YouSoftAf
Artemis
Level 87
God Stats
10W - 6L
1,714 SR
Queue Stats
146W - 142L
1,502 Elo+
Party 2
Hercules
Hercules
franklindo23
Hercules
Level 109
God Stats
3W - 13L
1,324 SR
Queue Stats
798W - 879L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
scubasteve85
Nu Wa
Level 68
God Stats
26W - 23L
1,484 SR
Queue Stats
118W - 101L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DerWuschtbrot
Tsukuyomi
17
7 / 1 / 7
11,077
554
9,962
15,262
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
Echo_XN
Rama
19
4 / 0 / 6
12,018
601
6,673
10,115
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
15
1 / 1 / 6
9,175
459
4,604
15,722
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
KaiMillz822
King Arthur
17
5 / 0 / 3
10,406
520
8,587
21,850
15,548
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 4 / 7
9,898
495
9,676
12,065
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 3 / 2
9,493
475
9,164
13,800
12,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
X5_Plex
Mercury
9
0 / 4 / 3
7,122
356
1,510
8,029
2,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
YouSoftAf
Artemis
14
1 / 6 / 1
8,853
443
8,084
10,706
3,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
franklindo23
Hercules
12
1 / 3 / 1
8,192
410
4,193
12,169
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 4 / 1
9,051
453
14,283
9,943
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
5
6
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
2
0.33
W
Tsukuyomi
DerWuschtbrot
Tsukuyomi
7
1
7
10.5
W
Rama
Echo_XN
Rama
4
0
6
7
W
Cerberus
1
1
6
4
W
King Arthur
KaiMillz822
King Arthur
5
0
3
6.5
W
2
4
7
1.38
L
Mercury
X5_Plex
Mercury
0
4
3
0.38
L
Artemis
YouSoftAf
Artemis
1
6
1
0.25
L
Hercules
franklindo23
Hercules
1
3
1
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,502
Damage
37,234
75,014
Taken
54,647
43,218
Mitigated
31,491
30,907
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,164
2,178
0
5,461
13,800
12,428
0
2,523
11,187
71,171
0
W
Tsukuyomi
DerWuschtbrot
Tsukuyomi
9,962
2,958
0
7,248
15,262
6,067
868
2,839
12,226
0
72,860
W
Rama
Echo_XN
Rama
6,673
5,183
0
4,642
10,115
3,971
3,375
2,599
7,396
0
82,975
W
Cerberus
4,604
413
0
3,684
15,722
13,188
0
2,473
13,046
71,688
0
W
King Arthur
KaiMillz822
King Arthur
8,587
804
0
8,558
21,850
15,548
211
9,682
11,942
0
62,916
W
9,676
1,003
1,512
5,263
12,065
4,444
1,466
4,688
6,957
70,122
0
L
Mercury
X5_Plex
Mercury
1,510
685
0
2,251
8,029
2,438
0
1,016
6,988
0
24,573
L
Artemis
YouSoftAf
Artemis
8,084
3,105
0
1,687
10,706
3,761
50
1,880
8,676
0
46,683
L
Hercules
franklindo23
Hercules
4,193
633
0
3,361
12,169
9,205
0
3,861
8,183
0
24,125
L
14,283
3,171
0
1,182
9,943
3,659
1,018
4,650
5,075
56,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,574
Gold Earned
42,711
716
Minions Killed
406
0
Camps Cleared
0
1,828,782
Distance Traveled
1,613,522
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,493
475
134
7
0
284,024
2
W
Tsukuyomi
11,077
554
129
6
0
442,493
0
W
Rama
12,018
601
176
9
0
365,950
0
W
Cerberus
9,175
459
150
8
0
332,265
5
W
King Arthur
10,406
520
147
7
0
351,400
0
W
Ra
9,898
495
114
6
0
336,674
4
L
Mercury
7,122
356
53
3
0
304,120
2
L
Artemis
8,853
443
94
5
0
283,009
9
L
Hercules
8,192
410
30
2
0
382,861
4
L
Nu Wa
9,051
453
95
5
0
359,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role