Player Matchup

Cernunnos
Cernunnos
Churrosity
Cernunnos
Level 128
God Stats
3W - 1L
1,614 SR
Queue Stats
337W - 346L
1,502 Elo+
Party 2
King Arthur
King Arthur
KbN Shadoww
King Arthur
Level 148
God Stats
25W - 27L
1,445 SR
Queue Stats
585W - 549L
1,643 Elo+
Solo
Cthulhu
Cthulhu
Logicisstupid
Cthulhu
Level 143
God Stats
6W - 5L
1,482 SR
Queue Stats
178W - 182L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
mgarreken
Kukulkan
Level 127
God Stats
2W - 0L
1,903 SR
Queue Stats
55W - 66L
1,546 Elo+
Solo
Ne Zha
Ne Zha
whitey148
Ne Zha
Level 147
God Stats
5W - 7L
1,455 SR
Queue Stats
449W - 460L
1,554 Elo+
Party 2
Team Averages
Level 139
1,580 SR
1,562 Elo+

VS

Team Averages
Level 109
1,520 SR
1,591 Elo+
Horus
Horus
BubbleRockk
Horus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
510W - 525L
1,581 Elo+
Party 1
Anhur
Anhur
CalumT Jones
Anhur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 59L
1,600 Elo+
Party 1
Freya
Freya
ClaveDaRave
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 293L
1,605 Elo+
Party 1
Achilles
Achilles
Omni_Beast33
Achilles
Level 142
God Stats
1W - 5L
1,320 SR
Queue Stats
305W - 273L
1,554 Elo+
Solo
Ares
Ares
Vanvike
Ares
Level 123
God Stats
18W - 11L
1,782 SR
Queue Stats
216W - 179L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Churrosity
Cernunnos
15
0 / 2 / 2
8,582
505
6,143
14,382
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
KbN Shadoww
King Arthur
17
7 / 3 / 1
10,215
601
13,351
18,930
13,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
15
5 / 0 / 5
9,052
532
9,547
12,520
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
mgarreken
Kukulkan
14
6 / 3 / 4
9,297
547
15,811
5,987
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
whitey148
Ne Zha
15
3 / 1 / 3
8,654
509
3,478
7,535
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,233
484
3,806
11,271
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 0
8,910
524
7,931
11,348
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 8 / 1
7,785
458
3,671
15,565
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
Omni_Beast33
Achilles
14
3 / 7 / 1
8,392
494
11,486
20,289
8,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Vanvike
Ares
13
1 / 2 / 1
7,988
470
7,429
14,406
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
21
Kills
9
9
Deaths
21
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
3
2
0
1.5
W
Cernunnos
Churrosity
Cernunnos
0
2
2
0.5
L
1
8
1
0.19
W
King Arthur
KbN Shadoww
King Arthur
7
3
1
2.5
W
Cthulhu
5
0
5
7.5
L
Achilles
Omni_Beast33
Achilles
3
7
1
0.5
L
Ares
Vanvike
Ares
1
2
1
0.75
W
Kukulkan
mgarreken
Kukulkan
6
3
4
2.67
W
Ne Zha
whitey148
Ne Zha
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,330
Damage
34,323
59,354
Taken
72,879
32,289
Mitigated
33,933
24,086
Healing
24,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,806
1,639
111
4,961
11,271
4,799
0
3,487
7,784
0
52,619
L
7,931
3,453
0
5,295
11,348
3,570
708
2,904
8,444
0
57,595
W
Cernunnos
Churrosity
Cernunnos
6,143
3,093
0
8,039
14,382
3,947
964
1,202
13,180
0
63,738
L
3,671
1,357
0
4,777
15,565
5,797
0
9,537
6,028
31,857
0
W
King Arthur
KbN Shadoww
King Arthur
13,351
2,993
0
8,620
18,930
13,946
969
349
18,581
0
67,003
W
Cthulhu
9,547
827
157
5,948
12,520
7,372
87
6,190
6,330
33,758
0
L
Achilles
Omni_Beast33
Achilles
11,486
3,510
0
5,370
20,289
8,854
0
1,482
18,315
0
50,702
L
Ares
Vanvike
Ares
7,429
270
0
4,430
14,406
10,913
0
7,948
6,458
34,115
0
W
Kukulkan
mgarreken
Kukulkan
15,811
1,743
0
250
5,987
2,230
162
2,958
3,029
54,014
0
W
Ne Zha
whitey148
Ne Zha
3,478
637
0
1,072
7,535
4,794
0
401
7,134
0
62,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,800
Gold Earned
41,308
468
Minions Killed
415
0
Camps Cleared
0
1,579,130
Distance Traveled
1,538,734
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,233
484
101
6
0
354,328
2
L
Anhur
8,910
524
118
7
0
292,364
1
W
Cernunnos
8,582
505
104
6
0
275,089
4
L
Freya
7,785
458
67
4
0
256,262
1
W
King Arthur
10,215
601
118
7
0
284,038
1
W
Cthulhu
9,052
532
58
3
0
358,185
3
L
Achilles
8,392
494
95
6
0
290,475
5
L
Ares
7,988
470
34
2
0
345,305
5
W
Kukulkan
9,297
547
89
5
0
297,092
3
W
Ne Zha
8,654
509
99
6
0
364,726
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role