Player Matchup

Tiamat
Tiamat
Gabrielsaraujo
Tiamat
Level 28
God Stats
5W - 2L
1,421 SR
Queue Stats
66W - 69L
1,365 Elo+
Solo
Ullr
Ullr
Gxrnir
Ullr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,746 Elo+
Party 1
Cthulhu
Cthulhu
Marious013
Cthulhu
Level 18
God Stats
39W - 34L
1,236 SR
Queue Stats
46W - 40L
1,445 Elo+
Solo
Raijin
Raijin
buskrik-robot
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 181L
1,388 Elo+
Solo
Olorun
Olorun
loudog454
Olorun
Level 5
God Stats
11W - 5L
1,779 SR
Queue Stats
14W - 10L
1,734 Elo+
Party 1
Team Averages
Level 18
1,487 SR
1,536 Elo+

VS

Team Averages
Level 23
1,717 SR
1,439 Elo+
Tiamat
Tiamat
Buzz0Lightyear
Tiamat
Level 15
God Stats
5W - 6L
1,688 SR
Queue Stats
50W - 55L
1,391 Elo+
Solo
Hercules
Hercules
Sorrowspoet
Hercules
Level 28
God Stats
2W - 2L
1,702 SR
Queue Stats
27W - 24L
1,515 Elo+
Solo
Neith
Neith
littleminty09
Neith
Level 28
God Stats
6W - 2L
1,873 SR
Queue Stats
63W - 71L
1,432 Elo+
Solo
Hel
Hel
okonkret_drama
Hel
Level 29
God Stats
39W - 37L
2,005 SR
Queue Stats
226W - 262L
1,495 Elo+
Solo
Cthulhu
Cthulhu
uggen-bytte
Cthulhu
Level 16
God Stats
0W - 1L
1,317 SR
Queue Stats
18W - 29L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 22
12,603
900
12,742
16,318
11,254
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Gxrnir
Ullr
20
18 / 5 / 15
17,095
1,221
44,257
23,776
11,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Marious013
Cthulhu
20
1 / 0 / 22
13,340
953
14,080
18,166
23,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
1 / 2 / 16
12,829
916
12,168
6,830
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
loudog454
Olorun
20
17 / 2 / 17
16,095
1,150
49,288
24,211
12,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 10
12,472
891
13,491
25,545
17,652
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Sorrowspoet
Hercules
19
6 / 4 / 4
12,953
925
16,711
34,272
42,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 8 / 6
13,838
988
24,472
20,345
8,238
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 8 / 9
13,384
956
22,001
28,714
12,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
uggen-bytte
Cthulhu
18
2 / 12 / 6
12,081
863
6,553
31,329
13,969

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
52
38
Kills
17
17
Deaths
38
92
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
10
0.83
W
1
8
22
1.5
W
Ullr
Gxrnir
Ullr
18
5
15
5.1
W
Cthulhu
Marious013
Cthulhu
1
0
22
12
L
Hercules
Sorrowspoet
Hercules
6
4
4
2
W
1
2
16
4.5
L
5
8
6
1
W
Olorun
loudog454
Olorun
17
2
17
12.75
L
4
8
9
1.06
L
Cthulhu
uggen-bytte
Cthulhu
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,535
Damage
83,228
89,301
Taken
140,205
61,989
Mitigated
95,358
27,504
Healing
25,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,491
1,832
0
1,906
25,545
17,652
0
18,239
7,209
34,204
0
W
12,742
1,431
0
1,664
16,318
11,254
0
10,814
5,504
25,201
0
W
Ullr
Gxrnir
Ullr
44,257
29,302
0
5,544
23,776
11,067
0
12,142
11,634
0
69,231
W
Cthulhu
Marious013
Cthulhu
14,080
405
643
594
18,166
23,788
0
6,820
11,346
39,888
0
L
Hercules
Sorrowspoet
Hercules
16,711
5,506
0
6,920
34,272
42,624
0
22,576
11,420
0
21,917
W
12,168
980
0
0
6,830
3,413
0
2,536
4,294
34,008
0
L
24,472
15,935
0
714
20,345
8,238
0
10,898
9,230
0
55,452
W
Olorun
loudog454
Olorun
49,288
33,608
2,331
16,728
24,211
12,467
0
9,733
14,478
65,173
0
L
22,001
2,075
7,397
8,561
28,714
12,875
0
14,868
13,674
42,265
0
L
Cthulhu
uggen-bytte
Cthulhu
6,553
404
0
0
31,329
13,969
0
20,775
10,394
26,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,962
Gold Earned
64,728
258
Minions Killed
212
8
Camps Cleared
7
1,236,223
Distance Traveled
1,216,180
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,472
891
46
3
2
225,701
3
W
Tiamat
12,603
900
27
2
0
243,463
1
W
Ullr
17,095
1,221
46
3
5
246,931
4
W
Cthulhu
13,340
953
63
5
1
272,431
1
L
Hercules
12,953
925
10
1
1
307,314
0
W
Raijin
12,829
916
76
5
1
215,472
0
L
Neith
13,838
988
77
6
0
201,540
0
W
Olorun
16,095
1,150
46
3
1
257,926
0
L
Hel
13,384
956
36
3
1
237,661
0
L
Cthulhu
12,081
863
43
3
3
243,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role