Player Matchup

Medusa
Medusa
DanTheDancer
Medusa
Level 160
God Stats
3W - 2L
1,474 SR
Queue Stats
236W - 142L
1,609 Elo+
Party 1
Chaac
Chaac
DefrosBahvel
Chaac
Level 125
God Stats
8W - 3L
1,906 SR
Queue Stats
60W - 49L
1,618 Elo+
Party 1
Persephone
Persephone
SadNymph
Persephone
Level 20
God Stats
6W - 2L
1,704 SR
Queue Stats
10W - 4L
1,597 Elo+
Party 1
Team Averages
Level 102
1,695 SR
1,608 Elo+

VS

Team Averages
Level 77
1,534 SR
1,467 Elo+
Apollo
Apollo
Lomarda_BK
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zakinha
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
kadu069
Ra
Level 127
God Stats
3W - 5L
1,602 SR
Queue Stats
405W - 532L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
11 / 1 / 7
9,001
900
10,535
6,496
2,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
7 / 0 / 8
8,440
844
7,430
7,872
7,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
SadNymph
Persephone
9
0 / 1 / 11
6,784
678
4,645
4,510
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lomarda_BK
Apollo
7
0 / 7 / 1
5,733
573
4,053
9,323
3,093
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Zakinha
Danzaburou
10
2 / 5 / 0
6,617
662
4,083
8,886
3,324
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 6 / 1
6,195
620
3,261
7,593
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
18
Kills
2
2
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
1
7
14.5
W
7
0
8
11
L
Apollo
Lomarda_BK
Apollo
0
7
1
0.07
W
Persephone
SadNymph
Persephone
0
1
11
5.5
L
Danzaburou
Zakinha
Danzaburou
2
5
0
0.4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,610
Damage
11,397
18,878
Taken
25,802
10,706
Mitigated
8,924
5,171
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,535
4,663
0
1,666
6,496
2,174
1,301
661
5,727
0
31,970
W
7,430
395
0
2,920
7,872
7,253
612
1,521
6,129
4,474
22,661
L
Apollo
Lomarda_BK
Apollo
4,053
2,725
0
660
9,323
3,093
0
2,036
6,954
0
9,165
W
Persephone
SadNymph
Persephone
4,645
305
0
585
4,510
1,279
467
807
3,640
18,989
0
L
Danzaburou
Zakinha
Danzaburou
4,083
2,676
0
2,349
8,886
3,324
222
2,793
5,814
0
18,255
L
3,261
0
444
1,705
7,593
2,507
0
734
6,593
25,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,225
Gold Earned
18,545
124
Minions Killed
108
0
Camps Cleared
0
550,849
Distance Traveled
482,258
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,001
900
59
6
0
183,187
2
W
Chaac
8,440
844
28
3
0
182,825
2
L
Apollo
5,733
573
20
2
0
150,841
2
W
Persephone
6,784
678
37
4
0
184,837
1
L
Danzaburou
6,617
662
33
3
0
155,261
4
L
Ra
6,195
620
55
6
0
176,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role